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Balduvian Conjurer Creature
2 versions
Creature — Human Wizard 0/2
%T: Target snow land becomes a 2/2 creature until end of turn. It's still a land.
Balduvian Dead Creature
43/144
3 versions
Creature — Zombie 2/3
%2%R, Exile a creature card from your graveyard: Create a 3/1 black and red Graveborn creature token with haste. Sacrifice it at the beginning of the next end step.
Balduvian Fallen Creature
Creature — Zombie 3/5
Cumulative upkeep %1
Whenever this creature's cumulative upkeep is paid, it gets +1/+0 until end of turn for each %B or %R spent this way.
Balduvian Frostwaker Creature
Creature — Human Wizard 1/1
%U, %T: Target snow land becomes a 2/2 blue Elemental creature with flying. It's still a land.
Balduvian Horde Creature
8 versions
Creature — Human Barbarian 5/5
When this creature enters, sacrifice it unless you discard a card at random.
Balduvian Shaman Creature
Creature — Human Cleric Shaman 1/1
%T: Change the text of target white enchantment you control that doesn't have cumulative upkeep by replacing all instances of one color word with another. (For example, you may change "black creatures can't attack" to "blue creatures can't attack.") That enchantment gains "Cumulative upkeep %1."
Balduvian Trading Post Land  
2 versions
Land
If this land would enter, sacrifice an untapped Mountain instead. If you do, put this land onto the battlefield. If you don't, put it into its owner's graveyard.
%T: Add %C%R.
%1, %T: This land deals 1 damage to target attacking creature.
Balduvian Warlord Creature
2 versions
Creature — Human Barbarian 3/2
%T: Remove target blocking creature from combat. Creatures it was blocking that hadn't become blocked by another creature this combat become unblocked, then it blocks an attacking creature of your choice. Activate only during the declare blockers step.
Balduvian War-Makers Creature
2 versions
Creature — Human Barbarian 3/3
Haste
Rampage 1
Balefang the Unslayable Creature
Legendary Creature — Demon Dragon 5/5
Flying, trample, protection from Angels and from Archons
Players can't gain life.
When Balefang enters, target opponent creates a tapped Baneslayer Angel token. The token is goaded for the rest of the game.
Balefire Dragon Creature
Retro Frame
10 versions
Creature — Dragon 6/6
Flying
Whenever this creature deals combat damage to a player, it deals that much damage to each creature that player controls.
Balefire Liege Creature
7 versions
Creature — Spirit Horror 2/4
Other red creatures you control get +1/+1.
Other white creatures you control get +1/+1.
Whenever you cast a red spell, this creature deals 3 damage to target player or planeswalker.
Whenever you cast a white spell, you gain 3 life.
Baleful Ammit Creature
3 versions
Creature — Crocodile Demon 4/3
Lifelink
When this creature enters, put a -1/-1 counter on target creature you control.
Baleful Beholder Creature
3 versions
Creature — Beholder 6/5
When this creature enters, choose one —
• Antimagic Cone — Each opponent sacrifices an enchantment of their choice.
• Fear Ray — Creatures you control gain menace until end of turn.
Baleful Eidolon Enchantment Creature
2 versions
Enchantment Creature — Spirit 1/1
Bestow %4%B
Deathtouch
Enchanted creature gets +1/+1 and has deathtouch.
Baleful Force Creature
2 versions
Creature — Elemental 7/7
At the beginning of each upkeep, you draw a card and you lose 1 life.
Baleful Mastery Instant
6 versions
Instant
You may pay %1%B rather than pay this spell's mana cost.
If the %1%B cost was paid, an opponent draws a card.
Exile target creature or planeswalker.
Baleful Stare Sorcery
3 versions
Sorcery
Target opponent reveals their hand. You draw a card for each Mountain and red card in it.
Baleful Strix Artifact Creature
21 versions
Artifact Creature — Bird 1/1
Flying, deathtouch
When this creature enters, draw a card.
Balemurk Leech Creature
Creature — Leech 2/2
Eerie — Whenever an enchantment you control enters and whenever you fully unlock a Room, each opponent loses 1 life.
Balin, Loremaster Creature
2 versions
Legendary Creature — Dwarf Bard 4/4
Storied
Whenever Balin or another Dwarf you control enters, you may discard your hand. Draw X cards, where X is the number of cards discarded this way. If you have an enduring story, Balin deals X damage to each opponent.
Ball Lightning Creature
Starter Collection
14 versions
Creature — Elemental 6/1
Trample
Haste
At the beginning of the end step, sacrifice this creature.
Ballad of the Black Flag Enchantment
Enchantment — Saga
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after IV.)
*S1, *S2, *S3— Mill three cards. You may put a historic card from among them into your hand.
*S4 Historic spells you cast this turn cost %2 less to cast.
Ballista Charger Artifact
2 versions
Artifact — Vehicle 6/6
Whenever this Vehicle attacks, it deals 1 damage to any target.
Crew 3
Ballista Squad Creature
3 versions
Creature — Human Rebel 2/2
%X%W, %T: This creature deals X damage to target attacking or blocking creature.
Ballista Watcher Creature
2 versions
Creature — Human Soldier Werewolf 4/3
%2%R, %T: This creature deals 1 damage to any target.
Daybound
Ballista Wielder
Transformed Ballista Watcher
Creature  
2 versions
Creature — Werewolf 5/5
%2%R: This creature deals 1 damage to any target. A creature dealt damage this way can't block this turn.
Nightbound
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