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Cid, Timeless Artificer Creature
[FFXIV]
16 versions
Legendary Creature — Human Artificer 4/4
Artifact creatures and Heroes you control get +1/+1 for each Artificer you control and each Artificer card in your graveyard.
A deck can have any number of cards named Cid, Timeless Artificer.
Cycling %W%U
Cinder Barrens Land  
8 versions
Land
This land enters tapped.
%T: Add %B or %R.
Cinder Cloud Instant
2 versions
Instant
Destroy target creature. If a white creature dies this way, Cinder Cloud deals damage to that creature's controller equal to the creature's power.
Cinder Crawler Creature
Creature — Salamander 1/2
%R: This creature gets +1/+0 until end of turn. Activate only if this creature is blocked.
Cinder Elemental Creature
Commander Masters
5 versions
Creature — Elemental 2/2
%X%R, %T, Sacrifice this creature: It deals X damage to any target.
Cinder Giant Creature
Creature — Giant 5/3
At the beginning of your upkeep, this creature deals 2 damage to each other creature you control.
Cinder Glade Land  
37 versions
Land — Mountain Forest

This land enters tapped unless you control two or more basic lands.
Cinder Hellion Creature
2 versions
Creature — Hellion 4/4
Trample
When this creature enters, it deals 2 damage to target opponent or planeswalker.
Cinder Marsh Land  
3 versions
Land
%T: Add %C.
%T: Add %B or %R. This land doesn't untap during your next untap step.
Cinder Pyromancer Creature
4 versions
Creature — Elemental Shaman 0/1
%T: This creature deals 1 damage to target player or planeswalker.
Whenever you cast a red spell, you may untap this creature.
Cinder Seer Creature
Creature — Human Wizard 1/1
%2%R, %T: Reveal any number of red cards in your hand. This creature deals X damage to any target, where X is the number of cards revealed this way.
Cinder Shade Creature
Creature — Shade 1/1
%B: This creature gets +1/+1 until end of turn.
%R, Sacrifice this creature: It deals damage equal to its power to target creature.
Cinder Storm Sorcery
3 versions
Sorcery
Cinder Storm deals 7 damage to any target.
Cinder Strike Sorcery
Sorcery
As an additional cost to cast this spell, you may blight 1.
Cinder Strike deals 2 damage to target creature. It deals 4 damage to that creature instead if this spell's additional cost was paid.
Cinder Wall Creature
4 versions
Creature — Wall 3/3
Defender
When this creature blocks, destroy it at end of combat.
Cinderbones Creature
Creature — Elemental Skeleton 1/1
Wither
%1%B: Regenerate this creature.
Cinderclasm Instant
Instant
Kicker %R
Cinderclasm deals 1 damage to each creature. If it was kicked, it deals 2 damage to each creature instead.
Cindercone Smite Sorcery
Alchemy: Bloomburrow
Sorcery
Cindercone Smite deals 2 damage to target creature. Then create a Treasure token if you weren't the starting player.
Cinderhaze Wretch Creature
Creature — Elemental Shaman 3/2
%T: Target player discards a card. Activate only during your turn.
Put a -1/-1 counter on this creature: Untap this creature.
Cinderheart Giant Creature
Creature — Giant Berserker 7/6
Trample
When this creature dies, it deals 7 damage to a creature an opponent controls chosen at random.
Cindering Cutthroat Creature
Creature — Lizard Assassin 3/2
This creature enters with a +1/+1 counter on it if an opponent lost life this turn.
%1%BR: This creature gains menace until end of turn.
Cinderslash Ravager Creature
Creature — Phyrexian Warrior 5/5
This spell costs %1 less to cast for each permanent you control with oil counters on it.
Vigilance
When this creature enters, it deals 1 damage to each creature your opponents control.
Cindervines Enchantment
6 versions
Enchantment
Whenever an opponent casts a noncreature spell, this enchantment deals 1 damage to that player.
%1, Sacrifice this enchantment: Destroy target artifact or enchantment. This enchantment deals 2 damage to that permanent's controller.
Cipherbound Spirit
Transformed Soulcipher Board
Creature  
4 versions
Creature — Spirit 3/2
Flying
This creature can block only creatures with flying.
%3%U: Draw two cards, then discard a card.
Circadian Struggle Instant
Alchemy: Lorwyn Eclipsed
Instant
VividSeek X cards that each share a color with one or more permanents you control, where X is the number of colors among permanents you control. For each color among permanents you control, those cards perpetually gain "This spell costs %1 less to cast."
Circle of Affliction Enchantment
Enchantment
As this enchantment enters, choose a color.
Whenever a source of the chosen color deals damage to you, you may pay %1. If you do, target player loses 1 life and you gain 1 life.
Circle of Confinement Enchantment
3 versions
Enchantment
When this enchantment enters, exile target creature an opponent controls with mana value 3 or less until this enchantment leaves the battlefield.
Whenever an opponent casts a Vampire spell with the same name as a card exiled with this enchantment, you gain 2 life.
Circle of Despair Enchantment
Enchantment
%1, Sacrifice a creature: The next time a source of your choice would deal damage to any target this turn, prevent that damage.
Circle of Dreams Druid Creature
D&D Ampersand Promo
5 versions
Creature — Elf Druid 2/1
%T: Add %G for each creature you control.
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