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Caustic Rain Sorcery
Sorcery
Exile target land.
Caustic Tar Enchantment
4 versions
Enchantment — Aura
Enchant land
Enchanted land has "%T: Target player loses 3 life."
Caustic Wasps Creature
Creature — Insect 1/1
Flying
Whenever this creature deals combat damage to a player, you may destroy target artifact that player controls.
Cautery Sliver Creature
2 versions
Creature — Sliver 2/2
All Slivers have "%1, Sacrifice this permanent: This permanent deals 1 damage to any target."
All Slivers have "%1, Sacrifice this permanent: Prevent the next 1 damage that would be dealt to target player, planeswalker, or Sliver creature this turn."
Cautious Survivor Creature
Creature — Elf Survivor 4/4
Survival — At the beginning of your second main phase, if this creature is tapped, you gain 2 life.
Cavalcade of Calamity Enchantment
Enchantment
Whenever a creature you control with power 1 or less attacks, this enchantment deals 1 damage to the player or planeswalker that creature is attacking.
Cavalier of Dawn Creature
Aetherdrift
5 versions
Creature — Elemental Knight 4/6
Vigilance
When this creature enters, destroy up to one target nonland permanent. Its controller creates a 3/3 colorless Golem artifact creature token.
When this creature dies, return target artifact or enchantment card from your graveyard to your hand.
Cavalier of Flame Creature
4 versions
Creature — Elemental Knight 6/5
%1%R: Creatures you control get +1/+0 and gain haste until end of turn.
When this creature enters, discard any number of cards, then draw that many cards.
When this creature dies, it deals X damage to each opponent and each planeswalker they control, where X is the number of land cards in your graveyard.
Cavalier of Gales Creature
Soaring
4 versions
Creature — Elemental Knight 5/5
Flying
When this creature enters, draw three cards, then put two cards from your hand on top of your library in any order.
When this creature dies, shuffle it into its owner's library, then scry 2.
Cavalier of Night Creature
Innistrad: Crimson Vow
4 versions
Creature — Elemental Knight 4/5
Lifelink
When this creature enters, you may sacrifice another creature. When you do, destroy target creature an opponent controls.
When this creature dies, return target creature card with mana value 3 or less from your graveyard to the battlefield.
Cavalier of Thorns Creature
5 versions
Creature — Elemental Knight 5/6
Reach
When this creature enters, reveal the top five cards of your library. Put a land card from among them onto the battlefield and the rest into your graveyard.
When this creature dies, you may exile it. If you do, put another target card from your graveyard on top of your library.
Cavalry Drillmaster Creature
Blink / Teamwork
2 versions
Creature — Human Knight 2/1
When this creature enters, target creature gets +2/+0 and gains first strike until end of turn.
Cavalry Master Creature
Creature — Human Knight 3/3
Flanking
Other creatures you control with flanking have flanking. (Each instance of flanking triggers separately.)
Cavalry Pegasus Creature
3 versions
Creature — Pegasus 1/1
Flying
Whenever this creature attacks, each attacking Human gains flying until end of turn.
Cave of Temptation Land  
Stalwart / Modified
3 versions
Land
%T: Add %C.
%1, %T: Add one mana of any color.
%4, %T, Sacrifice this land: Put two +1/+1 counters on target creature. Activate only as a sorcery.
Cave of the Frost Dragon Land  
D&D Ampersand Promo
6 versions
Land
If you control two or more other lands, this land enters tapped.
%T: Add %W.
%4%W: This land becomes a 3/4 white Dragon creature with flying until end of turn. It's still a land.
Cave People Creature
4 versions
Creature — Human 1/4
Whenever this creature attacks, it gets +1/-2 until end of turn.
%1%R%R, %T: Target creature gains mountainwalk until end of turn.
Cave Sense Enchantment
The Lost Caverns of Ixalan
2 versions
Enchantment — Aura
Enchant creature
Enchanted creature gets +1/+1 and has mountainwalk.
Cave Tiger Creature
Creature — Cat 2/2
Whenever this creature becomes blocked by a creature, this creature gets +1/+1 until end of turn.
Cave-In Sorcery
Sorcery
You may exile a red card from your hand rather than pay this spell's mana cost.
Cave-In deals 2 damage to each creature and each player.
Cavern Crawler Creature
Creature — Insect 0/3
Mountainwalk
%R: This creature gets +1/-1 until end of turn.
Cavern Harpy Creature
Dominaria United
2 versions
Creature — Harpy Beast 2/1
Flying
When this creature enters, return a blue or black creature you control to its owner's hand.
Pay 1 life: Return this creature to its owner's hand.
Cavern Lampad Enchantment Creature
2 versions
Enchantment Creature — Nymph 2/2
Bestow %5%B
Intimidate
Enchanted creature gets +2/+2 and has intimidate.
Cavern of Souls Land  
22 versions
Land
As this land enters, choose a creature type.
%T: Add %C.
%T: Add one mana of any color. Spend this mana only to cast a creature spell of the chosen type, and that spell can't be countered.
Cavern Stomper Creature
Creature — Dinosaur 7/7
When this creature enters, scry 2.
%3%G: This creature can't be blocked by creatures with power 2 or less this turn.
Cavern Thoctar Creature
Creature — Beast 5/5
%1%R: This creature gets +1/+0 until end of turn.
Cavern Whisperer Creature
2 versions
Creature — Nightmare 4/4
Mutate %3%B
Menace
Whenever this creature mutates, each opponent discards a card.
Cavern-Hoard Dragon Creature
Middle-Earth Classic
5 versions
Creature — Dragon 6/6
This spell costs %X less to cast, where X is the greatest number of artifacts an opponent controls.
Flying, trample, haste
Whenever this creature deals combat damage to a player, you create a Treasure token for each artifact that player controls.
38112 cards found
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