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Coming In Hot Instant
Story Spotlight
Instant
Target creature gets +1/+0 and gains first strike until end of turn. Scry 1.
Command Beacon Land  
[FFVIII]
11 versions
Land
%T: Add %C.
%T, Sacrifice this land: Put your commander into your hand from the command zone.
Command Bridge Land  
Story Spotlight
Land
This land enters tapped.
When this land enters, sacrifice it unless you tap an untapped permanent you control.
%T: Add one mana of any color.
Command Decision Sorcery
Sorcery
Choose one —
• Destroy target creature with power 4 or greater.
• Draw a card.
Command of Unsummoning Instant
2 versions
Instant
Cast this spell only during the declare attackers step and only if you've been attacked this step.
Return one or two target attacking creatures to their owner's hand.
Command Performance Sorcery
2 versions
Sorcery
Choose two —
• Open an Attraction. (Put the top card of your Attraction deck onto the battlefield.)
• Roll to visit your Attractions.
• You get %ticket%ticket.
• You may put a sticker on a nonland permanent you own.
Command the Chaff Instant
2 versions
Instant
Look at target opponent's sideboard. You may cast a card from that sideboard without paying its mana cost.
Exile Command the Chaff.
Command the Dreadhorde Sorcery
2 versions
Sorcery
Choose any number of target creature and/or planeswalker cards in graveyards. Command the Dreadhorde deals damage to you equal to the total mana value of those cards. Put them onto the battlefield under your control.
Command the Stage Sorcery
Sorcery
Create a 2/2 colorless Wizard Soldier creature token named Cadet, then put a +1/+1 counter on each other Wizard token you control.
At the beginning of each upkeep, if an opponent was dealt noncombat damage last turn, return this card from your graveyard to your hand.
Command the Storm Instant
Instant
Command the Storm deals 5 damage to target creature.
Command Tower Land  
Land
%T: Add one mana of any color in your commander's color identity.
Commandeer Instant
5 versions
Instant
You may exile two blue cards from your hand rather than pay this spell's mana cost.
Gain control of target noncreature spell. You may choose new targets for it. (If that spell is an artifact, enchantment, or planeswalker, the permanent you control enters.)
Commander Eesha Creature
Legendary Creature — Bird Soldier 2/4
Flying, protection from creatures
Commander Greven il-Vec Creature
2 versions
Legendary Creature — Phyrexian Human Warrior 7/5
Fear
When Commander Greven il-Vec enters, sacrifice a creature.
Commander Liara Portyr Creature
3 versions
Legendary Creature — Human Soldier 5/3
Whenever you attack, spells you cast from exile this turn cost %X less to cast, where X is the number of players being attacked. Exile the top X cards of your library. Until end of turn, you may cast spells from among those exiled cards.
Commander Mustard Creature
Legendary Creature — Human Soldier 5/5
Vigilance
Other Soldiers you control have vigilance, trample, and haste.
%2%R%W: Until end of turn, Soldiers you control gain "Whenever this creature attacks, it deals 1 damage to defending player."
Commander Sofia Daguerre Creature
2 versions
Legendary Creature — Human Pilot 1/3
Flash
Crash Landing — When Commander Sofia Daguerre enters, destroy up to one target legendary permanent. That permanent's controller creates a Junk token.
Commander's Authority Enchantment
Enchantment — Aura
Enchant creature
Enchanted creature has "At the beginning of your upkeep, create a 1/1 white Human creature token."
Commander's Insignia Enchantment
3 versions
Enchantment
Creatures you control get +1/+1 for each time you've cast your commander from the command zone this game.
Commander's Plate Artifact
Borderless
7 versions
Artifact — Equipment
Equipped creature gets +3/+3 and has protection from each color that's not in your commander's color identity.
Equip commander %3
Equip %5
Commander's Sphere Artifact
40 versions
Artifact
%T: Add one mana of any color in your commander's color identity.
Sacrifice this artifact: Draw a card.
Commanding Presence Enchantment
Enchantment — Aura
Enchant creature
Enchanted creature gets +2/+2 and has first strike and "Whenever this creature deals combat damage to a player, create a 1/1 white Human Soldier creature token."
Commando Raid Instant
Instant
Until end of turn, target creature you control gains "When this creature deals combat damage to a player, you may have it deal damage equal to its power to target creature that player controls."
Commence the Endgame Instant
4 versions
Instant
This spell can't be countered.
Draw two cards, then amass Zombies X, where X is the number of cards in your hand.
Commencement of Festivities Instant
Innistrad: Crimson Vow
3 versions
Instant
Prevent all combat damage that would be dealt to players this turn.
Commercial District Land  
4 versions
Land — Mountain Forest

This land enters tapped.
When this land enters, surveil 1.
Commissar Severina Raine Creature
Legendary Creature — Human Soldier 2/2
Leading from the Front — Whenever Commissar Severina Raine attacks, each opponent loses X life, where X is the number of other attacking creatures.
Summary Execution%2, Sacrifice another creature: You gain 2 life and draw a card.
Commit / Memory Instant
7 versions
Instant
Put target spell or nonland permanent into its owner's library second from the top.
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