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Construct Token  
6 versions
Artifact Creature — Construct 6/12
Trample
Construct Token  
3/8
3 versions
Artifact Creature — Construct 1/1
Defender
Construct Token  
9 versions
Artifact Creature — Construct
This creature gets +1/+1 for each artifact you control.
Construct Token  
3 versions
Artifact Creature — Construct 4/4
Construct Token  
7 versions
Artifact Creature — Construct 1/1
Construct Token  
4/12
Creature — Construct 2/2
Construct Token  
2 versions
Artifact Creature — Construct 4/4
Flying, haste
Construct a Cosmic Cube Enchantment
2 versions
Enchantment — Plan
Whenever you draw your second card each turn, create a 2/1 black Villain creature token with menace and put a plan counter on this enchantment.
When the seventh plan counter is put on this enchantment, sacrifice it. When you do, you control target opponent during their next turn. (You see all cards that player could see and make all decisions for them.)
Construction Arsonist Creature
Alchemy: Karlov Manor
Creature — Goblin Rogue Wizard 2/2
When Construction Arsonist enters, you may choose an instant or sorcery card in your hand. If you do, that card perpetually incorporates %R and gains "When you cast this spell, it deals 2 damage to each opponent."
Whenever you cast a multicolored spell, Construction Arsonist gets +1/+1 until end of turn for each of that spell's colors.
Consulate Crackdown Enchantment
Story Spotlight 1/5
2 versions
Enchantment
When this enchantment enters, exile all artifacts your opponents control until this enchantment leaves the battlefield.
Consulate Dreadnought Artifact
2 versions
Artifact — Vehicle 7/11
Crew 6
Consulate Skygate Artifact Creature
3 versions
Artifact Creature — Wall 0/4
Defender
Reach
Consulate Surveillance Enchantment
Enchantment
When this enchantment enters, you get %E%E%E%E (four energy counters).
Pay %E%E: Prevent all damage that would be dealt to you this turn by a source of your choice.
Consulate Turret Artifact
2 versions
Artifact
%T: You get %E.
%T, Pay %E%E%E: This artifact deals 2 damage to target player or planeswalker.
Consul's Lieutenant Creature
3 versions
Creature — Human Soldier 2/1
First strike
Renown 1
Whenever this creature attacks, if it's renowned, other attacking creatures you control get +1/+1 until end of turn.
Consul's Shieldguard Creature
Creature — Dwarf Soldier 3/4
When this creature enters, you get %E%E.
Whenever this creature attacks, you may pay %E. If you do, another target attacking creature gains indestructible until end of turn.
Consult the Necrosages Sorcery
Sorcery
Choose one —
• Target player draws two cards.
• Target player discards two cards.
Consult the Star Charts Instant
4 versions
Instant
Kicker %1%U
Look at the top X cards of your library, where X is the number of lands you control. Put one of those cards into your hand. If this spell was kicked, put two of those cards into your hand instead. Put the rest on the bottom of your library in a random order.
Consume Strength Instant
2 versions
Instant
Target creature gets +2/+2 until end of turn. Another target creature gets -2/-2 until end of turn.
Consume the Meek Instant
2 versions
Instant
Destroy each creature with mana value 3 or less. They can't be regenerated.
Consumed by Greed Instant
2 versions
Instant
Gift a card (You may promise an opponent a gift as you cast this spell. If you do, they draw a card before its other effects.)
Target opponent sacrifices a creature with the greatest power among creatures they control. If the gift was promised, return target creature card from your graveyard to your hand.
Consumed by History Sorcery
Alchemy: Secrets of Strixhaven
Sorcery
Until end of turn, whenever a nontoken creature dies, it perpetually gains unearth %5.
Consumed by History deals 3 damage to each creature.
Consuming Aetherborn Creature
Creature — Aetherborn Vampire 2/2
Backup 1
Lifelink
Consuming Ashes Instant
Instant
Exile target creature. If it had mana value 3 or less, surveil 2.
Consuming Bonfire Tribal Sorcery
Kindred Sorcery — Elemental
Choose one —
• Consuming Bonfire deals 4 damage to target non-Elemental creature.
• Consuming Bonfire deals 7 damage to target Treefolk creature.
Consuming Corruption Instant
3 versions
Instant
Consuming Corruption deals X damage to target creature or planeswalker and you gain X life, where X is the number of Swamps you control.
Consuming Ferocity Enchantment
Enchantment — Aura
Enchant non-Wall creature
Enchanted creature gets +1/+0.
At the beginning of your upkeep, put a +1/+0 counter on enchanted creature. If that creature has three or more +1/+0 counters on it, it deals damage equal to its power to its controller, then destroy that creature and it can't be regenerated.
Consuming Fervor Enchantment
Enchantment — Aura
Enchant creature
Enchanted creature gets +3/+3 and has "At the beginning of your upkeep, put a -1/-1 counter on this creature."
Consuming Oni Creature
Alchemy: Kamigawa
Creature — Ogre Demon 6/6
Flying, menace
At the beginning of your end step, a random nonland card in your hand perpetually gains "When you cast this spell, you lose 3 life."
38254 cards found
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