Close
(or Esc)
mtgpics.com logo
38190 cards found
Page / 1273   Show All | Close All | One by one display
Clear Instant
Instant
Destroy target enchantment.
Cycling %2
Clear a Path Sorcery
2 versions
Sorcery
Destroy target creature with defender.
Clear Shot Instant
9 versions
Instant
Target creature you control gets +1/+1 until end of turn. It deals damage equal to its power to target creature you don't control.
Clear the Land Sorcery
Sorcery
Each player reveals the top five cards of their library, puts all land cards revealed this way onto the battlefield tapped, and exiles the rest.
Clear the Mind Sorcery
2 versions
Sorcery
Target player shuffles their graveyard into their library.
Draw a card.
Clear the Stage Instant
Instant
Target creature gets -3/-3 until end of turn. If you control a creature with power 4 or greater, you may return up to one target creature card from your graveyard to your hand.
Clearwater Goblet Artifact
Zendikar Rising - Kaldheim
2 versions
Artifact
Sunburst
At the beginning of your upkeep, you may gain life equal to the number of charge counters on this artifact.
Clearwater Pathway Land  
SLD deck: From Cute To Brute
5 versions
Land
%T: Add %U.
Cleave Shadows
Shrouded Shepherd's Adventure
Sorcery
Sorcery — Adventure
Creatures your opponents control get -1/-1 until end of turn. (Then exile this card. You may cast the creature later from exile.)
Cleaver Blow Instant
Playtest Card
Instant
Multicleave %1 (You may pay an additional %1 any number of times as you cast this spell. For each time you do, choose a paired set of square brackets and remove the words in between.)
Destroy target [nonblack] creature [with mana value 3 or less] [an opponent controls]. You [and its controller each] draw a card [and lose 2 life]. Create a [tapped] 1/1 white Spirit creature token with flying.
Cleaver Riot Sorcery
2 versions
Sorcery
Creatures you control gain double strike until end of turn.
Cleaver Skaab Creature
3 versions
Creature — Zombie Horror 2/4
%3, %T, Sacrifice another Zombie: Create two tokens that are copies of the sacrificed creature.
Cleaving Reaper Creature
Theme Boosters
Creature — Angel Berserker 5/3
Flying, trample
Pay 3 life: Return this card from your graveyard to your hand. Activate only if you had an Angel or Berserker enter the battlefield under your control this turn.
Cleaving Skyrider Creature
Creature — Human Warrior 2/2
Flash
Kicker %2%R
Flying
When this creature enters, if it was kicked, it deals X damage to any target, where X is the number of attacking creatures.
Cleaving Sliver Creature
3 versions
Creature — Sliver 2/2
Sliver creatures you control get +2/+0.
Clement, the Worrywort Creature
5 versions
Legendary Creature — Frog Druid 3/3
Vigilance
Whenever Clement or another creature you control enters, return up to one target creature you control with lesser mana value to its owner's hand.
Frogs you control have "%T: Add %G or %U. Spend this mana only to cast a creature spell."
Cleon, Merry Champion Creature
Stoked
Legendary Creature — Human Soldier 2/2
Double strike
Heroic — Whenever you cast a spell that targets Cleon, exile the top card of your library. You may play that card until the end of your next turn.
Cleopatra, Exiled Pharaoh Creature
4 versions
Legendary Creature — Human Noble 2/4
Allies — At the beginning of your end step, put a +1/+1 counter on each of up to two other target legendary creatures.
Betrayal — Whenever a legendary creature with counters on it dies, draw a card for each counter on it. You lose 2 life.
Clergy en-Vec Creature
Creature — Human Cleric 1/1
%T: Prevent the next 1 damage that would be dealt to any target this turn.
Clergy of the Holy Nimbus Creature
Creature — Human Cleric 1/1
If this creature would be destroyed, regenerate it.
%1: This creature can't be regenerated this turn. Only your opponents may activate this ability.
Cleric Token  
2 versions
Enchantment Creature — Cleric 2/1
Cleric Token  
4/16
Creature — Cleric 0/1
Cleric Token  
4/9 Orzhov deck
2 versions
Creature — Cleric 1/1
%3%W%B%B, %T, Sacrifice this creature: Return a card named Deathpact Angel from your graveyard to the battlefield.
Cleric Class Enchantment
2 versions
Enchantment — Class
(Gain the next level as a sorcery to add its ability.)
If you would gain life, you gain that much life plus 1 instead.
%3%W: Level 2
Whenever you gain life, put a +1/+1 counter on target creature you control.
%4%W: Level 3
When this Class becomes level 3, return target creature card from your graveyard to the battlefield. You gain life equal to that creature's toughness.
Cleric of Chill Depths Creature
Creature — Merfolk Cleric 1/3
Whenever this creature blocks a creature, that creature doesn't untap during its controller's next untap step.
Cleric of Life's Bond Creature
Creature — Vampire Cleric 2/2
Whenever another Cleric you control enters, you gain 1 life.
Whenever you gain life for the first time each turn, put a +1/+1 counter on this creature.
Cleric of the Forward Order Creature
2 versions
Creature — Human Cleric 2/2
When this creature enters, you gain 2 life for each creature you control named Cleric of the Forward Order.
Clerics Token  
Theme Card
38190 cards found
Page / 1273   Show All | Close All | One by one display