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Citanul Hierophants Creature
4 versions
Creature — Human Druid 3/2
Creatures you control have "%T: Add %G."
Citanul Stalwart Creature
Creature — Elf Druid Soldier 1/1
%T, Tap an untapped artifact or creature you control: Add one mana of any color.
Citanul Woodreaders Creature
5 versions
Creature — Human Druid 1/4
Kicker %2%G
When this creature enters, if it was kicked, draw two cards.
Citizen Token  
1/16
2 versions
Creature — Citizen 1/1
Citizen Token  
16/19
Creature — Citizen 2/2
This creature is all colors.
Citizen Token  
3 versions
Creature — Citizen 1/1
Citizen V, Helmut Zemo Creature
Jumpstart
Legendary Creature — Human Noble Villain 2/2
Lifelink
Whenever you gain life, put a +1/+1 counter on each Villain you control.
Citizen's Arrest Enchantment
Enchantment
When this enchantment enters, exile target creature or planeswalker an opponent controls until this enchantment leaves the battlefield.
Citizen's Crowbar Artifact
Artifact — Equipment
When this Equipment enters, create a 1/1 green and white Citizen creature token, then attach this Equipment to it.
Equipped creature gets +1/+1 and has "%W, %T, Sacrifice Citizen's Crowbar: Destroy target artifact or enchantment."
Equip %2
City in a Bottle Artifact
2 versions
Artifact
Whenever one or more other nontoken permanents with a name originally printed in the Arabian Nights expansion are on the battlefield, their controllers sacrifice them.
Players can't cast spells or play lands with a name originally printed in the Arabian Nights expansion.
City of Ass Land  
Land
City of Ass enters tapped.
%T: Add one and one-half mana of any one color.
City of Brass Land  
16 versions
Land
Whenever this land becomes tapped, it deals 1 damage to you.
%T: Add one mana of any color.
City of Death Enchantment
2 versions
Enchantment — Saga
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after VI.)
*S1 Create a Treasure token.
II, III, IV, V, *S6 Create a token that's a copy of target non-Saga token you control.
City of Shadows Land  
2 versions
Land
%T, Exile a creature you control: Put a storage counter on this land.
%T: Add %C for each storage counter on this land.
City of Solitude Enchantment
Enchantment
Players can cast spells and activate abilities only during their own turns.
City of the Daleks Plane  
Plane — Skaro
Whenever you attack, target opponent loses X life, where X is the number of artifacts you control.

%H Whenever chaos ensues, for each opponent, you create a 3/3 black Dalek artifact creature token with menace that attacks that opponent this turn if able. Those tokens gain haste. Sacrifice them at the beginning of the next end step.
City of Traitors Land  
3 versions
Land
When you play another land, sacrifice this land.
%T: Add %C%C.
City on Fire Enchantment
5 versions
Enchantment
Convoke
If a source you control would deal damage to a permanent or player, it deals triple that damage instead.
City Pigeon Creature
Jumpstart
3 versions
Creature — Bird 1/1
Flying
When this creature leaves the battlefield, create a Food token.
Cityscape Leveler Artifact Creature
B2: Earth, CH: 33
5 versions
Artifact Creature — Construct 8/8
Trample
When you cast this spell and whenever this creature attacks, destroy up to one target nonland permanent. Its controller creates a tapped Powerstone token.
Unearth %8
Citystalker Connoisseur Creature
Alchemy: Innistrad
Creature — Vampire 3/3
Deathtouch
When Citystalker Connoisseur enters, target opponent discards a nonland card with the greatest mana value among cards in their hand. Create a Blood token.
Citywatch Sphinx Creature
2 versions
Creature — Sphinx 5/4
Flying
When this creature dies, surveil 2.
Citywide Bust Sorcery
4 versions
Sorcery
Destroy all creatures with toughness 4 or greater.
Civic Gardener Creature
Creature — Human Citizen 2/2
Whenever this creature attacks, untap target creature or land.
Civic Guildmage Creature
Creature — Human Wizard 1/1
%G, %T: Target creature gets +0/+1 until end of turn.
%U, %T: Put target creature you control on top of its owner's library.
Civic Saber Artifact
3 versions
Artifact — Equipment
Equipped creature gets +1/+0 for each of its colors.
Equip %1
Civic Stalwart Creature
Creature — Elephant Soldier 3/3
When this creature enters, creatures you control get +1/+1 until end of turn.
Civic Wayfinder Creature
6 versions
Creature — Elf Druid Warrior 2/2
When this creature enters, you may search your library for a basic land card, reveal it, put it into your hand, then shuffle.
Civil Servant Creature
Creature — Cat Citizen 2/3
Whenever this creature attacks, you may tap another untapped Citizen you control. If you do, this creature gets +1/+0 and gains lifelink until end of turn.
38190 cards found
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