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Belbe, Corrupted Observer Creature
2 versions
Legendary Creature — Phyrexian Zombie Elf 2/2
At the beginning of each postcombat main phase, the active player adds %C%C for each of your opponents who lost life this turn. (Damage causes loss of life.)
Belbe's Armor Artifact
2 versions
Artifact
%X, %T: Target creature gets -X/+X until end of turn.
Belbe's Percher Creature
Creature — Bird 2/2
Flying
This creature can block only creatures with flying.
Belbe's Portal Artifact
2 versions
Artifact
As this artifact enters, choose a creature type.
%3, %T: You may put a creature card of the chosen type from your hand onto the battlefield.
Beledros Witherbloom Creature
6 versions
Legendary Creature — Elder Dragon 4/4
Flying
At the beginning of each upkeep, create a 1/1 black and green Pest creature token with "When this token dies, you gain 1 life."
Pay 10 life: Untap all lands you control. Activate only once each turn.
Belenon War Anthem Enchantment  
Enchantment
Creatures you control get +1/+1.
Belfry Spirit Creature
Zendikar Rising - Kaldheim
3 versions
Creature — Spirit 1/1
Flying
Haunt
When this creature enters or the creature it haunts dies, create two 1/1 black Bat creature tokens with flying.
Belisarius Cawl Artifact Creature
Legendary Artifact Creature — Human 2/4
Ultima Founding — %T, Tap two untapped artifacts you control: Create a 2/2 white Astartes Warrior creature token with vigilance.
Master of Machines — %T, Tap X untapped creatures you control: Look at the top X cards of your library. You may reveal an artifact card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
Belladonna Took Creature
3 versions
Legendary Creature — Halfling Citizen 2/2
Whenever a token you control enters, you gain 1 life if this is the first time this ability has resolved this turn. If it's the second time, draw a card. If it's the third time, put a +1/+1 counter on each creature you control.
Belle of the Brawl Creature
Creature — Human Knight 3/2
Menace
Whenever this creature attacks, other Knights you control get +1/+0 until end of turn.
Belligerent Brontodon Creature
Innistrad: Crimson Vow
3 versions
Creature — Dinosaur 4/6
Each creature you control assigns combat damage equal to its toughness rather than its power.
Belligerent Guest Creature
Bloody
4 versions
Creature — Vampire 3/2
Trample
Whenever this creature deals combat damage to a player, create a Blood token.
Belligerent Hatchling Creature
Creature — Elemental 6/6
First strike
This creature enters with four -1/-1 counters on it.
Whenever you cast a red spell, remove a -1/-1 counter from this creature.
Whenever you cast a white spell, remove a -1/-1 counter from this creature.
Belligerent of the Ball Creature
Creature — Ogre Warrior 3/3
Celebration — At the beginning of combat on your turn, if two or more nonland permanents entered the battlefield under your control this turn, target creature you control gets +1/+0 and gains menace until end of turn.
Belligerent Regisaur
Transformed Invasion of Ixalan
Creature  
2 versions
Creature — Dinosaur 4/3
Trample
Whenever you cast a spell, this creature gains indestructible until end of turn.
Belligerent Sliver Creature
3 versions
Creature — Sliver 2/2
Sliver creatures you control have menace.
Belligerent Whiptail Creature
Creature — Wurm 4/2
Landfall — Whenever a land you control enters, this creature gains first strike until end of turn.
Belligerent Yearling Creature
2 versions
Creature — Dinosaur 3/2
Trample
Whenever another Dinosaur you control enters, you may have this creature's base power become equal to that creature's power until end of turn.
Bello, Bard of the Brambles Creature
2 versions
Legendary Creature — Raccoon Bard 3/3
During your turn, each non-Equipment artifact and non-Aura enchantment you control with mana value 4 or greater is a 4/4 Elemental creature in addition to its other types and has indestructible, haste, and "Whenever this creature deals combat damage to a player, draw a card."
Bellowing Aegisaur Creature
3 versions
Creature — Dinosaur 3/5
Enrage — Whenever this creature is dealt damage, put a +1/+1 counter on each other creature you control.
Bellowing Bruiser Creature
Creature — Ogre 4/4
Haste
Bellowing Crier Creature
Creature — Frog Advisor 2/1
When this creature enters, draw a card, then discard a card.
Bellowing Elk Creature
Creature — Elk 4/2
As long as you had another creature enter the battlefield under your control this turn, this creature has trample and indestructible.
Bellowing Fiend Creature
2 versions
Creature — Spirit 3/3
Flying
Whenever this creature deals damage to a creature, this creature deals 3 damage to that creature's controller and 3 damage to you.
Bellowing Mauler Creature
3 versions
Creature — Ogre Warrior 4/6
At the beginning of your end step, each player loses 4 life unless they sacrifice a nontoken creature of their choice.
Bellowing Saddlebrute Creature
Creature — Orc Warrior 4/5
Raid — When this creature enters, you lose 4 life unless you attacked this turn.
Bellowing Tanglewurm Creature
2 versions
Creature — Wurm 4/4
Intimidate
Other green creatures you control have intimidate.
Bellows Lizard Creature
3 versions
Creature — Lizard 1/1
%1%R: This creature gets +1/+0 until end of turn.
Bellowsbreath Ogre Artifact Creature
Alchemy: Kamigawa
Artifact Creature — Ogre Shaman 3/3
Starting intensity 1
Whenever Bellowsbreath Ogre attacks, it deals damage equal to its intensity to any target, then perpetually increase its intensity by 1.
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