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Confidence from Strength Sorcery
Sorcery
Target creature gets +4/+4 and gains trample until end of turn.
Confirm Suspicions Instant
4 versions
Instant
Counter target spell.
Investigate three times.
Confiscate Enchantment
Starter Collection
8 versions
Enchantment — Aura
Enchant permanent
You control enchanted permanent.
Confiscation Coup Sorcery
5 versions
Sorcery
Choose target artifact or creature. You get %E%E%E%E (four energy counters), then you may pay an amount of %E equal to that permanent's mana value. If you do, gain control of it.
Conflux Sorcery
3 versions
Sorcery
Search your library for a white card, a blue card, a black card, a red card, and a green card. Reveal those cards, put them into your hand, then shuffle.
Conformer Shuriken Artifact
[FFVII]
2 versions
Legendary Artifact — Equipment
Equipped creature has "Whenever this creature attacks, tap target creature defending player controls. If that creature has greater power than this creature, put a number of +1/+1 counters on this creature equal to the difference."
Equip %2
Confound Instant
2 versions
Instant
Counter target spell that targets a creature.
Draw a card.
Confounding Conundrum Enchantment
4 versions
Enchantment
When this enchantment enters, draw a card.
Whenever a land an opponent controls enters, if that player had another land enter the battlefield under their control this turn, they return a land they control to its owner's hand.
Confounding Riddle Instant
Instant
Choose one —
• Look at the top four cards of your library. Put one of them into your hand and the rest into your graveyard.
• Counter target spell unless its controller pays %4.
Confront the Assault Instant
2 versions
Instant
Cast this spell only if a creature is attacking you.
Create three 1/1 white Spirit creature tokens with flying.
Confront the Unknown Instant
2 versions
Instant
Investigate, then target creature gets +1/+1 until end of turn for each Clue you control.
Confusion in the Ranks Enchantment
Enchantment
Whenever an artifact, creature, or enchantment enters, its controller chooses target permanent another player controls that shares a card type with it. Exchange control of those permanents.
Confusticate and Bebother Instant
Instant
Choose one —
• Counter target spell unless its controller pays %4.
• Draw two cards, then discard a card.
Congregate Instant
10 versions
Instant
Target player gains 2 life for each creature on the battlefield.
Congregation at Dawn Instant
Instant
Search your library for up to three creature cards, reveal them, then shuffle and put those cards on top in any order.
Congregation Gryff Creature
Creature — Hippogriff Mount 1/4
Flying, lifelink
Whenever this creature attacks while saddled, it gets +X/+X until end of turn, where X is the number of Mounts you control.
Saddle 3
Conifer Strider Creature
2 versions
Creature — Elemental 5/1
Hexproof
Conifer Wurm Creature
Snow Creature — Wurm 4/4
Trample
%3%G: This creature gets +X/+X until end of turn, where X is the number of snow permanents you control.
Conjured Currency Enchantment
Enchantment
At the beginning of your upkeep, you may exchange control of this enchantment and target permanent you neither own nor control.
Conjurer's Ban Sorcery
Sorcery
Choose a card name. Until your next turn, spells with the chosen name can't be cast and lands with the chosen name can't be played.
Draw a card.
Conjurer's Bauble Artifact
Artifact
%T, Sacrifice this artifact: Put up to one target card from your graveyard on the bottom of your library. Draw a card.
Conjurer's Closet Artifact
9 versions
Artifact
At the beginning of your end step, you may exile target creature you control, then return that card to the battlefield under your control.
Conjurer's Mantle Artifact
2 versions
Artifact — Equipment
Equipped creature gets +1/+1 and has vigilance.
Whenever equipped creature attacks, look at the top six cards of your library. You may reveal a card that shares a creature type with that creature from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
Equip %1
Connecting the Dots Enchantment
4 versions
Enchantment
Whenever a creature you control attacks, exile the top card of your library face down. (You can't look at it.)
%1%R, Discard your hand, Sacrifice this enchantment: Put all cards exiled with this enchantment into their owners' hands.
Connive / Concoct Sorcery
4 versions
Sorcery
Gain control of target creature with power 2 or less.
Connive / Concoct Sorcery
4 versions
Sorcery
Surveil 3, then return a creature card from your graveyard to the battlefield.
Conniving Token  
Jumpstart Booster
Theme Card
Achieve devious rewards for drawing and discarding extra cards.
Conquer Enchantment
4 versions
Enchantment — Aura
Enchant land
You control enchanted land.
Conquering Manticore Creature
2 versions
Creature — Manticore 5/5
Flying
When this creature enters, gain control of target creature an opponent controls until end of turn. Untap that creature. It gains haste until end of turn.
Conqueror's Flail Artifact
6 versions
Artifact — Equipment
Equipped creature gets +1/+1 for each color among permanents you control.
As long as this Equipment is attached to a creature, your opponents can't cast spells during your turn.
Equip %2
38254 cards found
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