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Bane of Hanweir
Transformed Hanweir Watchkeep
Creature  
Creature — Werewolf 5/5
This creature attacks each combat if able.
At the beginning of each upkeep, if a player cast two or more spells last turn, transform this creature.
Bane of Progress Creature
7 versions
Creature — Elemental 2/2
When this creature enters, destroy all artifacts and enchantments. Put a +1/+1 counter on this creature for each permanent destroyed this way.
Bane of the Living Creature
4 versions
Creature — Insect 4/3
Morph %X%B%B
When this creature is turned face up, all creatures get -X/-X until end of turn.
Baneblade Scoundrel Creature
3 versions
Creature — Human Rogue Werewolf 4/3
Whenever this creature becomes blocked, each creature blocking it gets -1/-1 until end of turn.
Daybound
Baneclaw Marauder Creature  
3 versions
Creature — Werewolf 5/4
Whenever this creature becomes blocked, each creature blocking it gets -1/-1 until end of turn.
Whenever a creature blocking this creature dies, that creature's controller loses 1 life.
Nightbound
Baneful Omen Enchantment
Enchantment
At the beginning of your end step, you may reveal the top card of your library. If you do, each opponent loses life equal to that card's mana value.
Banehound Creature
Creature — Nightmare Dog 1/1
Lifelink, haste
Bane's Contingency Instant
Instant
Counter target spell. If that spell targets a commander you control, instead counter that spell, scry 2, then draw a card.
Bane's Invoker Creature
Creature — Human Cleric 2/2
Wind Walk%8: Up to two target creatures each get +2/+2 and gain flying until end of turn.
Baneslayer Angel Creature
7 versions
Creature — Angel 5/5
Flying, first strike, lifelink, protection from Demons and from Dragons
Baneslayer Aspirant Creature
2 versions
Creature — Human Soldier 2/2
This creature gets +3/+3 and has flying, first strike, and lifelink as long as you have one or more emblems.
Banewasp Affliction Enchantment
2 versions
Enchantment — Aura
Enchant creature
When enchanted creature dies, that creature's controller loses life equal to its toughness.
Banewhip Punisher Creature
Creature — Human Warrior 2/2
When this creature enters, you may put a -1/-1 counter on target creature.
%B, Sacrifice this creature: Destroy target creature that has a -1/-1 counter on it.
Banish from Edoras Sorcery
2 versions
Sorcery
This spell costs %2 less to cast if it targets a tapped creature.
Exile target creature.
Banish into Fable Instant
Brawl Decks
Instant
When you cast this spell from your hand, copy it if you control an artifact, then copy it if you control an enchantment. You may choose new targets for the copies.
Return target nonland permanent to its owner's hand. You create a 2/2 white Knight creature token with vigilance.
Banish to Another Universe Enchantment
2 versions
Enchantment
Affinity for historic permanents (This spell costs %1 less to cast for each artifact, legendary, and/or Saga permanent you control.)
When this enchantment enters, exile target nonland permanent an opponent controls until this enchantment leaves the battlefield.
Banisher Priest Creature
Healers
8 versions
Creature — Human Cleric 2/2
When this creature enters, exile target creature an opponent controls until this creature leaves the battlefield.
Banishing Betrayal Instant
Story Spotlight
Instant
Return target nonland permanent to its owner's hand. Surveil 1.
Banishing Coils
Guardian Naga's Adventure
Instant
2 versions
Instant — Adventure
Exile target artifact or enchantment. (Then exile this card. You may cast the creature later from exile.)
Banishing Knack Instant
Instant
Until end of turn, target creature gains "%T: Return target nonland permanent to its owner's hand."
Banishing Light Enchantment
17 versions
Enchantment
When this enchantment enters, exile target nonland permanent an opponent controls until this enchantment leaves the battlefield.
Banishing Slash Sorcery
3 versions
Sorcery
Destroy up to one target artifact, enchantment, or tapped creature. Then if you control an artifact and an enchantment, create a 2/2 white Samurai creature token with vigilance.
Banishing Stroke Instant
4 versions
Instant
Put target artifact, creature, or enchantment on the bottom of its owner's library.
Miracle %W
Banishment Enchantment
Enchantment
Flash
When this enchantment enters, exile target nonland permanent an opponent controls and all other nonland permanents your opponents control with the same name as that permanent until this enchantment leaves the battlefield.
Banishment Decree Instant
Instant
Put target artifact, creature, or enchantment on top of its owner's library.
Bank Job Enchantment
Alchemy: New Capenna
Enchantment
At the beginning of your upkeep, exile the bottom creature card of your library. You may cast that card this turn. At the beginning of the next end step, if that card is still exiled, put it into your graveyard and create a Treasure token.
Bankrupt in Blood Sorcery
Sorcery
As an additional cost to cast this spell, sacrifice two creatures.
Draw three cards.
Banner of Kinship Artifact
6 versions
Artifact
As this artifact enters, choose a creature type. This artifact enters with a fellowship counter on it for each creature you control of the chosen type.
Creatures you control of the chosen type get +1/+1 for each fellowship counter on this artifact.
Bannerhide Krushok Creature
2 versions
Creature — Beast 4/4
Trample
Reinforce 2 — %1%G
Scavenge %5%G%G
Banners Raised Instant
Instant
Creatures you control get +1/+0 until end of turn.
37981 cards found
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