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Bump in the Night Sorcery
3 versions
Sorcery
Target opponent loses 3 life.
Flashback %5%R
Bumper Cars Artifact  
6 versions
Artifact — Attraction
Visit — Target creature must be blocked this turn if able.
Buoyancy Enchantment
Enchantment — Aura
Flash
Enchant creature
Enchanted creature has flying.
Burakos, Party Leader Creature
Commander decks
2 versions
Legendary Creature — Orc 2/4
Burakos is also a Cleric, Rogue, Warrior, and Wizard.
Whenever Burakos attacks, defending player loses X life and you create X Treasure tokens, where X is the number of creatures in your party.
Choose a Background (You can have a Background as a second commander.)
Burden of Greed Instant
Instant
Target player loses 1 life for each tapped artifact they control.
Burden of Guilt Enchantment
Murders at Karlov Manor
2 versions
Enchantment — Aura
Enchant creature
%1: Tap enchanted creature.
Burden of Proof Enchantment
Enchantment — Aura
Flash
Enchant creature
Enchanted creature gets +2/+2 as long as it's a Detective you control. Otherwise, it has base power and toughness 1/1 and can't block Detectives.
Burdened Aerialist Creature
2 versions
Creature — Human Pirate 3/1
When this creature enters, create a Treasure token.
Whenever you sacrifice a token, this creature gains flying until end of turn.
Burdened Stoneback Creature
Creature — Giant Warrior 4/4
This creature enters with two -1/-1 counters on it.
%1%W, Remove a counter from this creature: Target creature gains indestructible until end of turn. Activate only as a sorcery.
Bureau Headmaster Creature
Starter Deck
Creature — Human Assassin 2/2
Equipment spells you cast cost %1 less to cast.
Equip abilities you activate cost %1 less to activate.
Bureaucracy Enchantment
Enchantment
Pursuant to subsection 3.1(4) of Richard's Rules of Order, at the beginning of the upkeep of each participant in this game of the Magic: The Gathering® trading card game (hereafter known as 'PLAYER'), that PLAYER performs all actions in the sequence of previously added actions (hereafter known as 'ACTION QUEUE'), in the order those actions were added, then adds another action to the end of the ACTION QUEUE. All actions must be simple physical or verbal actions that a PLAYER can perform while sitting in a chair, without jeopardizing the health and security of said PLAYER.
When any PLAYER does not perform all the prescribed actions in the correct order, sacrifice Bureaucracy and said PLAYER discards their complement of cards in hand (hereafter known as 'HAND').
Burgeoning Enchantment
Edge of Eternities
6 versions
Enchantment
Whenever an opponent plays a land, you may put a land card from your hand onto the battlefield.
Burglar Rat Creature
5 versions
Creature — Rat 1/1
When this creature enters, each opponent discards a card.
Burglar's Plot
Bilbo, Luckwearer's Adventure
Sorcery
4 versions
Sorcery — Adventure
Exchange control of two target nonland permanents that share a card type. (Then exile this card. You may cast the creature later from exile.)
Buried Alive Sorcery
9 versions
Sorcery
Search your library for up to three creature cards, put them into your graveyard, then shuffle.
Buried in the Garden Enchantment
2 versions
Enchantment — Aura
Enchant land
When this Aura enters, exile target nonland permanent you don't control until this Aura leaves the battlefield.
Whenever enchanted land is tapped for mana, its controller adds an additional one mana of any color.
Buried Ogre Creature
2 versions
Creature — Zombie Ogre 6/4
You may begin the game with Buried Ogre in your graveyard. If you do, you lose 1 life.
Buried Ruin Land  
13 versions
Land
%T: Add %C.
%2, %T, Sacrifice this land: Return target artifact card from your graveyard to your hand.
Buried Treasure Artifact
Artifact — Treasure
%T, Sacrifice this artifact: Add one mana of any color.
%5, Exile this card from your graveyard: Discover 5. Activate only as a sorcery.
Burlfist Oak Creature
Creature — Treefolk 2/3
Whenever you draw a card, this creature gets +2/+2 until end of turn.
Burly Breaker Creature
3 versions
Creature — Human Werewolf 6/5
Ward %1
Daybound
Burn at the Stake Sorcery
Sorcery
As an additional cost to cast this spell, tap any number of untapped creatures you control.
Burn at the Stake deals damage to any target equal to three times the number of creatures tapped this way.
Burn Away Instant
2 versions
Instant
Burn Away deals 6 damage to target creature. When that creature dies this turn, exile its controller's graveyard.
Burn Bright Instant
5 versions
Instant
Creatures you control get +2/+0 until end of turn.
Burn, Burn, Tree and Fern Enchantment
Enchantment — Saga
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after IV.)
*S1 This Saga deals 6 damage to target creature an opponent controls.
*S2 Destroy target artifact an opponent controls.
III, *S4 Add %R.
Burn Down the House Sorcery
5 versions
Sorcery
Choose one —
• Burn Down the House deals 5 damage to each creature and each planeswalker.
• Create three 1/1 red Devil creature tokens with "When this token dies, it deals 1 damage to any target." They gain haste until end of turn.
Burn the Accursed Instant
2 versions
Instant
Burn the Accursed deals 5 damage to target creature and 2 damage to that creature's controller. If that creature would die this turn, exile it instead.
Burn the Impure Instant
Instant
Burn the Impure deals 3 damage to target creature. If that creature has infect, Burn the Impure deals 3 damage to that creature's controller.
Burn Together
Callous Sell-Sword's Adventure
Sorcery
Sorcery — Adventure
Target creature you control deals damage equal to its power to any other target. Then sacrifice it.
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