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Chaoslace Instant
8 versions
Instant
Target spell or permanent becomes red. (Its mana symbols remain unchanged.)
Chaosphere Enchantment
World Enchantment
Creatures with flying can block only creatures with flying.
Creatures without flying have reach.
Chaotic Aether Plane  
3 versions
Phenomenon
When you encounter Chaotic Aether, each blank roll of the planar die is a %H roll until a player planeswalks away from a plane. (Then planeswalk away from this phenomenon.)
Chaotic Backlash Instant
Instant
Chaotic Backlash deals damage to target player equal to twice the number of white and/or blue permanents they control.
Chaotic Goo Creature
2 versions
Creature — Ooze 0/0
This creature enters with three +1/+1 counters on it.
At the beginning of your upkeep, you may flip a coin. If you win the flip, put a +1/+1 counter on this creature. If you lose the flip, remove a +1/+1 counter from this creature.
Chaotic Strike Instant
Instant
Cast this spell only during combat after blockers are declared.
Flip a coin. If you win the flip, target creature gets +1/+1 until end of turn.
Draw a card.
Chaotic Transformation Sorcery
4 versions
Sorcery
Exile up to one target artifact, up to one target creature, up to one target enchantment, up to one target planeswalker, and/or up to one target land. For each permanent exiled this way, its controller reveals cards from the top of their library until they reveal a card that shares a card type with it, puts that card onto the battlefield, then shuffles.
Chapel Geist Creature
2 versions
Creature — Spirit 2/3
Flying
Chapel Shieldgeist
Transformed Chaplain of Alms
Creature  
2 versions
Creature — Spirit Cleric 2/1
Flying, first strike
Each creature you control has ward %1.
If Chapel Shieldgeist would be put into a graveyard from anywhere, exile it instead.
Chaplain of Alms Creature
2 versions
Creature — Human Cleric 1/1
First strike
Ward %1
Disturb %3%W
Chaplain's Blessing Sorcery
Sorcery
You gain 5 life.
Char Instant
Izzet deck
4 versions
Instant
Char deals 4 damage to any target and 2 damage to you.
Charcoal Diamond Artifact
11 versions
Artifact
This artifact enters tapped.
%T: Add %B.
Chardalyn Dragon Artifact Creature
2 versions
Artifact Creature — Dragon 4/4
Flying
Chardalyn Dragon - Stats Token  
Huge construct, Challenge 11
Armor class 17, Hit Points 147
Speed 30 ft., fly 90 ft.
Attacks Claw, Tail, Wings, Malevolent Presence, Radiant Breath
STR 27 (+7) DEX 11 (+0) CON 19 (+4)
INT 10 (+0) WIS 10 (+0) CHA 3 (-4)
Charforger Creature
Creature — Phyrexian Beast 2/3
When this creature enters, create a 1/1 red Phyrexian Goblin creature token.
Whenever another creature or artifact you control is put into a graveyard from the battlefield, put an oil counter on this creature.
Remove three oil counters from this creature: Exile the top card of your library. You may play that card this turn.
Charge Instant
2 versions
Instant
Creatures you control get +1/+1 until end of turn.
Charge Across the Araba Instant
Instant — Arcane
Sweep — Return any number of Plains you control to their owner's hand. Creatures you control get +1/+1 until end of turn for each Plains returned this way.
Charge of the Forever-Beast Sorcery
Sorcery
As an additional cost to cast this spell, reveal a creature card from your hand.
Charge of the Forever-Beast deals damage to target creature or planeswalker equal to the revealed card's power.
Charge of the Mites Instant
Instant
Choose one —
• Charge of the Mites deals damage equal to the number of creatures you control to target creature or planeswalker.
• Create two 1/1 colorless Phyrexian Mite artifact creature tokens with toxic 1 and "This token can't block."
Charge the Sanctum Instant
Story Spotlight
Instant
Choose one —
• Creatures you control get +2/+0 until end of turn.
• Target creature gets +2/+0 and gains first strike until end of turn. Put a +1/+1 counter on it.
Charge Through Instant
2 versions
Instant
Target creature gains trample until end of turn.
Draw a card.
Charged Conjuration Enchantment
Alchemy: Bloomburrow
Enchantment
At the beginning of your upkeep, instant and sorcery cards in your hand perpetually gain "This spell costs %1 less to cast."
Sacrifice this enchantment: Conjure a card of your choice from Charged Conjuration's spellbook into your hand. Activate only as a sorcery.

Charged Conjuration's spellbook includes the following cards:
Empty the Warrens
Galvanic Relay
Grapeshot
Charging Badger Creature
2 versions
Creature — Badger 1/1
Trample
Charging Bandits Creature
Creature — Human Rogue 3/3
Whenever this creature attacks, it gets +2/+0 until end of turn.
Charging Binox Creature
Creature — Beast 7/5
Assist (Another player can pay up to %7 of this spell's cost.)
Trample
Charging Cinderhorn Creature
Creature — Elemental Ox 4/2
Haste
At the beginning of each player's end step, if no creatures attacked this turn, put a fury counter on this creature. Then this creature deals damage equal to the number of fury counters on it to that player.
Charging Griffin Creature
2 versions
Creature — Griffin 2/2
Flying
Whenever this creature attacks, it gets +1/+1 until end of turn.
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