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Birds of Paradise Creature
43 versions
Creature — Bird 0/1
Flying
%T: Add one mana of any color.
Birgi, God of Storytelling Creature
3 versions
Legendary Creature — God 3/3
Whenever you cast a spell, add %R. Until end of turn, you don't lose this mana as steps and phases end.
Creatures you control can boast twice during each of your turns rather than once.
Birnin Zana Plaza Land  
Land
This land enters tapped.
When this land enters, you gain 1 life.
%T: Add %G or %W.
Birth of the Imperium Enchantment
Enchantment — Saga
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
*S1 Create a 2/2 white Astartes Warrior creature token with vigilance for each opponent you have.
*S2 Each opponent sacrifices a creature of their choice.
*S3 Draw two cards for each opponent who controls fewer creatures than you.
Birthing Boughs Artifact
Kaldheim
3 versions
Artifact
%4, %T: Create a 2/2 colorless Shapeshifter creature token with changeling.
Birthing Hulk Creature
Creature — Eldrazi Drone 5/4
Devoid
When this creature enters, create two 1/1 colorless Eldrazi Scion creature tokens. They have "Sacrifice this token: Add %C."
%1%C: Regenerate this creature.
Birthing Pod Artifact
30th Anniversary
4 versions
Artifact
(%PG can be paid with either %G or 2 life.)
%1%PG, %T, Sacrifice a creature: Search your library for a creature card with mana value equal to 1 plus the sacrificed creature's mana value, put that card onto the battlefield, then shuffle. Activate only as a sorcery.
Birthing Ritual Enchantment
3 versions
Enchantment
At the beginning of your end step, if you control a creature, look at the top seven cards of your library. Then you may sacrifice a creature. If you do, you may put a creature card with mana value X or less from among those cards onto the battlefield, where X is 1 plus the sacrificed creature's mana value. Put the rest on the bottom of your library in a random order.
Birthright Boon Sorcery
5 versions
Sorcery — Adventure
Search your library for an Aura or Equipment card, reveal it, put it into your hand, then shuffle.
Bishop of Binding Creature
2 versions
Creature — Vampire Cleric 1/1
When this creature enters, exile target creature an opponent controls until this creature leaves the battlefield.
Whenever this creature attacks, target Vampire gets +X/+X until end of turn, where X is the power of the exiled card.
Bishop of Rebirth Creature
3 versions
Creature — Vampire Cleric 3/4
Vigilance
Whenever this creature attacks, you may return target creature card with mana value 3 or less from your graveyard to the battlefield.
Bishop of the Bloodstained Creature
Murders at Karlov Manor
2 versions
Creature — Vampire Cleric 3/3
When this creature enters, target opponent loses 1 life for each Vampire you control.
Bishop of Wings Creature
5 versions
Creature — Human Cleric 1/4
Whenever an Angel you control enters, you gain 4 life.
Whenever an Angel you control dies, create a 1/1 white Spirit creature token with flying.
Bishop's Soldier Creature
Healers
3 versions
Creature — Vampire Soldier 2/2
Lifelink
Bismuth Mindrender Creature
Creature — Eldrazi 4/3
Devoid
Menace
Whenever this creature deals combat damage to a player, that player exiles cards from the top of their library until they exile a nonland card. You may cast that card by paying life equal to the spell's mana value rather than paying its mana cost.
Bison Whistle Artifact
2 versions
Artifact
%1, %T: Look at the top card of your library. If it's a Bison card, you may put it onto the battlefield. If it's a creature card, you may reveal it and put it into your hand. Otherwise, you may put it into your graveyard.
Bite Down Instant
Dinner / Landfall
4 versions
Instant
Target creature you control deals damage equal to its power to target creature or planeswalker you don't control.
Bite Down on Crime Sorcery
Sorcery
As an additional cost to cast this spell, you may collect evidence 6. This spell costs %2 less to cast if evidence was collected.
Target creature you control gets +2/+0 until end of turn. It deals damage equal to its power to target creature you don't control.
Bite of the Black Rose Sorcery
Sorcery
Will of the council — Starting with you, each player votes for sickness or psychosis. If sickness gets more votes, creatures your opponents control get -2/-2 until end of turn. If psychosis gets more votes or the vote is tied, each opponent discards two cards.
Biting Rain Sorcery
2 versions
Sorcery
All creatures get -2/-2 until end of turn.
Madness %2%B
Biting Remark Creature
2 versions
Creature — Elemental 3/3
Scrycast %0 (If you see this card while scrying, you may reveal it and cast it by paying %0.)
Flying
Biting Tether Enchantment
Enchantment — Aura
Enchant creature
You control enchanted creature.
At the beginning of your upkeep, put a -1/-1 counter on enchanted creature.
Biting-Palm Ninja Creature
5 versions
Creature — Human Ninja 3/3
Ninjutsu %2%B
This creature enters with a menace counter on it.
Whenever this creature deals combat damage to a player, you may remove a menace counter from it. When you do, that player reveals their hand and you choose a nonland card from it. Exile that card.
Bitter Chill Enchantment
Enchantment — Aura
Enchant creature
When this Aura enters, tap enchanted creature.
Enchanted creature doesn't untap during its controller's untap step.
When this Aura is put into a graveyard from the battlefield, you may pay %1. If you do, scry 1, then draw a card.
Bitter Downfall Instant
3 versions
Instant
This spell costs %3 less to cast if it targets a creature that was dealt damage this turn.
Destroy target creature. Its controller loses 2 life.
Bitter Feud Enchantment
2 versions
Enchantment
As this enchantment enters, choose two players.
If a source controlled by one of the chosen players would deal damage to the other chosen player or a permanent that player controls, that source deals double that damage to that player or permanent instead.
Bitter Ordeal Sorcery
2 versions
Sorcery
Search target player's library for a card and exile it. Then that player shuffles.
Gravestorm
Bitter Reunion Enchantment
4 versions
Enchantment
When this enchantment enters, you may discard a card. If you do, draw two cards.
%1, Sacrifice this enchantment: Creatures you control gain haste until end of turn.
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