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Chelonian Tackle Sorcery
Sorcery
Target creature you control gets +0/+10 until end of turn. Then it fights up to one target creature an opponent controls.
Chemister's Insight Instant
5 versions
Instant
Draw two cards.
Jump-start
Chemister's Trick Instant
Instant
Target creature you don't control gets -2/-0 until end of turn and attacks this turn if able.
Overload %3%U%R
Cherished Hatchling Creature
Dinosaurs
2 versions
Creature — Dinosaur 2/1
When this creature dies, you may cast Dinosaur spells this turn as though they had flash, and whenever you cast a Dinosaur spell this turn, it gains "When this creature enters, you may have it fight another target creature."
Cherubael Token  
13/23
Legendary Creature — Demon 4/4
Flying
Chevill, Bane of Monsters Creature
4 versions
Legendary Creature — Human Rogue 1/3
Deathtouch
At the beginning of your upkeep, if your opponents control no permanents with bounty counters on them, put a bounty counter on target creature or planeswalker an opponent controls.
Whenever a permanent an opponent controls with a bounty counter on it dies, you gain 3 life and draw a card.
Chicken à la King Creature
2 versions
Creature — Bird Noble 2/2
Whenever a 6 is rolled on a six-sided die, put a +1/+1 counter on each Bird. (You may roll dice only when instructed to.)
Tap an untapped Bird you control: Roll a six-sided die. (Like now.)
Chicken Egg Creature
Creature — Egg 0/1
At the beginning of your upkeep, roll a six-sided die. If you roll a 6, sacrifice Chicken Egg and create a 4/4 red Giant Bird creature token.
Chicken Troupe Creature
2 versions
Creature — Bird Performer 2/2
Ward %2
When Chicken Troupe enters, you get %ticket, then you may put a sticker on a nonland permanent you own.
Chief Engineer Creature
3 versions
Creature — Vedalken Artificer 1/3
Artifact spells you cast have convoke.
Chief Magistrate of Mercadia Creature
Legendary Creature — Human Noble 3/3
When Chief Magistrate of Mercadia enters, you become the monarch.
At the beginning of your upkeep, create a 2/1 red Goblin creature token with haste. Then if you're the monarch, for each creature token you control, create a token that's a copy of it.
Chief of the Edge Creature
Creature — Human Warrior 3/2
Other Warrior creatures you control get +1/+0.
Chief of the Foundry Artifact Creature
Inventive
8 versions
Artifact Creature — Construct 2/3
Other artifact creatures you control get +1/+1.
Chief of the Scale Creature
Creature — Human Warrior 2/3
Other Warrior creatures you control get +0/+1.
Chief of the Wilds Creature
Extended-Art Frame
Legendary Creature — Wolf 4/4
Menace
Whenever another Wolf you control enters, put two +1/+1 counters on Chief of the Wilds.
If a triggered ability of another Wolf or battle you control triggers, that ability triggers an additional time.
Chief Warg's Company Creature
2 versions
Creature — Wolf 5/3
Trample
This creature can't attack unless you control two or more other Wolves.
At the beginning of your upkeep, create a 2/2 green Wolf creature token.
Chieftain en-Dal Creature
Creature — Human Knight 2/2
Whenever this creature attacks, attacking creatures gain first strike until end of turn.
Child of Alara Creature
5 versions
Legendary Creature — Avatar 6/6
Trample
When Child of Alara dies, destroy all nonland permanents. They can't be regenerated.
Child of Gaea Creature
Creature — Elemental 7/7
Trample
At the beginning of your upkeep, sacrifice this creature unless you pay %G%G.
%1%G: Regenerate this creature.
Child of Night Creature
Vampires
13 versions
Creature — Vampire 2/1
Lifelink
Child of the Pack Creature
2 versions
Creature — Human Werewolf 2/5
%2%R%G: Create a 2/2 green Wolf creature token.
Daybound
Child of the Volcano Creature
Creature — Elemental 3/3
Trample
At the beginning of your end step, if you descended this turn, put a +1/+1 counter on this creature.
Child of Thorns Creature
Creature — Spirit 1/1
Sacrifice this creature: Target creature gets +1/+1 until end of turn.
Childhood Horror Creature
Creature — Horror 2/2
Flying
Threshold — As long as there are seven or more cards in your graveyard, this creature gets +2/+2 and can't block.
Children of Korlis Creature
2 versions
Creature — Human Rebel Cleric 1/1
Sacrifice this creature: You gain life equal to the life you've lost this turn. (Damage dealt by sources without infect causes loss of life.)
Chill Enchantment
3 versions
Enchantment
Red spells cost %2 more to cast.
Chill Haunting Instant
26/60 Ninjas
2 versions
Instant
As an additional cost to cast this spell, exile X creature cards from your graveyard.
Target creature gets -X/-X until end of turn.
Chill of Foreboding Sorcery
Sorcery
Each player mills five cards.
Flashback %7%U
Chill of the Grave Instant
2 versions
Instant
This spell costs %1 less to cast if you control a Zombie.
Tap target creature. It doesn't untap during its controller's next untap step.
Draw a card.
Chill to the Bone Instant
Instant
Destroy target nonsnow creature.
38190 cards found
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