Close
(or Esc)
mtgpics.com logo
38190 cards found
Page / 1273   Show All | Close All | One by one display
Charnelhoard Wurm Creature
3 versions
Creature — Wurm 6/6
Trample
Whenever this creature deals damage to an opponent, you may return target card from your graveyard to your hand.
Charred Foyer / Warped Space Enchantment
4 versions
Enchantment — Room
(You may cast either half. That door unlocks on the battlefield. As a sorcery, you may pay the mana cost of a locked door to unlock it.)
At the beginning of your upkeep, exile the top card of your library. You may play it this turn.
Charred Foyer / Warped Space Enchantment
4 versions
Enchantment — Room
(You may cast either half. That door unlocks on the battlefield. As a sorcery, you may pay the mana cost of a locked door to unlock it.)
Once each turn, you may pay %0 rather than pay the mana cost for a spell you cast from exile.
Charred Graverobber Creature
2 versions
Creature — Skeleton Mercenary 3/1
When this creature enters, return target outlaw card from your graveyard to your hand.
Escape — %3%B%B, Exile four other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.)
This creature escapes with a +1/+1 counter on it.
Charring Bite
Twinmaw Stormbrood's Adventure
Sorcery
2 versions
Sorcery — Omen
Charring Bite deals 5 damage to target creature without flying. (Then shuffle this card into its owner's library.)
Chart a Course Sorcery
Starter Collection
7 versions
Sorcery
Draw two cards. Then discard a card unless you attacked this turn.
Chartooth Cougar Creature
9 versions
Creature — Cat Beast 4/4
%R: This creature gets +1/+0 until end of turn.
Mountaincycling %2
Chase Inspiration Instant
Instant
Target creature you control gets +0/+3 and gains hexproof until end of turn.
Chase Stein, Runaway Creature
Jumpstart
Legendary Creature — Human Hero 2/2
%T, Discard a card: Exile the top card of your library. Until the end of your next turn, you may play that card.
Chasm Drake Creature
Creature — Drake 3/3
Flying
Whenever this creature attacks, target creature you control gains flying until end of turn.
Chasm Guide Creature
Creature — Goblin Scout Ally 3/2
Rally — Whenever this creature or another Ally you control enters, creatures you control gain haste until end of turn.
Chasm Skulker Creature
[FFX]
10 versions
Creature — Squid Horror 1/1
Whenever you draw a card, put a +1/+1 counter on this creature.
When this creature dies, create X 1/1 blue Squid creature tokens with islandwalk, where X is the number of +1/+1 counters on this creature.
Chastise Instant
4 versions
Instant
Destroy target attacking creature. You gain life equal to its power.
Chatter of the Squirrel Sorcery
Modern Horizons II
6 versions
Sorcery
Create a 1/1 green Squirrel creature token.
Flashback %1%G
Chatterfang, Squirrel General Creature
Imagine: Courageous Critters
8 versions
Legendary Creature — Squirrel Warrior 3/3
Forestwalk
If one or more tokens would be created under your control, those tokens plus that many 1/1 green Squirrel creature tokens are created instead.
%B, Sacrifice X Squirrels: Target creature gets +X/-X until end of turn.
Chatterstorm Sorcery
7 versions
Sorcery
Create a 1/1 green Squirrel creature token.
Storm
Chatzuk, Mighty Guitarist Creature
Playtest Card
Legendary Creature — Human Bard 2/2
Banding (Just ask around until you find someone who knows.)
Creature spells you cast with banding cost %2 less to cast.
Whenever two or more creatures you control attack in a band, each creature in that band gets +1/+1 until end of turn for each creature in that band.
Chea, Friend to Maybe Too Many Creature
Playtest Card
Legendary Creature — Human Wizard 2/4
Familiar spells you cast have flash. (Bats, Birds, Cats, Dragons, Faeries, Foxes, Frogs, Imps, Lizards, and Spiders are familiars, as well as any creature with "Familiar" in its name.)
%T: Add X %G and each opponent loses X life, where X is the number of familiars you control.
Cheatyface Creature
2 versions
Creature — Efreet 2/2
If Cheatyface is in your hand, you may sneak Cheatyface onto the battlefield. If an opponent catches you right away, that player may exile Cheatyface.
Flying
Check for Traps Sorcery
Sorcery
Target opponent reveals their hand. You choose a nonland card from it. Exile that card. If an instant card or a card with flash is exiled this way, they lose 1 life. Otherwise, you lose 1 life.
Checkpoint Officer Creature
Creature — Human Soldier 1/2
%1%W, %T: Tap target creature.
Checks and Balances Enchantment
Enchantment
Cast this spell only if there are three or more players in the game.
Whenever a player casts a spell, each of that player's opponents may discard a card. If they do, counter that spell.
Cheeky House-Mouse Creature
Creature — Mouse 2/1
Cheerful Osteomancer Creature
Creature — Orc Warlock 4/2
This creature enters prepared.
Cheering Crowd Creature
4 versions
Creature — Human Citizen 2/2
At the beginning of each player's first main phase, that player may put a +1/+1 counter on this creature. If they do, they add %C for each counter on it.
Cheering Fanatic Creature
2 versions
Creature — Goblin 2/2
Whenever this creature attacks, choose a card name. Spells with the chosen name cost %1 less to cast this turn.
Chef's Kiss Instant
3 versions
Instant
Gain control of target spell that targets only a single permanent or player. Copy it, then reselect the targets at random for the spell and the copy. The new targets can't be you or a permanent you control.
38190 cards found
Page / 1273   Show All | Close All | One by one display