Close
(or Esc)
mtgpics.com logo
38777 cards found
Page / 1293   Show All | Close All | One by one display
Archive Arbiter Artifact Creature
Artifact Creature — Sphinx 4/4
Flying
When this creature enters, choose one —
• Destroy target noncreature, nonland permanent.
• You gain 4 life.
Archive Dragon Creature
Creature — Dragon Wizard 4/6
Flying
Ward %2
When this creature enters, scry 2.
Archive Haunt Creature  
2 versions
Creature — Spirit Wizard 2/1
Flying
Whenever this creature attacks, draw a card, then discard a card.
If Archive Haunt would be put into a graveyard from anywhere, exile it instead.
Archive Trap Instant
3 versions
Instant — Trap
If an opponent searched their library this turn, you may pay %0 rather than pay this spell's mana cost.
Target opponent mills thirteen cards.
Archivist Creature
4 versions
Creature — Human Wizard 1/1
%T: Draw a card.
Archivist of Gondor Creature
3 versions
Creature — Human Advisor 2/3
When your commander deals combat damage to a player, if there is no monarch, you become the monarch.
At the beginning of the monarch's end step, that player draws a card.
Archivist of Oghma Creature
6 versions
Creature — Halfling Cleric 2/2
Flash
Whenever an opponent searches their library, you gain 1 life and draw a card.
Archmage Ascension Enchantment
Enchantment
At the beginning of each end step, if you drew two or more cards this turn, you may put a quest counter on this enchantment.
As long as this enchantment has six or more quest counters on it, if you would draw a card, you may instead search your library for a card, put that card into your hand, then shuffle.
Archmage Emeritus Creature
11 versions
Creature — Human Wizard 2/2
Magecraft — Whenever you cast or copy an instant or sorcery spell, draw a card.
Archmage of Echoes Creature
2 versions
Creature — Faerie Wizard 4/4
Flying, ward %2
Whenever you cast a Faerie or Wizard permanent spell, copy it. (The copy becomes a token.)
Archmage of Runes Creature
5 versions
Creature — Giant Wizard 3/6
Instant and sorcery spells you cast cost %1 less to cast.
Whenever you cast an instant or sorcery spell, draw a card.
Archmage's Charm Instant
6 versions
Instant
Choose one —
• Counter target spell.
• Target player draws two cards.
• Gain control of target nonland permanent with mana value 1 or less.
Archmage's Newt Creature
4 versions
Creature — Salamander Mount 2/2
Whenever this creature deals combat damage to a player, target instant or sorcery card in your graveyard gains flashback until end of turn. The flashback cost is equal to its mana cost. That card gains flashback %0 until end of turn instead if this creature is saddled.
Saddle 3
Archnemesis Enchantment
2 versions
Enchantment — Aura
Enchant opponent
Whenever you attack enchanted player, that player loses 2 life. You draw a card and gain 2 life.
Whenever a player attacks you, you may attach this Aura to that player.
Archon of Absolution Creature
2 versions
Creature — Archon 3/2
Flying
Protection from white
Creatures can't attack you or planeswalkers you control unless their controller pays %1 for each of those creatures.
Archon of Coronation Creature
3 versions
Creature — Archon 5/5
Flying
When this creature enters, you become the monarch.
As long as you're the monarch, damage doesn't cause you to lose life. (When a creature deals combat damage to you, its controller still becomes the monarch.)
Archon of Cruelty Creature
6 versions
Creature — Archon 6/6
Flying
Whenever this creature enters or attacks, target opponent sacrifices a creature or planeswalker of their choice, discards a card, and loses 3 life. You draw a card and gain 3 life.
Archon of Emeria Creature
White-bordered
5 versions
Creature — Archon 2/3
Flying
Each player can't cast more than one spell each turn.
Nonbasic lands your opponents control enter tapped.
Archon of Falling Stars Creature
Enchanted
2 versions
Creature — Archon 4/4
Flying
When this creature dies, you may return target enchantment card from your graveyard to the battlefield.
Archon of Justice Creature
Law
4 versions
Creature — Archon 4/4
Flying
When this creature dies, exile target permanent.
Archon of Redemption Creature
3 versions
Creature — Archon 3/4
Flying
Whenever this creature or another creature you control with flying enters, you may gain life equal to that creature's power.
Archon of Sun's Grace Creature
10 versions
Creature — Archon 3/4
Flying
Lifelink
Pegasus creatures you control have lifelink.
Constellation — Whenever an enchantment you control enters, create a 2/2 white Pegasus creature token with flying.
Archon of the Triumvirate Creature
Azorius deck
3 versions
Creature — Archon 4/5
Flying
Whenever this creature attacks, detain up to two target nonland permanents your opponents control.
Archon of the Wild Rose Creature
4 versions
Creature — Archon 4/4
Flying
Other creatures you control that are enchanted by Auras you control have base power and toughness 4/4 and have flying.
Archon of Valor's Reach Creature
2 versions
Creature — Archon 5/6
Flying, vigilance, trample
As this creature enters, choose artifact, enchantment, instant, sorcery, or planeswalker.
Players can't cast spells of the chosen type.
Archon's Glory Instant
Instant
Bargain
Target creature gets +2/+2 until end of turn. If this spell was bargained, that creature also gains flying and lifelink until end of turn.
Archpriest of Shadows Creature
4 versions
Creature — Human Warlock 4/4
Backup 1
Deathtouch
Whenever this creature deals combat damage to a player or battle, return target creature card from your graveyard to the battlefield.
Archway Angel Creature
Starter Collection
4 versions
Creature — Angel 3/4
Flying
When this creature enters, you gain 2 life for each Gate you control.
Archway Commons Land  
2 versions
Land
This land enters tapped.
When this land enters, sacrifice it unless you pay %1.
%T: Add one mana of any color.
38777 cards found
Page / 1293   Show All | Close All | One by one display