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Baron Von Count Creature
Unfinity
2 versions
Legendary Creature — Human Villain 3/3
Baron Von Count enters with a doom counter on "5."
Whenever you cast a spell with the indicated numeral in its mana cost, text box, power, or toughness, move the doom counter one numeral to the left.
When the doom counter moves from "1," destroy target player and put that doom counter on "5."
Barony Vampire Creature
2 versions
Creature — Vampire 3/2
Barracks of the Thousand Artifact Land  
3 versions
Legendary Artifact Land
(Transforms from Thousand Moons Smithy.)
%T: Add %W.
Whenever you cast an artifact or creature spell using mana produced by Barracks of the Thousand, create a white Gnome Soldier artifact creature token with "This token's power and toughness are each equal to the number of artifacts and/or creatures you control."
Barrage of Boulders Sorcery
2 versions
Sorcery
Barrage of Boulders deals 1 damage to each creature you don't control.
Ferocious — If you control a creature with power 4 or greater, creatures can't block this turn.
Barrage of Expendables Enchantment
Devilish
2 versions
Enchantment
%R, Sacrifice a creature: This enchantment deals 1 damage to any target.
Barrage Ogre Creature
Treasure
3 versions
Creature — Ogre Warrior 3/3
%T, Sacrifice an artifact: This creature deals 2 damage to any target.
Barrage Tyrant Creature
3 versions
Creature — Eldrazi 5/3
Devoid
%2%R, Sacrifice another colorless creature: This creature deals damage equal to the sacrificed creature's power to any target.
Barrel Down Sokenzan Instant
Instant — Arcane
Sweep — Return any number of Mountains you control to their owner's hand. Barrel Down Sokenzan deals damage to target creature equal to twice the number of Mountains returned this way.
Barreling Attack Instant
Instant
Target creature gains trample until end of turn. When that creature becomes blocked this turn, it gets +1/+1 until end of turn for each creature blocking it.
Barrels of Blasting Jelly Artifact
Artifact
%1: Add one mana of any color. Activate only once each turn.
%5, %T, Sacrifice this artifact: It deals 5 damage to target creature.
Barren Glory Enchantment
Enchantment
At the beginning of your upkeep, if you control no permanents other than this enchantment and have no cards in hand, you win the game.
Barren Moor Land  
21 versions
Land
This land enters tapped.
%T: Add %B.
Cycling %B
Barrensteppe Siege Enchantment
4 versions
Enchantment
As this enchantment enters, choose Abzan or Mardu.
• Abzan — At the beginning of your end step, put a +1/+1 counter on each creature you control.
• Mardu — At the beginning of your end step, if a creature died under your control this turn, each opponent sacrifices a creature of their choice.
Barrenton Cragtreads Creature
Creature — Kithkin Scout 3/3
This creature can't be blocked by red creatures.
Barrenton Medic Creature
Creature — Kithkin Cleric 0/4
%T: Prevent the next 1 damage that would be dealt to any target this turn.
Put a -1/-1 counter on this creature: Untap this creature.
Barret, Avalanche Leader Creature
[FFVII]
3 versions
Legendary Creature — Human Rebel 4/4
Reach
Avalanche! — Whenever an Equipment you control enters, create a 2/2 red Rebel creature token.
At the beginning of combat on your turn, attach up to one target Equipment you control to target Rebel you control.
Barret Wallace Creature
[FFVII]
3 versions
Legendary Creature — Human Rebel 4/4
Reach
Whenever Barret Wallace attacks, it deals damage equal to the number of equipped creatures you control to defending player.
Barricade Breaker Artifact Creature
2 versions
Artifact Creature — Juggernaut 7/5
Improvise
This creature attacks each combat if able.
Barrier Breach Instant
Instant
Exile up to three target enchantments.
Cycling %2
Barrier of Bones Creature
Creature — Skeleton Wall 0/3
Defender
When this creature enters, surveil 1.
Barrin Character  
Character
Sacrifice a permanent: Return target creature to its owner's hand.

Starting & Max Hand Size: +0
Starting Life: +6
Barrin, Master Wizard Creature
Legendary Creature — Human Wizard 1/1
%2, Sacrifice a permanent: Return target creature to its owner's hand.
Barrin, Tolarian Archmage Creature
Go to School
5 versions
Legendary Creature — Human Wizard 2/2
When Barrin enters, return up to one other target creature or planeswalker to its owner's hand.
At the beginning of your end step, if a permanent was put into your hand from the battlefield this turn, draw a card.
Barrin's Codex Artifact
Artifact — Book
At the beginning of your upkeep, you may put a page counter on this artifact.
%4, %T, Sacrifice this artifact: Draw X cards, where X is the number of page counters on this artifact.
Barrin's Spite Sorcery
Sorcery
Choose two target creatures controlled by the same player. Their controller chooses and sacrifices one of them. Return the other to its owner's hand.
Barrin's Unmaking Instant
Instant
Return target permanent to its owner's hand if that permanent shares a color with the most common color among all permanents or a color tied for most common.
Barroom Brawl Sorcery
3 versions
Sorcery
Target creature you control fights target creature the opponent to your left controls. Then that player may copy this spell and may choose new targets for the copy.
Barrow Ghoul Creature
The Lord of the Rings: Tales of Middle-earth
2 versions
Creature — Zombie 4/4
At the beginning of your upkeep, sacrifice this creature unless you exile the top creature card of your graveyard.
Barrow Naughty Creature
Creature — Faerie 1/3
Flying
This creature has lifelink as long as you control another Faerie.
%2%B: This creature gets +1/+0 until end of turn.
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