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Channeled Force Instant
Instant
As an additional cost to cast this spell, discard X cards.
Target player draws X cards. Channeled Force deals X damage to up to one target creature or planeswalker.
Channeler Initiate Creature
3 versions
Creature — Human Druid 3/4
When this creature enters, put three -1/-1 counters on target creature you control.
%T, Remove a -1/-1 counter from this creature: Add one mana of any color.
Chant of the Skifsang Enchantment
Enchantment — Aura
Enchant creature
Enchanted creature gets -13/-0.
Chant of Vitu-Ghazi Instant
2 versions
Instant
Convoke
Prevent all damage that would be dealt by creatures this turn. You gain life equal to the damage prevented this way.
Chaos Token  
Theme Card
Chaos Balor Creature
Creature — Demon 4/5
Flying
Whenever Chaos Balor attacks or dies, chose two. Each mode must target a different player.
• Target player discards all the cards in their hand, then seeks that many nonland cards.
• Chaos Balor deals 2 damage to target player and they create two Treasure tokens.
• Chaos Balor deals 2 damage to each creature target player controls. Those creatures perpetually get +2/+0.
Chaos Channeler Creature
2 versions
Creature — Human Shaman 4/3
Wild Magic Surge — Whenever this creature attacks, roll a d20.
1-9 | Exile the top card of your library. You may play it this turn.
10-19 | Exile the top two cards of your library. You may play them this turn.
20 | Exile the top three cards of your library. You may play them this turn.
Chaos Charm Instant
Instant
Choose one —
• Destroy target Wall.
• Chaos Charm deals 1 damage to target creature.
• Target creature gains haste until end of turn.
Chaos Confetti Artifact
Artifact
%4, %T: Tear Chaos Confetti into pieces. Throw the pieces onto the battlefield from a distance of at least five feet. Destroy each permanent that a piece touches. Remove the pieces from the game.
Chaos Defiler Artifact Creature
Artifact Creature — Demon Construct 5/4
Trample
Battle Cannon — When this creature enters or dies, for each opponent, choose a nonland permanent that player controls. Destroy one of them chosen at random.
Chaos Dragon Creature
Commander decks
3 versions
Creature — Dragon 4/4
Flying, haste
This creature attacks each combat if able.
At the beginning of combat on your turn, each player rolls a d20. If one or more opponents had the highest result, this creature can't attack those players or planeswalkers they control this combat.
Chaos Harlequin Creature
Creature — Human 2/4
%R: Exile the top card of your library. If that card is a land card, this creature gets -4/-0 until end of turn. Otherwise, this creature gets +2/+0 until end of turn.
Chaos Imps Creature
Creature — Imp 6/5
Flying
Unleash
This creature has trample as long as it has a +1/+1 counter on it.
Chaos Is My Plaything Scheme  
Scheme
When you set this scheme in motion, for each opponent, exile target permanent that player controls. Then each player reveals cards from the top of their library until they reveal a permanent card, puts it onto the battlefield, and puts the rest on the bottom of their library in a random order.
Chaos Lord Creature
Creature — Human 7/7
First strike
At the beginning of your upkeep, target opponent gains control of this creature if the number of permanents is even.
This creature can attack as though it had haste unless it entered this turn.
Chaos Maw Creature
3 versions
Creature — Hellion 6/6
When this creature enters, it deals 3 damage to each other creature.
Chaos Moon Enchantment
Enchantment
At the beginning of each upkeep, count the number of permanents. If the number is odd, until end of turn, red creatures get +1/+1 and whenever a player taps a Mountain for mana, that player adds an additional %R. If the number is even, until end of turn, red creatures get -1/-1 and if a player taps a Mountain for mana, that Mountain produces colorless mana instead of any other type.
Chaos Mutation Instant
Instant
Exile any number of target creatures controlled by different players. For each creature exiled this way, its controller reveals cards from the top of their library until they reveal a creature card, puts that card onto the battlefield, then puts the rest on the bottom of their library in a random order.
Chaos Orb Artifact
5 versions
Artifact
%1, %T: If Chaos Orb is on the battlefield, flip Chaos Orb onto the battlefield from a height of at least one foot. If Chaos Orb turns over completely at least once during the flip, destroy all nontoken permanents it touches. Then destroy Chaos Orb.
Chaos Shrine's Black Crystal Artifact
[FFI] Borderless Scene - Garland at the Chaos Shrine
Legendary Artifact
Whenever a nontoken creature you control dies, exile it.
At the beginning of your upkeep, you may put a creature card exiled with Chaos Shrine's Black Crystal onto the battlefield under your control with a finality counter on it.
Chaos Shrine's Black Crystal - Art  
[FFI] Borderless Scene - Garland at the Chaos Shrine
Chaos Spewer Creature
Creature — Goblin Warlock 5/4
When this creature enters, you may pay %2. If you don't, blight 2.
Chaos Terminator Lord Creature
Creature — Astartes Warrior 3/3
Lord of Chaos — At the beginning of combat on your turn, another target creature you control gains double strike until end of turn.
Chaos, the Endless Creature  
[FFI]
2 versions
Legendary Creature — Demon 5/5
Flying
When Chaos dies, put it on the bottom of its owner's library.
Chaos Wand Artifact
5 versions
Artifact
%4, %T: Target opponent exiles cards from the top of their library until they exile an instant or sorcery card. You may cast that card without paying its mana cost. Then put the exiled cards that weren't cast this way on the bottom of that library in a random order.
Chaos Warp Instant
53 versions
Instant
The owner of target permanent shuffles it into their library, then reveals the top card of their library. If it's a permanent card, they put it onto the battlefield.
Chaos Wrap Instant
Happy Holidays 2022
Instant
The owner of target permanent shuffles it into their library. Then they look at the top card of their library and may wrap it. If it's a permanent card, they may put it onto the battlefield. Otherwise, they put it onto the battlefield face down as a 4/4 red Present creature. (To wrap a card, put it inside lots of sleeves. If it would be dealt damage or destroyed, remove a sleeve from it instead.)
Chaoslace Instant
8 versions
Instant
Target spell or permanent becomes red. (Its mana symbols remain unchanged.)
Chaosphere Enchantment
World Enchantment
Creatures with flying can block only creatures with flying.
Creatures without flying have reach.
Chaotic Aether Plane  
3 versions
Phenomenon
When you encounter Chaotic Aether, each blank roll of the planar die is a %H roll until a player planeswalks away from a plane. (Then planeswalk away from this phenomenon.)
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