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Doc Aurlock, Grizzled Genius Creature
Legendary Creature — Bear Druid 2/3
Spells you cast from your graveyard or from exile cost %2 less to cast.
Plotting cards from your hand costs %2 less.
Doc Ock, Evil Inventor Creature
Borderless Scene
Legendary Creature — Human Scientist Villain 8/8
At the beginning of combat on your turn, target noncreature artifact you control becomes an 8/8 Robot Villain artifact creature in addition to its other types.
Doc Ock, Sinister Scientist Creature
Jumpstart
3 versions
Legendary Creature — Human Scientist Villain 4/5
As long as there are eight or more cards in your graveyard, Doc Ock has base power and toughness 8/8.
As long as you control another Villain, Doc Ock has hexproof.
Doc Ock's Henchmen Creature
Jumpstart
3 versions
Creature — Human Villain 2/1
Flash
Whenever this creature attacks, it connives.
Doc Ock's Tentacles Artifact
4 versions
Artifact — Equipment
Whenever a creature you control with mana value 5 or greater enters, you may attach this Equipment to it.
Equipped creature gets +4/+4.
Equip %5
Doc Samson, Super Psychiatrist Creature
Legendary Creature — Gamma Doctor Hero 3/6
If you would put one or more counters on a permanent you control, put that many plus one of each of those kinds of counters on that permanent instead.
%T: Add X mana of any one color, where X is Doc Samson's power.
Docent of Perfection Creature
4 versions
Creature — Insect Horror 5/4
Flying
Whenever you cast an instant or sorcery spell, create a 1/1 blue Human Wizard creature token. Then if you control three or more Wizards, transform this creature.
Dockside Chef Enchantment Creature
3 versions
Enchantment Creature — Human Citizen 1/2
%1%B, Sacrifice an artifact or creature: Draw a card.
Dockside Extortionist Creature
B1: Water, CH: 9
6 versions
Creature — Goblin Pirate 1/2
When this creature enters, create X Treasure tokens, where X is the number of artifacts and enchantments your opponents control.
Dockworker Drone Artifact Creature
Artifact Creature — Robot 1/1
This creature enters with a +1/+1 counter on it.
When this creature dies, put its counters on target creature you control.
Doctor Token  
Theme Card
Doctor Doom Creature
4 versions
Legendary Creature — Human Scientist Villain 3/3
When Doctor Doom enters, create two 3/3 colorless Robot Villain artifact creature tokens named Doombot.
As long as you control an artifact creature or a Plan, Doctor Doom has indestructible.
At the beginning of your end step, you draw a card and lose 1 life.
Doctor Doom, King of Latveria Creature
2 versions
Legendary Creature — Human Noble Villain 3/3
Whenever you discard one or more land cards, each opponent loses 2 life.
At the beginning of combat on your turn, target Villain you control gains menace until end of turn. It connives.
Doctor Doom, Unrivaled Creature
Jumpstart
Legendary Creature — Human Sorcerer Villain 4/4
Lifelink
%T: You draw a card and lose 1 life. Then if your library has no cards in it, you win the game. (You win even if you have 0 life or didn't draw a card.)
Doctor Jane Foster Creature
Jumpstart
Legendary Creature — Human Doctor 2/3
Vigilance
When Doctor Jane Foster enters, return target creature card with mana value 3 or less from your graveyard to your hand. If you gained life this turn, return that card to the battlefield instead.
Doctor Octopus, Master Planner Creature
4 versions
Legendary Creature — Human Scientist Villain 4/8
Other Villains you control get +2/+2.
Your maximum hand size is eight.
At the beginning of your end step, if you have fewer than eight cards in hand, draw cards equal to the difference.
Doctor Spectrum Creature
Jumpstart
Legendary Creature — Human Hero 3/3
Flying
When Doctor Spectrum enters, choose one —
• Create a 0/4 colorless Wall creature token with defender.
• Put a +1/+1 counter on each other Hero you control.
• Destroy target enchantment.
Doctor Strange, Surgeon Creature
Jumpstart
Legendary Creature — Human Doctor Hero 2/5
Lifelink
If you would gain life, you gain twice that much life instead.
At the beginning of each combat, if you have at least 10 life more than your starting life total, creatures you control get +2/+2 and gain vigilance until end of turn.
Dodecapod Artifact Creature
3 versions
Artifact Creature — Golem 3/3
If a spell or ability an opponent controls causes you to discard this card, put it onto the battlefield with two +1/+1 counters on it instead of putting it into your graveyard.
Does Machines Enchantment
Enchantment — Class
(Gain the next level as a sorcery to add its ability.)
When this Class enters, mill two cards, draw two cards, then discard two cards.
%1%U: Level 2
When this Class becomes level 2, return up to two target artifact cards from your graveyard to your hand.
%4%U: Level 3
At the beginning of combat on your turn, put three +1/+1 counters on target artifact you control. If it isn't a creature, it becomes a 0/0 Robot creature in addition to its other types.
Dog Token  
5 versions
Creature — Dog 1/1
Dog Token  
10/17
Creature — Dog 3/1
Vigilance
Dog Umbra Enchantment
Enchantment — Aura
Flash
Enchant creature
As long as another player controls enchanted creature, it can't attack or block. Otherwise, this Aura has umbra armor.
Dog Walker Creature
Creature — Human Citizen 3/1
Vigilance
Disguise %WR%WR
When this creature is turned face up, create two tapped 1/1 white Dog creature tokens.
Dogged Detective Creature
4 versions
Creature — Human Rogue 2/1
When this creature enters, surveil 2.
Whenever an opponent draws their second card each turn, you may return this card from your graveyard to your hand.
Dogged Hunter Creature
Creature — Human Nomad 1/1
%T: Destroy target creature token.
Dogged Pursuit Enchantment
Story Spotlight
Enchantment
At the beginning of your end step, each opponent loses 1 life and you gain 1 life.
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