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Bee Sting Sorcery
3 versions
Sorcery
Bee Sting deals 2 damage to any target.
Bee-Bee Gun Artifact  
Artifact — Contraption
Whenever you crank Bee-Bee Gun, until end of turn, target creature gains "%2: This creature fights another target creature."
Beeble Token  
1/6
Creature — Beeble 1/1
Beetle, Legacy Criminal Creature
2 versions
Legendary Creature — Human Rogue Villain 3/3
Flying
%1%U, Exile this card from your graveyard: Put a +1/+1 counter on target creature. It gains flying until end of turn. Activate only as a sorcery.
Beetleback Chief Creature
11 versions
Creature — Goblin Warrior 2/2
When this creature enters, create two 1/1 red Goblin creature tokens.
Beetleform Mage Creature
Creature — Human Insect Wizard 2/2
%G%U: This creature gets +2/+2 and gains flying until end of turn. Activate only once each turn.
Beetle-Headed Merchants Creature
Creature — Human Citizen 5/4
Whenever this creature attacks, you may sacrifice another creature or artifact. If you do, draw a card and put a +1/+1 counter on this creature.
Befoul Sorcery
3 versions
Sorcery
Destroy target land or nonblack creature. It can't be regenerated.
Befriending the Moths Enchantment
Enchantment — Saga
(As this Saga enters and after your draw step, add a lore counter.)
*S1, *S2 Target creature you control gets +1/+1 and gains flying until end of turn.
*S3 Exile this Saga, then return it to the battlefield transformed under your control.
Befuddle Instant
Spirits / Wizards
5 versions
Instant
Target creature gets -4/-0 until end of turn.
Draw a card.
Begin Anew Sorcery
Alchemy: Innistrad
Sorcery
Destroy all creatures. Creature cards in your hand perpetually get +1/+1.
Beguiler of Wills Creature
Creature — Human Wizard 1/1
%T: Gain control of target creature with power less than or equal to the number of creatures you control.
Behemoth of Vault 0 Artifact Creature
2 versions
Artifact Creature — Robot 6/6
Trample
When this creature enters, you get %E%E%E%E (four energy counters).
When this creature dies, you may pay an amount of %E equal to target nonland permanent's mana value. When you do, destroy that permanent.
Behemoth Sledge Artifact
[FFVII]
8 versions
Artifact — Equipment
Equipped creature gets +2/+2 and has trample and lifelink.
Equip %3
Behemoth's Herald Creature
Creature — Elf Shaman 1/1
%2%G, %T, Sacrifice a red creature, a green creature, and a white creature: Search your library for a card named Godsire, put it onto the battlefield, then shuffle.
Behind the Mask Instant
Instant
As an additional cost to cast this spell, you may collect evidence 6.
Until end of turn, target artifact or creature becomes an artifact creature with base power and toughness 4/3. If evidence was collected, it has base power and toughness 1/1 until end of turn instead.
Behind the Scenes Enchantment
2 versions
Enchantment
Creatures you control have skulk.
%4%W: Creatures you control get +1/+1 until end of turn.
Behold My Grandeur Scheme  
Scheme
When you set this scheme in motion, add %U%B%R.
When you set this scheme in motion, if you control six or more lands, you may search your library for a card with mana value 6 or greater, reveal it, put it into your hand, then shuffle.
Behold the Beyond Sorcery
3 versions
Sorcery
Discard your hand. Search your library for three cards, put them into your hand, then shuffle.
Behold the Multiverse Instant
Instant
Scry 2, then draw two cards.
Foretell %1%U
Behold the Power of Destruction Scheme  
2 versions
Scheme
When you set this scheme in motion, destroy all nonland permanents target opponent controls.
Behold the Sinister Six! Sorcery
5 versions
Sorcery
Return up to six target creature cards with different names from your graveyard to the battlefield.
Behold the Unspeakable Enchantment
Enchantment — Saga
(As this Saga enters and after your draw step, add a lore counter.)
*S1 Creatures you don't control get -2/-0 until your next turn.
*S2 If you have one or fewer cards in hand, draw four cards. Otherwise, scry 2, then draw two cards.
*S3 Exile this Saga, then return it to the battlefield transformed under your control.
Beholder - Stats Token  
Large Aberration, Challenge 13
Armor class 18, Hit Points 180
Speed 0 ft., fly 20 ft. (hover)
Attacks Antimagic Cone, Bite, Eye Rays
STR 10 (+0) DEX 14 (+2) CON 18 (+4)
INT 17 (+3) WIS 15 (+2) CHA 17 (+3)
Beifong's Bounty Hunters Creature
3 versions
Creature — Human Mercenary 4/4
Whenever a nonland creature you control dies, earthbend X, where X is that creature's power.
Bejeweled Warg Creature
2 versions
Creature — Wolf 3/2
Trample
Whenever this creature deals combat damage to a player, choose one —
• Put a +1/+1 counter on target Wolf you control.
• Create a Treasure token.
Be'lakor, the Dark Master Creature
Surge Foil
2 versions
Legendary Creature — Demon Noble 6/5
Flying
Prince of Chaos — When Be'lakor enters, you draw X cards and you lose X life, where X is the number of Demons you control.
Lord of Torment — Whenever another Demon you control enters, it deals damage equal to its power to any target.
B'Elanna Torres, Scrapper Creature
2 versions
Legendary Creature — Klingon Human Artificer 2/2
Vigilance, trample
%2, %T: Surveil 2, then you may reveal the top card of your library. Draw a card if it's an artifact card. If you don't draw a card this way, put two +1/+1 counters on B'Elanna Torres.
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