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Cyclops Electromancer Creature
Copied
4 versions
Creature — Cyclops Wizard 4/2
When this creature enters, it deals X damage to target creature an opponent controls, where X is the number of instant and sorcery cards in your graveyard.
Cyclops Gladiator Creature
Creature — Cyclops Warrior 4/4
Whenever this creature attacks, you may have it deal damage equal to its power to target creature defending player controls. If you do, that creature deals damage equal to its power to this creature.
Cyclops of Eternal Fury Enchantment Creature
Enchantment Creature — Cyclops 5/3
Creatures you control have haste.
Cyclops of One-Eyed Pass Creature
Creature — Cyclops 5/2
Cyclops Superconductor Creature
Creature — Cyclops Wizard 2/2
Prowess
When this creature enters, you get %E%E%E (three energy counters).
When this creature dies, you may pay %E%E%E. When you do, this creature deals damage equal to its power to any target.
Cyclops Tyrant Creature
Creature — Cyclops 3/4
Intimidate
This creature can't block creatures with power 2 or less.
Cylian Elf Creature
Creature — Elf Scout 2/2
Cylian Sunsinger Creature
Creature — Elf Shaman 2/2
%R%G%W: This creature and each other creature with the same name as it get +3/+3 until end of turn.
Cynette, Jelly Drover Creature
Soaring
Legendary Creature — Human Wizard 2/2
When Cynette enters or dies, create a 1/1 blue Jellyfish creature token with flying.
Creatures you control with flying get +1/+1.
Cynical Loner Creature
Creature — Human Survivor 3/1
This creature can't be blocked by Glimmers.
Survival — At the beginning of your second main phase, if this creature is tapped, you may search your library for a card, put it into your graveyard, then shuffle.
Cystbearer Creature
Creature — Phyrexian Beast 2/3
Infect
Cytoplast Manipulator Creature
2 versions
Creature — Human Wizard Mutant 0/0
Graft 2
%U, %T: Gain control of target creature with a +1/+1 counter on it for as long as this creature remains on the battlefield.
Cytoplast Root-Kin Creature
4 versions
Creature — Elemental Mutant 0/0
Graft 4
When this creature enters, put a +1/+1 counter on each other creature you control with a +1/+1 counter on it.
%2: Move a +1/+1 counter from target creature you control onto this creature.
Cytoshape Instant
Instant
Choose a nonlegendary creature on the battlefield. Target creature becomes a copy of that creature until end of turn.
Cytospawn Shambler Creature
Creature — Elemental Mutant 0/0
Graft 6
%G: Target creature with a +1/+1 counter on it gains trample until end of turn.
D00-DL, Caricaturist Artifact Creature
4 versions
Legendary Artifact Creature — Robot 1/1
When D00-DL, Caricaturist enters, create a 4/4 colorless Sketch creature token, which you have fifteen seconds to draw. The token has flying if it has wings in its art. The same is true for first strike and a sword, vigilance and a shield, menace and mean eyes, trample and horns, deathtouch and claws, lifelink and fangs, and haste and footwear.
Dack Fayden Planeswalker
White-bordered
7 versions
Legendary Planeswalker — Dack Loyalty 3
+1
Target player draws two cards, then discards two cards.
-2
Gain control of target artifact.
-6
You get an emblem with "Whenever you cast a spell that targets one or more permanents, gain control of those permanents."
Dack Fayden, Helping Hand Creature
2 versions
Legendary Creature — Human Advisor 4/6
When Dack Fayden enters, reveal cards from the top of your library until you reveal X creature cards, where X is the number of opponents you have. Put those creature cards onto the battlefield, then shuffle. They're goaded for the rest of the game. For each of those permanents, choose a different opponent. Each opponent gains control of the permanent for which they were chosen.
Dack's Duplicate Creature
4 versions
Creature — Shapeshifter 0/0
You may have this creature enter as a copy of any creature on the battlefield, except it has haste and dethrone.
Daemogoth Titan Creature
4 versions
Creature — Demon 11/10
Whenever this creature attacks or blocks, sacrifice a creature.
Daemogoth Woe-Eater Creature
Creature — Demon 7/6
At the beginning of your upkeep, sacrifice a creature.
When you sacrifice this creature, each opponent discards a card, you draw a card, and you gain 2 life.
Dagger Caster Creature
2 versions
Creature — Lizard Rogue 2/3
When this creature enters, it deals 1 damage to each opponent and 1 damage to each creature your opponents control.
Dagger of the Worthy Artifact
Artifact — Equipment
Equipped creature gets +2/+0 and has afflict 1.
Equip %2
Daggerback Basilisk Creature
5 versions
Creature — Basilisk 2/2
Deathtouch
Daggerclaw Imp Creature
5 versions
Creature — Imp 3/1
Flying
This creature can't block.
Daggerdrome Imp Creature
2 versions
Creature — Imp 1/1
Flying
Lifelink
Daggerfang Duo Creature
Creature — Rat Squirrel 3/2
Deathtouch
When this creature enters, you may mill two cards.
Daggermaw Megalodon Creature
Creature — Shark 5/7
Vigilance
Islandcycling %2
Daggersail Aeronaut Creature
Creature — Goblin 3/2
During your turn, this creature has flying.
Daghatar the Adamant Creature
2 versions
Legendary Creature — Human Warrior 0/0
Vigilance
Daghatar enters with four +1/+1 counters on it.
%1%BG%BG: Move a +1/+1 counter from target creature onto a second target creature.
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