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Decanter of Endless Water Artifact
3 versions
Artifact
You have no maximum hand size.
%T: Add one mana of any color.
Decaying Soil Enchantment
Enchantment
At the beginning of your upkeep, exile a card from your graveyard.
Threshold — As long as there are seven or more cards in your graveyard, this enchantment has "Whenever a nontoken creature is put into your graveyard from the battlefield, you may pay %1. If you do, return that card to your hand."
Decaying Time Loop Instant
2 versions
Instant
Discard all the cards in your hand, then draw that many cards.
Retrace
Deceit Creature
3 versions
Creature — Elemental Incarnation 5/5
When this creature enters, if %U%U was spent to cast it, return up to one other target nonland permanent to its owner's hand.
When this creature enters, if %B%B was spent to cast it, target opponent reveals their hand. You choose a nonland card from it. That player discards that card.
Evoke %UB%UB
Deceive the Messenger Instant
2 versions
Instant
Target creature gets -3/-0 until end of turn.
Amass Orcs 1.
Deceiver Exarch Creature
5 versions
Creature — Phyrexian Cleric 1/4
Flash
When this creature enters, choose one —
• Untap target permanent you control.
• Tap target permanent an opponent controls.
Deceiver of Form Creature
2 versions
Creature — Eldrazi 8/8
At the beginning of combat on your turn, reveal the top card of your library. If a creature card is revealed this way, you may have creatures you control other than this creature become copies of that card until end of turn. You may put that card on the bottom of your library.
Deception Sorcery
Sorcery
Target opponent discards two cards.
Deceptive Frostkite Creature
2 versions
Creature — Dragon 1/1
Flying
You may have this creature enter as a copy of a creature you control with power 4 or greater, except it's a Dragon in addition to its other types and it has flying.
Deceptive Landscape Land  
2 versions
Land
%T: Add %C.
%T, Sacrifice this land: Search your library for a basic Plains, Swamp, or Forest card, put it onto the battlefield tapped, then shuffle.
Cycling %W%B%G
Decimate Sorcery
[FFVII]
15 versions
Sorcery
Destroy target artifact, target creature, target enchantment, and target land.
Decimator Beetle Creature
Creature — Insect 4/5
When this creature enters, put a -1/-1 counter on target creature you control.
Whenever this creature attacks, remove a -1/-1 counter from target creature you control and put a -1/-1 counter on up to one target creature defending player controls.
Decimator of the Provinces Creature
4 versions
Creature — Eldrazi Boar 7/7
Emerge %6%G%G%G
When you cast this spell, creatures you control get +2/+2 and gain trample until end of turn.
Trample, haste
Decimator Web Artifact
Artifact
%4, %T: Target opponent loses 2 life, gets a poison counter, then mills six cards.
Decision Paralysis Instant
3 versions
Instant
Tap up to two target creatures. Those creatures don't untap during their controller's next untap step.
Decisions, Decisions Sorcery
2 versions
Sorcery
Reveal the top three cards of your library, then choose a consonant. (Y counts.) Put each card that has the chosen letter in the first word of its name from among them into your hand and the rest on the bottom of your library in any order.
Decisive Denial Instant
4 versions
Instant
Choose one —
• Target creature you control fights target creature you don't control.
• Counter target noncreature spell unless its controller pays %3.
Declaration in Stone Sorcery
5 versions
Sorcery
Exile target creature and all other creatures its controller controls with the same name as that creature. That player investigates for each nontoken creature exiled this way.
Declaration of Naught Enchantment
Enchantment
As this enchantment enters, choose a card name.
%U: Counter target spell with the chosen name.
Declare Dominance Sorcery
Primates
2 versions
Sorcery
Target creature gets +3/+3 until end of turn. All creatures able to block it this turn do so.
Decoction Module Artifact
4 versions
Artifact
Whenever a creature you control enters, you get %E (an energy counter).
%4, %T: Return target creature you control to its owner's hand.
Decode Transmissions Sorcery
Sorcery
You draw two cards and lose 2 life.
Void — If a nonland permanent left the battlefield this turn or a spell was warped this turn, instead you draw two cards and each opponent loses 2 life.
Decommission Instant
2 versions
Instant
Destroy target artifact or enchantment.
Revolt — If a permanent left the battlefield under your control this turn, you gain 3 life.
Decompose Sorcery
3 versions
Sorcery
Exile up to three target cards from a single graveyard.
Decomposition Enchantment
Enchantment — Aura
Enchant black creature
Enchanted creature has "Cumulative upkeep — Pay 1 life."
When enchanted creature dies, its controller loses 2 life.
Deconstruct Sorcery
Sorcery
Destroy target artifact. Add %G%G%G.
Deconstruction Hammer Artifact
Artifact — Equipment
Equipped creature gets +1/+1 and has "%3, %T, Sacrifice Deconstruction Hammer: Destroy target artifact or enchantment."
Equip %1
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