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Blossoming Calm Instant
2 versions
Instant
You gain hexproof until your next turn. You gain 2 life.
Rebound
Blossoming Defense Instant
5 versions
Instant
Target creature you control gets +2/+2 and gains hexproof until end of turn.
Blossoming Sands Land  
18 versions
Land
This land enters tapped.
When this land enters, you gain 1 life.
%T: Add %G or %W.
Blossoming Tortoise Creature
4 versions
Creature — Turtle 3/3
Whenever this creature enters or attacks, mill three cards, then return a land card from your graveyard to the battlefield tapped.
Activated abilities of lands you control cost %1 less to activate.
Land creatures you control get +1/+1.
Blossoming Wreath Instant
Instant
You gain life equal to the number of creature cards in your graveyard.
Blot Out Instant
5 versions
Instant
Target opponent exiles a creature or planeswalker they control with the greatest mana value among creatures and planeswalkers they control.
Blow Off Steam Instant
Instant — Adventure
Blow Off Steam deals 1 damage to any target. (Then exile this card. You may cast the creature later from exile.)
Blow Your House Down Sorcery
2 versions
Sorcery
Up to three target creatures can't block this turn. Destroy any of them that are Walls.
Blowfly Infestation Enchantment
2 versions
Enchantment
Whenever a creature dies, if it had a -1/-1 counter on it, put a -1/-1 counter on target creature.
Bludgeon Brawl Enchantment
Enchantment
Each noncreature, non-Equipment artifact is an Equipment with equip %X and "Equipped creature gets +X/+0," where X is that artifact's mana value.
Blue Dragon Creature
2 versions
Creature — Dragon 5/5
Flying
Lightning Breath — When this creature enters, until your next turn, target creature an opponent controls gets -3/-0, up to one other target creature gets -2/-0, and up to one other target creature gets -1/-0.
Blue Elemental Blast Instant
12 versions
Instant
Choose one —
• Counter target red spell.
• Destroy target red permanent.
Blue Horror Token  
20/23
Creature — Demon Horror 2/2
Whenever you cast an instant or sorcery spell, this creature deals 1 damage to any target.
Blue, Loyal Raptor Creature
2 versions
Legendary Creature — Dinosaur 5/4
Partner with Owen Grady, Raptor Trainer
For each kind of counter on Blue, Loyal Raptor, each other Dinosaur you control enters with a counter of that kind on it.
Blue Mage's Cane Artifact
[FFXIV]
2 versions
Artifact — Equipment
Job select
Equipped creature gets +0/+2, is a Wizard in addition to its other types, and has "Whenever this creature attacks, exile up to one target instant or sorcery card from defending player's graveyard. If you do, copy it. You may cast the copy by paying %3 rather than paying its mana cost."
Spirit of the WhalaqeeEquip %2
Blue Mana Battery Artifact
3 versions
Artifact
%2, %T: Put a charge counter on this artifact.
%T, Remove any number of charge counters from this artifact: Add %U, then add an additional %U for each charge counter removed this way.
Blue Marvel, Adam Brashear Creature
Legendary Creature — Human Scientist Hero 3/5
Flying
Ward %2
Whenever you draw your second card each turn, put a +1/+1 counter on Blue Marvel.
Blue Ribbon Artifact
2 versions
Artifact — Equipment
When Blue Ribbon enters, ask a person outside the game which creature you control is most deserving of a blue ribbon. Attach Blue Ribbon to that creature.
Equipped creature has best in show. (Whenever another creature becomes a target of a spell or ability you control, you may copy that spell or ability. If you do, the copy targets this creature.)
Equip %3
Blue Scarab Enchantment
Enchantment — Aura
Enchant creature
Enchanted creature can't be blocked by blue creatures.
Enchanted creature gets +2/+2 as long as an opponent controls a blue permanent.
Blue Ward Enchantment
8 versions
Enchantment — Aura
Enchant creature
Enchanted creature has protection from blue. This effect doesn't remove this Aura.
Blufferfish Creature
2 versions
Creature — Fish 3/6
%3%U: An opponent tells you a statement about themselves and secretly notes whether it's true or false. You guess which it is. If you guessed correctly, Blufferfish gets +2/+0 and can't be blocked this turn.
Blunt the Assault Instant
Instant
You gain 1 life for each creature on the battlefield. Prevent all combat damage that would be dealt this turn.
Blur Instant
2 versions
Instant
Exile target creature you control, then return that card to the battlefield under its owner's control.
Draw a card.
Blur of Blades Instant
3 versions
Instant
Put a -1/-1 counter on target creature. Blur of Blades deals 2 damage to that creature's controller.
Blur of Heroism Enchantment
Jumpstart
Enchantment
When this enchantment enters, draw a card.
You may cast Hero spells as though they had flash.
Blur Sliver Creature
4 versions
Creature — Sliver 2/2
Sliver creatures you control have haste.
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