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Beckon Apparition Instant
3 versions
Instant
Exile target card from a graveyard. Create a 1/1 white and black Spirit creature token with flying.
Beckoning Will-o'-Wisp Creature
Creature — Spirit 1/3
Flying
Lure the Unwary — At the beginning of combat on your turn, choose an opponent.
Creatures attacking the last chosen player get +1/+0.
Become Anonymous Instant
2 versions
Instant
Exile target nontoken creature you own and the top two cards of your library in a face-down pile, shuffle that pile, then cloak those cards. They enter tapped.
Become Brutes Sorcery
Jumpstart pack
Sorcery
One or two target creatures each gain haste until end of turn. For each of those creatures, create a Monster Role token attached to it. (If you control another Role on it, put that one into the graveyard. Enchanted creature gets +1/+1 and has trample.)
Become Immense Instant
Retro Frame
4 versions
Instant
Delve
Target creature gets +6/+6 until end of turn.
Become the Avalanche Sorcery
2 versions
Sorcery
Draw a card for each creature you control with power 4 or greater. Then creatures you control get +X/+X until end of turn, where X is the number of cards in your hand.
Become the Pilot Enchantment
4 versions
Enchantment — Aura
Enchant noncommander creature
You control enchanted creature.
Enchanted creature gets +2/+2 and can't be blocked unless it's attacking its owner or a permanent its owner controls.
Bedeck / Bedazzle Instant
4 versions
Instant
Target creature gets +3/-3 until end of turn.
Bedeck / Bedazzle Instant
4 versions
Instant
Destroy target nonbasic land. Bedazzle deals 2 damage to target opponent or planeswalker.
Bedevil Instant
12 versions
Instant
Destroy target artifact, creature, or planeswalker.
Bedhead Beastie Creature
Creature — Beast 5/6
Menace
Mountaincycling %2
Bedlam Enchantment
Kamigawa: Neon Dynasty
4 versions
Enchantment
Creatures can't block.
Bedlam Reveler Creature
8 versions
Creature — Devil Horror 3/4
This spell costs %1 less to cast for each instant and sorcery card in your graveyard.
Prowess
When this creature enters, discard your hand, then draw three cards.
Bedrock Tortoise Creature
4 versions
Creature — Turtle 0/6
During your turn, creatures you control have hexproof.
Each creature you control with toughness greater than its power assigns combat damage equal to its toughness rather than its power.
Bee Sting Sorcery
3 versions
Sorcery
Bee Sting deals 2 damage to any target.
Bee-Bee Gun Artifact  
Artifact — Contraption
Whenever you crank Bee-Bee Gun, until end of turn, target creature gains "%2: This creature fights another target creature."
Beeble Token  
1/6
Creature — Beeble 1/1
Beetle, Legacy Criminal Creature
2 versions
Legendary Creature — Human Rogue Villain 3/3
Flying
%1%U, Exile this card from your graveyard: Put a +1/+1 counter on target creature. It gains flying until end of turn. Activate only as a sorcery.
Beetleback Chief Creature
11 versions
Creature — Goblin Warrior 2/2
When this creature enters, create two 1/1 red Goblin creature tokens.
Beetleform Mage Creature
Creature — Human Insect Wizard 2/2
%G%U: This creature gets +2/+2 and gains flying until end of turn. Activate only once each turn.
Beetle-Headed Merchants Creature
Creature — Human Citizen 5/4
Whenever this creature attacks, you may sacrifice another creature or artifact. If you do, draw a card and put a +1/+1 counter on this creature.
Befoul Sorcery
3 versions
Sorcery
Destroy target land or nonblack creature. It can't be regenerated.
Befriending the Moths Enchantment
Enchantment — Saga
(As this Saga enters and after your draw step, add a lore counter.)
*S1, *S2 Target creature you control gets +1/+1 and gains flying until end of turn.
*S3 Exile this Saga, then return it to the battlefield transformed under your control.
Befuddle Instant
Spirits / Wizards
5 versions
Instant
Target creature gets -4/-0 until end of turn.
Draw a card.
Begin Anew Sorcery
Alchemy: Innistrad
Sorcery
Destroy all creatures. Creature cards in your hand perpetually get +1/+1.
Beguiler of Wills Creature
Creature — Human Wizard 1/1
%T: Gain control of target creature with power less than or equal to the number of creatures you control.
Behemoth of Vault 0 Artifact Creature
2 versions
Artifact Creature — Robot 6/6
Trample
When this creature enters, you get %E%E%E%E (four energy counters).
When this creature dies, you may pay an amount of %E equal to target nonland permanent's mana value. When you do, destroy that permanent.
Behemoth Sledge Artifact
[FFVII]
8 versions
Artifact — Equipment
Equipped creature gets +2/+2 and has trample and lifelink.
Equip %3
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