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Canyon Jerboa Creature
Modern Horizons II
3 versions
Creature — Mouse 1/2
Landfall — Whenever a land you control enters, creatures you control get +1/+1 until end of turn.
Canyon Lurkers Creature
2 versions
Creature — Human Rogue 5/2
Morph %3%R
Canyon Minotaur Creature
5 versions
Creature — Minotaur Warrior 3/3
Canyon Slough Land  
20 versions
Land — Swamp Mountain

This land enters tapped.
Cycling %2
Canyon Vaulter Creature
Creature — Kor Pilot 3/1
Whenever this creature saddles a Mount or crews a Vehicle during your main phase, that Mount or Vehicle gains flying until end of turn.
Canyon Wildcat Creature
4 versions
Creature — Cat 2/1
Mountainwalk
Cao Cao, Lord of Wei Creature
2 versions
Legendary Creature — Human Soldier 3/3
%T: Target opponent discards two cards. Activate only during your turn, before attackers are declared.
Cao Ren, Wei Commander Creature
Legendary Creature — Human Soldier Warrior 3/3
Horsemanship
When Cao Ren enters, you lose 3 life.
Caparocti Sunborn Creature
2 versions
Legendary Creature — Human Soldier 4/4
Whenever Caparocti Sunborn attacks, you may tap two untapped artifacts and/or creatures you control. If you do, discover 3.
Capashen Knight Creature
2 versions
Creature — Human Knight 1/1
First strike
%1%W: This creature gets +1/+0 until end of turn.
Capashen Standard Enchantment
Enchantment — Aura
Enchant creature
Enchanted creature gets +1/+1.
%2, Sacrifice this Aura: Draw a card.
Capashen Templar Creature
Creature — Human Knight 2/2
%W: This creature gets +0/+1 until end of turn.
Capashen Unicorn Creature
Creature — Unicorn 1/2
%1%W, %T, Sacrifice this creature: Destroy target artifact or enchantment.
Capenna Express Artifact
2 versions
Artifact — Vehicle 6/6
Sacrifice a Treasure: This Vehicle becomes an artifact creature until end of turn.
Crew 3
Capital City Land  
[FFXVI]
Land — Town
%T: Add %C.
%1, %T: Add one mana of any color.
Cycling %2
Capital Guard Creature
2 versions
Creature — Human Soldier 2/2
capital offense Instant
instant
target creature gets -x/-x until end of turn, where x is the number of times a capital letter appears in its rules text. (ignore reminder text and flavor text.)
Capital Punishment Sorcery
Sorcery
Council's dilemma — Starting with you, each player votes for death or taxes. Each opponent sacrifices a creature of their choice for each death vote and discards a card for each taxes vote.
Caprichrome Artifact Creature
Artifact Creature — Goat 2/2
Flash
Vigilance
Devour artifact 1
Capricious Efreet Creature
2 versions
Creature — Efreet 6/4
At the beginning of your upkeep, choose target nonland permanent you control and up to two target nonland permanents you don't control. Destroy one of them at random.
Capricious Hellraiser Creature
6 versions
Creature — Phyrexian Dragon 4/4
This spell costs %3 less to cast if you have nine or more cards in your graveyard.
Flying
When this creature enters, exile three cards at random from your graveyard. Choose a noncreature, nonland card from among them and copy it. You may cast the copy without paying its mana cost.
Capricious Sliver Creature
2 versions
Creature — Sliver 3/3
Sliver creatures you control have "Whenever this creature deals combat damage to a player, exile the top card of your library. You may play that card this turn."
Capricious Sorcerer Creature
Creature — Human Wizard Sorcerer 1/1
%T: This creature deals 1 damage to any target. Activate only during your turn, before attackers are declared.
Capsize Instant
4 versions
Instant
Buyback %3
Return target permanent to its owner's hand.
Capsizing Wave Instant
2 versions
Instant — Adventure
Return target creature to its owner's hand. (Then exile this card. You may cast the creature later from exile.)
Captain America, First Avenger Creature
Marvel's Captain America
2 versions
Legendary Creature — Human Soldier Hero 4/4
Throw ...%3, Unattach an Equipment from Captain America: He deals damage equal to that Equipment's mana value divided as you choose among one, two, or three targets.
... Catch — At the beginning of combat on your turn, attach up to one target Equipment you control to Captain America.
Captain America, Liberator Creature
Jumpstart
Legendary Creature — Human Soldier Hero 5/5
When Captain America enters, you may search your library for an Equipment card with mana value 3 or less, put it onto the battlefield, then shuffle.
Whenever Captain America attacks, for each Equipment attached to him, create a 1/1 white Soldier creature token.
Captain America, Living Legend Creature
3 versions
Legendary Creature — Human Soldier Hero 3/4
Vigilance
Whenever a creature you control becomes tapped during your turn, if it's the first time that creature has become tapped this turn, untap it.
38105 cards found
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