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Ascendant Evincar Creature
5 versions
Legendary Creature — Phyrexian Vampire Noble 3/3
Flying
Other black creatures get +1/+1.
Nonblack creatures get -1/-1.
Ascendant Packleader Creature
5 versions
Creature — Wolf 2/1
This creature enters with a +1/+1 counter on it if you control a permanent with mana value 4 or greater.
Whenever you cast a spell with mana value 4 or greater, put a +1/+1 counter on this creature.
Ascendant Spirit Creature
4 versions
Snow Creature — Spirit 1/1
%S%S: This creature becomes a Spirit Warrior with base power and toughness 2/3.
%S%S%S: If this creature is a Warrior, put a flying counter on it and it becomes a Spirit Warrior Angel with base power and toughness 4/4.
%S%S%S%S: If this creature is an Angel, put two +1/+1 counters on it and it gains "Whenever this creature deals combat damage to a player, draw a card."
Ascended Lawmage Creature
2 versions
Creature — Vedalken Wizard 3/2
Flying
Hexproof
Ascending Aven Creature
Creature — Bird Soldier 3/2
Flying
This creature can block only creatures with flying.
Morph %2%U
Ascent of the Worthy Enchantment
Enchantment — Saga
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
*S1, *S2 Choose a creature you control. Until your next turn, all damage that would be dealt to creatures you control is dealt to that creature instead.
*S3 Return target creature card from your graveyard to the battlefield with a flying counter on it. That creature is an Angel Warrior in addition to its other types.
Asceticism Enchantment
3 versions
Enchantment
Creatures you control have hexproof.
%1%G: Regenerate target creature.
A-Scout the Wilderness Sorcery
Sorcery
Kicker %W
Search your library for a basic land card, put it onto the battlefield tapped, then shuffle. If this spell was kicked, create two 1/1 white Soldier creature tokens.
A-Security Rhox Creature
Creature — Rhino Warrior 5/5
You may pay %R%G rather than pay this spell's mana cost. Spend only mana produced by Treasures to cast it this way.
A-Sepulcher Ghoul Creature
2 versions
Creature — Zombie 2/2
Sacrifice another creature: Sepulcher Ghoul gets +2/+2 until end of turn. Activate only once each turn.
A-Sewer Crocodile Creature
Creature — Crocodile 4/7
%3%U: Sewer Crocodile can't be blocked this turn. This ability costs %3 less to activate if there are five or more mana values among cards in your graveyard.
Asgardian Citadel Land  
Land
This land enters tapped.
When this land enters, you gain 1 life.
%T: Add %R or %W.
Asgardian Inspiration Sorcery
Jumpstart
Sorcery
Exile the top card of your library. You may play it this turn.
Whenever a source you control deals noncombat damage to an opponent, you may pay %2. If you do, return this card from your graveyard to your hand.
Ash Barrens Land  
29 versions
Land
%T: Add %C.
Basic landcycling %1
Ash, Party Crasher Creature
Legendary Creature — Human Peasant 2/2
Haste
Celebration — Whenever Ash attacks, if two or more nonland permanents entered the battlefield under your control this turn, put a +1/+1 counter on Ash.
Ash Zealot Creature
2 versions
Creature — Human Warrior 2/2
First strike, haste
Whenever a player casts a spell from a graveyard, this creature deals 3 damage to that player.
Ashad, the Lone Cyberman Artifact Creature
4 versions
Legendary Artifact Creature — Cyberman 3/3
The first nonlegendary artifact spell you cast each turn has casualty 2.
Whenever you sacrifice another creature, put a +1/+1 counter on Ashad.
Asha's Favor Enchantment
Enchantment — Aura
Enchant creature
Enchanted creature has flying, first strike, and vigilance.
A-Shattered Seraph Creature
Creature — Angel Rogue 4/5
Flying
When Shattered Seraph enters, you gain 3 life.
%1, Exile Shattered Seraph from your hand: Target land gains "%T: Add %W, %U, or %B" until Shattered Seraph is cast from exile. You may cast Shattered Seraph for as long as it remains exiled.
Ashaya, the Awoken World Token  
7/14
Legendary Creature — Elemental 4/4
Ashaya's Enduring Bond Sorcery
Legendary Sorcery
(You may cast a legendary sorcery only if you control a legendary creature or planeswalker.)
Discover X, where X is the amount of mana spent to cast this spell.
Ashaya's Enduring Bond can be your commander.
Ashcloud Phoenix Creature
2 versions
Creature — Phoenix 4/1
Flying
When this creature dies, return it to the battlefield face down under your control.
Morph %4%R%R
When this creature is turned face up, it deals 2 damage to each player.
Ashcoat Bear Creature
Creature — Bear 2/2
Flash
Ashcoat of the Shadow Swarm Creature
2 versions
Legendary Creature — Rat Warlock 3/4
Whenever Ashcoat attacks or blocks, other Rats you control get +X/+X until end of turn, where X is the number of Rats you control.
At the beginning of your end step, you may mill four cards. If you do, return up to two Rat creature cards from your graveyard to your hand.
Ashe, Princess of Dalmasca Creature
[FFXII]
2 versions
Legendary Creature — Human Rebel Noble 3/2
Whenever Ashe attacks, look at the top five cards of your library. You may reveal an artifact card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
Ashen Firebeast Creature
Creature — Elemental Beast 6/6
%1%R: This creature deals 1 damage to each creature without flying.
Ashen Ghoul Creature
114/383
3 versions
Creature — Zombie 3/1
Haste
%B: Return this card from your graveyard to the battlefield. Activate only during your upkeep and only if three or more creature cards are above this card.
Ashen Monstrosity Creature
Creature — Spirit 7/4
Haste
This creature attacks each combat if able.
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