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Aragorn and Arwen, Wed Creature
Middle-Earth Classic
4 versions
Legendary Creature — Human Elf Noble 3/6
Vigilance
Whenever Aragorn and Arwen enters or attacks, put a +1/+1 counter on each other creature you control. You gain 1 life for each other creature you control.
Aragorn, Company Leader Creature
6 versions
Legendary Creature — Human Ranger 3/3
Whenever the Ring tempts you, if you chose a creature other than Aragorn as your Ring-bearer, put your choice of a counter from among first strike, vigilance, deathtouch, and lifelink on Aragorn.
Whenever you put one or more counters on Aragorn, put one of each of those kinds of counters on up to one other target creature.
Aragorn, Hornburg Hero Creature
Borderless Scene - Aragorn at Helm's Deep
2 versions
Legendary Creature — Human Soldier 4/4
Attacking creatures you control have first strike and renown 1.
Whenever a renowned creature you control deals combat damage to a player, double the number of +1/+1 counters on it.
Aragorn, King of Gondor Creature
3 versions
Legendary Creature — Human Noble 4/4
Vigilance, lifelink
When Aragorn enters, you become the monarch.
Whenever Aragorn attacks, up to one target creature can't block this turn. If you're the monarch, creatures can't block this turn.
Aragorn, the Uniter Creature
Middle-Earth Classic
10 versions
Legendary Creature — Human Noble 5/5
Whenever you cast a white spell, create a 1/1 white Human Soldier creature token.
Whenever you cast a blue spell, scry 2.
Whenever you cast a red spell, Aragorn deals 3 damage to target opponent.
Whenever you cast a green spell, target creature gets +4/+4 until end of turn.
Arahbo, Roar of the World Creature
2 versions
Legendary Creature — Cat Avatar 5/5
Eminence — At the beginning of combat on your turn, if Arahbo is in the command zone or on the battlefield, another target Cat you control gets +3/+3 until end of turn.
Whenever another Cat you control attacks, you may pay %1%G%W. If you do, it gains trample and gets +X/+X until end of turn, where X is its power.
Arahbo, the First Fang Creature
5 versions
Legendary Creature — Cat Avatar 2/2
Other Cats you control get +1/+1.
Whenever Arahbo or another nontoken Cat you control enters, create a 1/1 white Cat creature token.
A-Raiyuu, Storm's Edge Creature
Legendary Creature — Human Samurai 4/4
First strike
Whenever a Samurai or Warrior you control attacks alone, untap it. If it's the first combat phase of the turn, there is an additional combat phase after this phase.
A-Rakish Revelers Creature
Creature — Elf Druid Rogue 5/3
When Rakish Revelers enters, create a 1/1 green and white Citizen creature token.
%1, Exile Rakish Revelers from your hand: Target land gains "%T: Add %R, %G, or %W" until Rakish Revelers is cast from exile. You may cast Rakish Revelers for as long as it remains exiled.
Araρa, Heart of the Spider Creature
4 versions
Legendary Creature — Spider Human Hero 3/3
Whenever you attack, put a +1/+1 counter on target attacking creature.
Whenever a modified creature you control deals combat damage to a player, exile the top card of your library. You may play that card this turn. (Equipment, Auras you control, and counters are modifications.)
Arashi, the Sky Asunder Creature
2 versions
Legendary Creature — Spirit 5/5
%X%G, %T: Arashi deals X damage to target creature with flying.
Channel — %X%G%G, Discard this card: It deals X damage to each creature with flying.
Arashin Cleric Creature
Creature — Human Cleric 1/3
When this creature enters, you gain 3 life.
Arashin Foremost Creature
2 versions
Creature — Human Warrior 2/2
Double strike
Whenever this creature enters or attacks, another target Warrior creature you control gains double strike until end of turn.
Arashin Sovereign Creature
3 versions
Creature — Dragon 6/6
Flying
When this creature dies, you may put it on your choice of the top or bottom of its owner's library.
Arashin Sunshield Creature
Creature — Human Warrior 3/4
When this creature enters, exile up to two target cards from a single graveyard.
%W, %T: Tap target creature.
Arashin War Beast Creature
2 versions
Creature — Beast 6/6
Whenever this creature deals combat damage to one or more blocking creatures, manifest the top card of your library.
Arasta of the Endless Web Enchantment Creature
14 versions
Legendary Enchantment Creature — Spider 3/5
Reach
Whenever an opponent casts an instant or sorcery spell, create a 1/2 green Spider creature token with reach.
Araumi of the Dead Tide Creature
2 versions
Legendary Creature — Merfolk Wizard 1/4
%T, Exile cards from your graveyard equal to the number of opponents you have: Target creature card in your graveyard gains encore until end of turn. The encore cost is equal to its mana cost.
Arbaaz Mir Creature
3 versions
Legendary Creature — Human Assassin 2/2
Whenever Arbaaz Mir or another nontoken historic permanent you control enters, Arbaaz Mir deals 1 damage to each opponent and you gain 1 life.
Arbalest Elite Creature
Creature — Human Archer 2/3
%2%W, %T: This creature deals 3 damage to target attacking or blocking creature. This creature doesn't untap during your next untap step.
Arbalest Engineers Creature
Creature — Human Artificer 2/2
When this creature enters, choose one —
• This creature deals 1 damage to any target.
• Put a +1/+1 counter on target creature. It gains trample and haste until end of turn.
• Create a tapped Powerstone token.
Arbiter of Knollridge Creature
4 versions
Creature — Giant Wizard 5/5
Vigilance
When this creature enters, each player's life total becomes the highest life total among all players.
Arbiter of the Ideal Creature
2 versions
Creature — Sphinx 4/5
Flying
Inspired — Whenever this creature becomes untapped, reveal the top card of your library. If it's an artifact, creature, or land card, you may put it onto the battlefield with a manifestation counter on it. That permanent is an enchantment in addition to its other types.
Arbiter of Woe Creature
Creature — Demon 5/4
As an additional cost to cast this spell, sacrifice a creature.
Flying
When this creature enters, each opponent discards a card and loses 2 life. You draw a card and gain 2 life.
Arbor Adherent Creature
2 versions
Creature — Dog Druid 2/4
%T: Add one mana of any color.
%T: Add X mana of any one color, where X is the greatest toughness among other creatures you control.
Arbor Armament Instant
Elves
4 versions
Instant
Put a +1/+1 counter on target creature. That creature gains reach until end of turn.
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