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Doom Reigns Supreme Enchantment
2 versions
Enchantment — Plan
Whenever a Villain you control enters, each opponent loses 1 life and you gain 1 life. Put a plan counter on this enchantment.
When the fifth plan counter is put on this enchantment, sacrifice it. When you do, target opponent exiles the top five cards of their library. You may cast up to two spells from among the exiled cards without paying their mana costs.
Doom Weaver Creature
2 versions
Creature — Spider Horror 1/8
Reach
Soulbond
As long as Doom Weaver is paired with another creature, each of those creatures has "When this creature dies, draw cards equal to its power."
Doom Whisperer Creature
5 versions
Creature — Nightmare Demon 6/6
Flying, trample
Pay 2 life: Surveil 2.
Doombot Token  
Artifact Creature — Robot Villain 3/3
Doombot Harbinger Artifact Creature
Jumpstart
Artifact Creature — Robot Villain 2/1
Flying
When this creature enters, you may mill four cards.
When this creature dies, you may exile this card. When you do, return target creature card from your graveyard to your hand.
Doomed Artisan Creature
Creature — Human Artificer 1/1
Sculptures you control can't attack or block.
At the beginning of your end step, create a colorless Sculpture artifact creature token with "This token's power and toughness are each equal to the number of Sculptures you control."
Doomed Dissenter Creature
Ghastly
10 versions
Creature — Human 1/1
When this creature dies, create a 2/2 black Zombie creature token.
Doomed Necromancer Creature
Grave Robbers
7 versions
Creature — Human Cleric Mercenary 2/2
%B, %T, Sacrifice this creature: Return target creature card from your graveyard to the battlefield.
Doomed Traveler Creature
16 versions
Creature — Human Soldier 1/1
When this creature dies, create a 1/1 white Spirit creature token with flying.
Doomfall Sorcery
Jumpstart
3 versions
Sorcery
Choose one —
• Target opponent exiles a creature they control.
• Target opponent reveals their hand. You choose a nonland card from it. Exile that card.
Doomgape Creature
3 versions
Creature — Elemental 10/10
Trample
At the beginning of your upkeep, sacrifice a creature. You gain life equal to that creature's toughness.
Doom's Servo-Guards Artifact Creature
Artifact Creature — Robot Villain 2/2
When this creature enters, you gain 2 life and mill two cards.
Doom's Time Platform Artifact
2 versions
Artifact
Whenever you attack, exile target nonland card from your graveyard with two time counters on it. If it doesn't have suspend, it gains suspend.
Doomsday Sorcery
11 versions
Sorcery
Search your library and graveyard for five cards and exile the rest. Put the chosen cards on top of your library in any order. You lose half your life, rounded up.
Doomsday Excruciator Creature
4 versions
Creature — Demon 6/6
Flying
When this creature enters, if it was cast, each player exiles all but the bottom six cards of their library face down.
At the beginning of your upkeep, draw a card.
Doomsday Specter Creature
The Lord of the Rings: Tales of Middle-earth
3 versions
Creature — Specter 2/3
Flying
When this creature enters, return a blue or black creature you control to its owner's hand.
Whenever this creature deals combat damage to a player, look at that player's hand and choose a card from it. The player discards that card.
Doomskar Sorcery
Story Spotlight
4 versions
Sorcery
Destroy all creatures.
Foretell %1%W%W
Doomskar Oracle Creature
Creature — Human Cleric 3/2
Whenever you cast your second spell each turn, you gain 2 life.
Foretell %W
Doomskar Titan Creature
Creature — Giant Berserker 4/4
When this creature enters, creatures you control get +1/+0 and gain haste until end of turn.
Foretell %4%R
Doomskar Warrior Creature
4 versions
Creature — Human Warrior 4/3
Backup 1
Trample
Whenever this creature deals combat damage to a player or battle, look at that many cards from the top of your library. You may reveal a creature or land card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
Doomwake Giant Enchantment Creature
7 versions
Enchantment Creature — Giant 4/6
Constellation — Whenever this creature or another enchantment you control enters, creatures your opponents control get -1/-1 until end of turn.
Door of Destinies Artifact
9 versions
Artifact
As this artifact enters, choose a creature type.
Whenever you cast a spell of the chosen type, put a charge counter on this artifact.
Creatures you control of the chosen type get +1/+1 for each charge counter on this artifact.
Door to Nothingness Artifact
Retro Frame
7 versions
Artifact
This artifact enters tapped.
%W%W%U%U%B%B%R%R%G%G, %T, Sacrifice this artifact: Target player loses the game.
Doorkeeper Creature
3 versions
Creature — Homunculus 0/4
Defender
%2%U, %T: Target player mills X cards, where X is the number of creatures you control with defender.
Doorkeeper Thrull Creature
4 versions
Creature — Thrull 1/2
Flash
Flying
Artifacts and creatures entering don't cause abilities to trigger.
Doorman Creature
Jumpstart
Legendary Creature — Mutant Hero 2/3
%T: Until end of turn, target creature can't be blocked by creatures with power 2 or less and/or Walls.
Doors of Durin Artifact
5 versions
Legendary Artifact
Whenever you attack, scry 2, then you may reveal the top card of your library. If it's a creature card, put it onto the battlefield tapped and attacking. Until your next turn, it gains trample if you control a Dwarf and hexproof if you control an Elf.
Do-Over Instant
2 versions
Instant
Restart the turn, except with Do-Over in exile. (First, return all cards to where they were as the turn began. For information from hidden zones like the hand, reconstruct as best you can, and do the rest at random.)
Doppelganger - Stats Token  
Medium monstrosity (shapechanger), Challenge 3
Armor class 14, Hit Points 52
Speed 30 ft.
Attacks Shapechanger, Slam, Read Thoughts
STR 11 (+0) DEX 18 (+4) CON 14 (+2)
INT 11 (+0) WIS 12 (+1) CHA 14 (+2)
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