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Behemoth's Herald Creature
Creature — Elf Shaman 1/1
%2%G, %T, Sacrifice a red creature, a green creature, and a white creature: Search your library for a card named Godsire, put it onto the battlefield, then shuffle.
Behind the Mask Instant
Instant
As an additional cost to cast this spell, you may collect evidence 6.
Until end of turn, target artifact or creature becomes an artifact creature with base power and toughness 4/3. If evidence was collected, it has base power and toughness 1/1 until end of turn instead.
Behind the Scenes Enchantment
2 versions
Enchantment
Creatures you control have skulk.
%4%W: Creatures you control get +1/+1 until end of turn.
Behold My Grandeur Scheme  
Scheme
When you set this scheme in motion, add %U%B%R.
When you set this scheme in motion, if you control six or more lands, you may search your library for a card with mana value 6 or greater, reveal it, put it into your hand, then shuffle.
Behold the Beyond Sorcery
3 versions
Sorcery
Discard your hand. Search your library for three cards, put them into your hand, then shuffle.
Behold the Multiverse Instant
Instant
Scry 2, then draw two cards.
Foretell %1%U
Behold the Power of Destruction Scheme  
2 versions
Scheme
When you set this scheme in motion, destroy all nonland permanents target opponent controls.
Behold the Sinister Six! Sorcery
5 versions
Sorcery
Return up to six target creature cards with different names from your graveyard to the battlefield.
Behold the Unspeakable Enchantment
Enchantment — Saga
(As this Saga enters and after your draw step, add a lore counter.)
*S1 Creatures you don't control get -2/-0 until your next turn.
*S2 If you have one or fewer cards in hand, draw four cards. Otherwise, scry 2, then draw two cards.
*S3 Exile this Saga, then return it to the battlefield transformed under your control.
Beholder - Stats Token  
Large Aberration, Challenge 13
Armor class 18, Hit Points 180
Speed 0 ft., fly 20 ft. (hover)
Attacks Antimagic Cone, Bite, Eye Rays
STR 10 (+0) DEX 14 (+2) CON 18 (+4)
INT 17 (+3) WIS 15 (+2) CHA 17 (+3)
Beifong's Bounty Hunters Creature
3 versions
Creature — Human Mercenary 4/4
Whenever a nonland creature you control dies, earthbend X, where X is that creature's power.
Bejeweled Warg Creature
2 versions
Creature — Wolf 3/2
Trample
Whenever this creature deals combat damage to a player, choose one —
• Put a +1/+1 counter on target Wolf you control.
• Create a Treasure token.
Be'lakor, the Dark Master Creature
Surge Foil
2 versions
Legendary Creature — Demon Noble 6/5
Flying
Prince of Chaos — When Be'lakor enters, you draw X cards and you lose X life, where X is the number of Demons you control.
Lord of Torment — Whenever another Demon you control enters, it deals damage equal to its power to any target.
Belbe, Corrupted Observer Creature
2 versions
Legendary Creature — Phyrexian Zombie Elf 2/2
At the beginning of each postcombat main phase, the active player adds %C%C for each of your opponents who lost life this turn. (Damage causes loss of life.)
Belbe's Armor Artifact
2 versions
Artifact
%X, %T: Target creature gets -X/+X until end of turn.
Belbe's Percher Creature
Creature — Bird 2/2
Flying
This creature can block only creatures with flying.
Belbe's Portal Artifact
2 versions
Artifact
As this artifact enters, choose a creature type.
%3, %T: You may put a creature card of the chosen type from your hand onto the battlefield.
Beledros Witherbloom Creature
6 versions
Legendary Creature — Elder Dragon 4/4
Flying
At the beginning of each upkeep, create a 1/1 black and green Pest creature token with "When this token dies, you gain 1 life."
Pay 10 life: Untap all lands you control. Activate only once each turn.
Belenon War Anthem Enchantment  
Enchantment
Creatures you control get +1/+1.
Belfry Spirit Creature
Zendikar Rising - Kaldheim
3 versions
Creature — Spirit 1/1
Flying
Haunt
When this creature enters or the creature it haunts dies, create two 1/1 black Bat creature tokens with flying.
Belisarius Cawl Artifact Creature
Legendary Artifact Creature — Human 2/4
Ultima Founding — %T, Tap two untapped artifacts you control: Create a 2/2 white Astartes Warrior creature token with vigilance.
Master of Machines — %T, Tap X untapped creatures you control: Look at the top X cards of your library. You may reveal an artifact card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
Belladonna Took Creature
3 versions
Legendary Creature — Halfling Citizen 2/2
Whenever a token you control enters, you gain 1 life if this is the first time this ability has resolved this turn. If it's the second time, draw a card. If it's the third time, put a +1/+1 counter on each creature you control.
Belle of the Brawl Creature
Creature — Human Knight 3/2
Menace
Whenever this creature attacks, other Knights you control get +1/+0 until end of turn.
Belligerent Brontodon Creature
Innistrad: Crimson Vow
3 versions
Creature — Dinosaur 4/6
Each creature you control assigns combat damage equal to its toughness rather than its power.
Belligerent Guest Creature
Bloody
4 versions
Creature — Vampire 3/2
Trample
Whenever this creature deals combat damage to a player, create a Blood token.
Belligerent Hatchling Creature
Creature — Elemental 6/6
First strike
This creature enters with four -1/-1 counters on it.
Whenever you cast a red spell, remove a -1/-1 counter from this creature.
Whenever you cast a white spell, remove a -1/-1 counter from this creature.
Belligerent of the Ball Creature
Creature — Ogre Warrior 3/3
Celebration — At the beginning of combat on your turn, if two or more nonland permanents entered the battlefield under your control this turn, target creature you control gets +1/+0 and gains menace until end of turn.
38027 cards found
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