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Benthic Behemoth Creature
2 versions
Creature — Serpent 7/6
Islandwalk
Benthic Biomancer Creature
4 versions
Creature — Merfolk Wizard Mutant 1/1
%1%U: Adapt 1.
Whenever one or more +1/+1 counters are put on this creature, draw a card, then discard a card.
Benthic Criminologists Creature
Creature — Merfolk Wizard 4/5
Whenever this creature enters or attacks, you may sacrifice an artifact. If you do, draw a card.
Benthic Djinn Creature
Creature — Djinn 5/3
Islandwalk
At the beginning of your upkeep, you lose 2 life.
Benthic Explorers Creature
3 versions
Creature — Merfolk Scout 2/4
%T, Untap a tapped land an opponent controls: Add one mana of any type that land could produce.
Benthic Giant Creature
3 versions
Creature — Giant 4/5
Hexproof
Benthic Infiltrator Creature
2 versions
Creature — Eldrazi Drone 1/4
Devoid
Ingest
This creature can't be blocked.
Benthicore Creature
Creature — Elemental 5/5
When this creature enters, create two 1/1 blue Merfolk Wizard creature tokens.
Tap two untapped Merfolk you control: Untap this creature. It gains shroud until end of turn.
Beorn, Reluctant Host Creature
Legendary Creature — Human Bear Shapeshifter 5/5
Trample
Beorn the Fierce Creature
3 versions
Legendary Creature — Bear Shapeshifter Warrior 6/6
Trample
Other Bears you control get +2/+2.
At the beginning of combat on your turn, put a trample counter on up to one target creature you control. It becomes a Bear in addition to its other types. Then if you control three or more Bears, draw two cards.
Beorn's Hospitality Enchantment
Enchantment
Landfall — Whenever a land you control enters, put a +1/+1 counter on target creature you control.
%5%G%G: This enchantment becomes a Bear creature in addition to its other types and gains "This creature's power and toughness are each equal to the number of lands you control." (This effect doesn't end.)
Bequeathal Enchantment
Enchantment — Aura
Enchant creature
When enchanted creature dies, you draw two cards.
Bereaved Survivor Creature
2 versions
Creature — Human Peasant 2/1
When another creature you control dies, transform this creature.
Bereavement Enchantment
2 versions
Enchantment
Whenever a green creature dies, its controller discards a card.
Beregond of the Guard Creature
3 versions
Legendary Creature — Human Soldier 3/3
Whenever Beregond or another Human you control enters, creatures you control get +1/+1 and gain vigilance until end of turn.
Berg Strider Creature
3 versions
Snow Creature — Giant Wizard 4/4
When this creature enters, tap target artifact or creature an opponent controls. If %S was spent to cast this spell, that permanent doesn't untap during its controller's next untap step. (%S is mana from a snow source.)
Berserk Instant
14 versions
Instant
Cast this spell only before the combat damage step.
Target creature gains trample and gets +X/+0 until end of turn, where X is its power. At the beginning of the next end step, destroy that creature if it attacked this turn.
Berserk Murlodont Creature
Creature — Beast 3/3
Whenever a Beast becomes blocked, it gets +1/+1 until end of turn for each creature blocking it.
Berserker's Frenzy Instant
2 versions
Instant
Cast this spell only before combat or during combat before blockers are declared.
Roll two d20 and ignore the lower roll.
1-14 | Choose any number of creatures. They block this turn if able.
15-20 | You choose which creatures block this turn and how those creatures block.
Berserkers of Blood Ridge Creature
2 versions
Creature — Human Berserker 4/4
This creature attacks each combat if able.
Berserkers' Onslaught Enchantment
3 versions
Enchantment
Attacking creatures you control have double strike.
Berta, Wise Extrapolator Creature
3 versions
Legendary Creature — Frog Druid 1/4
Increment
Whenever one or more +1/+1 counters are put on Berta, add one mana of any color.
%X, %T: Create a 0/0 green and blue Fractal creature token and put X +1/+1 counters on it.
Beseech the Mirror Sorcery
5 versions
Sorcery
Bargain
Search your library for a card, exile it face down, then shuffle. If this spell was bargained, you may cast the exiled card without paying its mana cost if that spell's mana value is 4 or less. Put the exiled card into your hand if it wasn't cast this way.
Beseech the Queen Sorcery
Zendikar Rising - Kaldheim
5 versions
Sorcery
(%2B can be paid with any two mana or with %B. This card's mana value is 6.)
Search your library for a card with mana value less than or equal to the number of lands you control, reveal it, put it into your hand, then shuffle.
Besieged Viking Village Plane  
Plane — Earth
All creatures have "Boast%1: Put a +1/+1 counter on this creature." (Activate only if that creature attacked this turn and only once each turn.)

%H Whenever chaos ensues, put an indestructible counter on target creature you control that attacked this turn.
Beskir Shieldmate Creature
Creature — Human Warrior 2/1
When this creature dies, create a 1/1 white Human Warrior creature token.
Besmirch Sorcery
2 versions
Sorcery
Until end of turn, gain control of target creature and it gains haste. Untap and goad that creature. (Until your next turn, that creature attacks each combat if able and attacks a player other than you if able.)
Besotted Knight Creature
Creature — Human Knight 3/3
Bespoke Battlegarb Artifact
Artifact — Equipment
Equipped creature gets +2/+0.
Celebration — At the beginning of combat on your turn, if two or more nonland permanents entered the battlefield under your control this turn, attach this Equipment to up to one target creature you control.
Equip %2
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