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Cait, Cage Brawler Creature
4 versions
Legendary Creature — Human Warrior 1/1
During your turn, Cait has indestructible.
Whenever Cait attacks, you and defending player each draw a card, then discard a card. Put two +1/+1 counters on Cait if you discarded the card with the greatest mana value among those cards or tied for greatest.
Cait Sith, Fortune Teller Artifact Creature
[FFVII]
2 versions
Legendary Artifact Creature — Cat Moogle 3/3
Lucky Slots — At the beginning of combat on your turn, scry 1, then exile the top card of your library. You may play that card this turn. When you exile a card this way, target creature you control gets +X/+0 until end of turn, where X is that card's mana value.
Calamitous Cave-In Sorcery
Sorcery
Calamitous Cave-In deals X damage to each creature and each planeswalker, where X is the number of Caves you control plus the number of Cave cards in your graveyard.
Calamitous Tide Sorcery
Story Spotlight
Sorcery
Return up to two target creatures to their owners' hands. Draw two cards, then discard a card.
Calamity Bearer Creature
4 versions
Creature — Giant Berserker 3/4
If a Giant source you control would deal damage to a permanent or player, it deals double that damage to that permanent or player instead.
Calamity, Galloping Inferno Creature
5 versions
Legendary Creature — Horse Mount 4/6
Haste
Whenever Calamity attacks while saddled, choose a nonlegendary creature that saddled it this turn and create a tapped and attacking token that's a copy of it. Sacrifice that token at the beginning of the next end step. Repeat this process once.
Saddle 1
Calamity of Cinders Sorcery
2 versions
Sorcery
Convoke
Calamity of Cinders deals 6 damage to each untapped creature.
Calamity of the Titans Sorcery
2 versions
Sorcery
As an additional cost to cast this spell, reveal a colorless creature card from your hand.
Exile each creature and planeswalker with mana value less than the revealed card's mana value.
Calamity's Wake Instant
Story Spotlight
Instant
Exile all graveyards. Players can't cast noncreature spells this turn. Exile Calamity's Wake.
Calciderm Creature
4 versions
Creature — Beast 5/5
Shroud
Vanishing 4
Calciform Pools Land  
2 versions
Land
%T: Add %C.
%1, %T: Put a storage counter on this land.
%1, Remove X storage counters from this land: Add X mana in any combination of %W and/or %U.
Calcite Snapper Creature
Creature — Turtle 1/4
Shroud
Landfall — Whenever a land you control enters, you may switch this creature's power and toughness until end of turn.
Calculated Dismissal Instant
2 versions
Instant
Counter target spell unless its controller pays %3.
Spell mastery — If there are two or more instant and/or sorcery cards in your graveyard, scry 2.
Calculating Lich Creature
Commander decks
2 versions
Creature — Zombie Wizard 5/5
Menace
Whenever a creature attacks one of your opponents, that player loses 1 life.
Caldaia Guardian Creature
3 versions
Creature — Human Soldier 4/3
Whenever this creature or another creature you control with mana value 4 or greater dies, create two 1/1 green and white Citizen creature tokens.
Blitz %2%G
Caldaia Strongarm Creature
Creature — Human Warrior 2/3
When this creature enters, put two +1/+1 counters on target creature.
Blitz %3%G
Caldera Breaker Artifact Creature
Alchemy: Ixalan
Artifact Creature — Golem 6/6
Trample
When Caldera Breaker enters, exile all Mountain cards from your library. When you do, Caldera Breaker deals that much damage to target creature or planeswalker an opponent controls.
When Caldera Breaker dies, put all cards exiled with it onto the battlefield under their owner's control. Conjure four cards named Volcanic Geyser into your library, then shuffle.
Caldera Hellion Creature
Creature — Hellion 3/3
Devour 1
When this creature enters, it deals 3 damage to each creature.
Caldera Kavu Creature
Creature — Kavu 2/2
%1%B: This creature gets +1/+1 until end of turn.
%G: This creature becomes the color of your choice until end of turn.
Caldera Lake Land  
3 versions
Land
This land enters tapped.
%T: Add %C.
%T: Add %U or %R. This land deals 1 damage to you.
Caldera Pyremaw Creature
2 versions
Creature — Dragon 3/3
Flying
Whenever you cast an instant or sorcery spell, put a +1/+1 counter on this creature. Then this creature deals damage equal to its power to target opponent.
Calibrated Blast Instant
4 versions
Instant
Reveal cards from the top of your library until you reveal a nonland card. Put the revealed cards on the bottom of your library in a random order. When you reveal a nonland card this way, Calibrated Blast deals damage equal to that card's mana value to any target.
Flashback %3%R%R
Caligo Skin-Witch Creature
2 versions
Creature — Human Wizard 1/3
Kicker %3%B
When this creature enters, if it was kicked, each opponent discards two cards.
Calim, Djinn Emperor Creature
Legendary Creature — Djinn Noble 5/6
Flying
Ward %2
Calim's Breath — %1%U, Discard Calim: Tap up to one target nonland permanent. Draw a card. Then you may exile two other cards named Calim, Djinn Emperor from your graveyard. When you do, return Calim from your graveyard to the battlefield tapped.
When you discard Calim, conjure a card named Calim, Djinn Emperor into your library seventh from the top.
Calix, Destiny's Hand Planeswalker
5 versions
Legendary Planeswalker — Calix Loyalty 4
+1
Look at the top four cards of your library. You may reveal an enchantment card from among them and put that card into your hand. Put the rest on the bottom of your library in a random order.
-3
Exile target creature or enchantment you don't control until target enchantment you control leaves the battlefield.
-7
Return all enchantment cards from your graveyard to the battlefield.
Calix, Guided by Fate Enchantment Creature
5 versions
Legendary Enchantment Creature — Human Druid 2/2
Constellation — Whenever Calix or another enchantment you control enters, put a +1/+1 counter on target creature.
Whenever Calix or an enchanted creature you control deals combat damage to a player, you may create a token that's a copy of a nonlegendary enchantment you control. Do this only once each turn.
Call a Surprise Witness Sorcery
Story Spotlight
2 versions
Sorcery
Return target creature card with mana value 3 or less from your graveyard to the battlefield. Put a flying counter on it. It's a Spirit in addition to its other types.
Call Damage Control Sorcery
Sorcery
Choose up to two. Return those cards from your graveyard to your hand.
• Target artifact card.
• Target creature card.
• Target enchantment card.
• Target land card.
Call for Aid Sorcery
3 versions
Sorcery
Gain control of all creatures target opponent controls until end of turn. Untap those creatures. They gain haste until end of turn. You can't attack that player this turn. You can't sacrifice those creatures this turn.
38089 cards found
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