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Dion, Bahamut's Dominant Creature
[FFXVI]
5 versions
Legendary Creature — Human Noble Knight 3/3
Dragonfire Dive — During your turn, Dion and other Knights you control have flying.
When Dion enters, create a 2/2 white Knight creature token.
%4%W%W, %T: Exile Dion, then return it to the battlefield transformed under its owner's control. Activate only as a sorcery.
Dionus, Elvish Archdruid Creature
Elves
Legendary Creature — Elf Druid 3/3
Elves you control have "Whenever this creature becomes tapped during your turn, untap it and put a +1/+1 counter on it. This ability triggers only once each turn."
Diplomacy of the Wastes Sorcery
Sorcery
Target opponent reveals their hand. You choose a nonland card from it. That player discards that card. If you control a Warrior, that player loses 2 life.
Diplomatic Escort Creature
2 versions
Creature — Human Spellshaper 1/1
%U, %T, Discard a card: Counter target spell or ability that targets a creature.
Diplomatic Immunity Enchantment
Enchantment — Aura
Enchant creature
Shroud
Enchanted creature has shroud.
Diplomatic Relations Instant
Instant
Target creature you control gets +1/+0 and gains vigilance until end of turn. It deals damage equal to its power to target creature an opponent controls.
Dire Blunderbuss
Transformed Dire Flail
Artifact  
3 versions
Artifact — Equipment
Equipped creature gets +3/+0 and has "Whenever this creature attacks, you may sacrifice an artifact other than Dire Blunderbuss. When you do, this creature deals damage equal to its power to target creature."
Equip %1
Dire Downdraft Instant
Instant
This spell costs %1 less to cast if it targets an attacking or tapped creature.
Target creature's owner puts it on their choice of the top or bottom of their library.
Dire Flail Artifact
3 versions
Artifact — Equipment
Equipped creature gets +2/+0.
Equip %1
Craft with artifact %3%R%R (%3%R%R, Exile this artifact, Exile another artifact you control or an artifact card from your graveyard: Return this card transformed under its owner's control. Craft only as a sorcery.)
Dire Fleet Captain Creature
Creature — Orc Pirate 2/2
Whenever this creature attacks, it gets +1/+1 until end of turn for each other attacking Pirate.
Dire Fleet Daredevil Creature
7 versions
Creature — Human Pirate 2/1
First strike
When this creature enters, exile target instant or sorcery card from an opponent's graveyard. You may cast it this turn, and mana of any type can be spent to cast that spell. If that spell would be put into a graveyard, exile it instead.
Dire Fleet Hoarder Creature
Treasures
3 versions
Creature — Human Pirate 2/1
When this creature dies, create a Treasure token.
Dire Fleet Interloper Creature
Creature — Human Pirate 2/2
Menace
When this creature enters, it explores.
Dire Fleet Neckbreaker Creature
Creature — Orc Pirate 3/2
Attacking Pirates you control get +2/+0.
Dire Fleet Poisoner Creature
3 versions
Creature — Human Pirate 2/2
Flash
Deathtouch
When this creature enters, target attacking Pirate you control gets +1/+1 and gains deathtouch until end of turn.
Dire Fleet Ravager Creature
5 versions
Creature — Orc Pirate Wizard 4/4
Menace, deathtouch
When this creature enters, each player loses a third of their life, rounded up.
Dire Fleet Warmonger Creature
Creature — Orc Pirate 3/3
At the beginning of combat on your turn, you may sacrifice another creature. If you do, this creature gets +2/+2 and gains trample until end of turn.
Dire Mimic Artifact
Artifact — Treasure
Flash
%T, Sacrifice this artifact: Add one mana of any color.
%3: This artifact becomes a Shapeshifter artifact creature with base power and toughness 5/5 until end of turn.
Dire Tactics Instant
Instant
Exile target creature. If you don't control a Human, you lose life equal to that creature's toughness.
Dire Undercurrents Enchantment
2 versions
Enchantment
Whenever a blue creature you control enters, you may have target player draw a card.
Whenever a black creature you control enters, you may have target player discard a card.
Dire Wolf Prowler Creature
3 versions
Creature — Wolf 2/2
%1%G: This creature gets +2/+2 and gains haste until end of turn. Activate only once each turn.
Dire Wolves Creature
Creature — Wolf 2/2
This creature has banding as long as you control a Plains.
Direct Current Sorcery
3 versions
Sorcery
Direct Current deals 2 damage to any target.
Jump-start
Direct Hit Sorcery
Sorcery
Direct Hit deals 5 damage to target creature.
Director Nick Fury Creature
2 versions
Legendary Creature — Human Spy Hero 2/4
Hero spells you cast cost %1 less to cast.
Whenever you attack, look at the top four cards of your library. You may reveal a Hero card from among them and put that card into your hand. Put the rest on the bottom of your library in a random order.
Diregraf Captain Creature
7 versions
Creature — Zombie Soldier 2/2
Deathtouch
Other Zombie creatures you control get +1/+1.
Whenever another Zombie you control dies, target opponent loses 1 life.
Diregraf Colossus Creature
7 versions
Creature — Zombie Giant 2/2
This creature enters with a +1/+1 counter on it for each Zombie card in your graveyard.
Whenever you cast a Zombie spell, create a tapped 2/2 black Zombie creature token.
Diregraf Escort Creature
Creature — Human Cleric 1/1
Soulbond
As long as this creature is paired with another creature, both creatures have protection from Zombies.
Diregraf Ghoul Creature
6 versions
Creature — Zombie 2/2
This creature enters tapped.
Diregraf Horde Creature
3 versions
Creature — Zombie 3/4
When this creature enters, create two 2/2 black Zombie creature tokens with decayed. When you do, exile up to two target cards from graveyards.
38304 cards found
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