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Zendikar Farguide Creature
Creature — Elemental 3/3
Forestwalk
Zelyon Sword Artifact
Artifact
You may choose not to untap this artifact during your untap step.
%3, %T: Target creature gets +2/+0 for as long as this artifact remains tapped.
Zellix, Sanity Flayer Creature
Commander decks
2 versions
Legendary Creature — Horror 2/3
Hive Mind — Whenever a player mills one or more creature cards, you create a 1/1 black Horror creature token.
%1, %T: Target player mills three cards.
Choose a Background (You can have a Background as a second commander.)
Zell Dincht Creature
[FFVIII]
3 versions
Legendary Creature — Human Monk 0/3
You may play an additional land on each of your turns.
Zell Dincht gets +1/+0 for each land you control.
At the beginning of your end step, return a land you control to its owner's hand.
Zektar Shrine Expedition Enchantment
Enchantment
Landfall — Whenever a land you control enters, you may put a quest counter on this enchantment.
Remove three quest counters from this enchantment and sacrifice it: Create a 7/1 red Elemental creature token with trample and haste. Exile it at the beginning of the next end step.
Zegana, Utopian Speaker Creature
4 versions
Legendary Creature — Merfolk Wizard 4/4
When Zegana enters, if you control another creature with a +1/+1 counter on it, draw a card.
%4%G%U: Adapt 4.
Each creature you control with a +1/+1 counter on it has trample.
Zedruu the Greathearted Creature
Showcase Frame
3 versions
Legendary Creature — Minotaur Monk 2/4
At the beginning of your upkeep, you gain X life and draw X cards, where X is the number of permanents you own that your opponents control.
%U%R%W: Target opponent gains control of target permanent you control.
Zebra Unicorn Creature
The Lost Caverns of Ixalan
2 versions
Creature — Unicorn 2/2
Whenever this creature deals damage, you gain that much life.
Zealous Strike Instant
3 versions
Instant
Target creature gets +2/+2 and gains first strike until end of turn.
Zealous Persecution Instant
6 versions
Instant
Until end of turn, creatures you control get +1/+1 and creatures your opponents control get -1/-1.
Zealous Lorecaster Creature
Creature — Giant Sorcerer 4/4
When this creature enters, return target instant or sorcery card from your graveyard to your hand.
Zealous Inquisitor Creature
2 versions
Creature — Human Cleric 2/2
%1%W: The next 1 damage that would be dealt to this creature this turn is dealt to target creature instead.
Zealous Guardian Creature
Creature — Kithkin Soldier 1/1
Flash
Zealous Display Instant
Instant
Creatures you control get +2/+0 until end of turn. If it's not your turn, untap those creatures.
Zealous Conscripts Creature
8 versions
Creature — Human Warrior 3/3
Haste
When this creature enters, gain control of target permanent until end of turn. Untap that permanent. It gains haste until end of turn.
Zealots en-Dal Creature
Creature — Human Soldier 2/4
At the beginning of your upkeep, if all nonland permanents you control are white, you gain 1 life.
Zealot's Conviction Enchantment
Enchantment — Aura
Flash
Enchant creature
Enchanted creature gets +1/+1.
Corrupted — As long as an opponent has three or more poison counters, enchanted creature gets an additional +1/+0 and has first strike.
Zealots Token  
Theme Card
Zealot of the God-Pharaoh Creature
Zealots
5 versions
Creature — Minotaur Archer 4/3
%4%R: This creature deals 2 damage to target opponent or planeswalker.
Zealot il-Vec Creature
Creature — Human Rebel 1/1
Shadow
Whenever this creature attacks and isn't blocked, you may have it deal 1 damage to target creature. If you do, prevent all combat damage this creature would deal this turn.
Zaxara, the Exemplary Creature
3 versions
Legendary Creature — Nightmare Hydra 2/3
Deathtouch
%T: Add two mana of any one color.
Whenever you cast a spell with %X in its mana cost, create a 0/0 green Hydra creature token, then put X +1/+1 counters on it.
Zask, Skittering Swarmlord Creature
Insects
Legendary Creature — Insect 5/5
You may play lands and cast Insect spells from your graveyard.
Whenever another Insect you control dies, put it on the bottom of its owner's library, then mill two cards.
%1%BG: Target Insect gets +1/+0 and gains deathtouch until end of turn.
Zariel, Archduke of Avernus Planeswalker
D&D Ampersand Promo
5 versions
Legendary Planeswalker — Zariel Loyalty 4
+1
Creatures you control get +1/+0 and gain haste until end of turn.
0
Create a 1/1 red Devil creature token with "When this token dies, it deals 1 damage to any target."
-6
You get an emblem with "At the end of the first combat phase on your turn, untap target creature you control. After this phase, there is an additional combat phase."
Zarichi Tiger Creature
Creature — Cat 2/3
%1%W, %T: You gain 2 life.
Zareth San, the Trickster Creature
4 versions
Legendary Creature — Merfolk Rogue 4/4
Flash
%2%U%B, Return an unblocked attacking Rogue you control to its owner's hand: Put this card from your hand onto the battlefield tapped and attacking.
Whenever Zareth San deals combat damage to a player, you may put target permanent card from that player's graveyard onto the battlefield under your control.
Zarda, the Power Princess Creature
Jumpstart
Legendary Creature — Human Warrior Hero 2/4
Flying
Other Heroes you control have exalted.
Zara, Renegade Recruiter Creature
3 versions
Legendary Creature — Human Pirate 4/3
Flying
Whenever Zara attacks, look at defending player's hand. You may put a creature card from it onto the battlefield under your control tapped and attacking that player or a planeswalker they control. Return that creature to its owner's hand at the beginning of the next end step.
Zar Ojanen, Scion of Efrava Creature
3 versions
Legendary Creature — Cat Warrior 4/4
Domain — Whenever Zar Ojanen becomes tapped, put a +1/+1 counter on each creature you control with toughness less than the number of basic land types among lands you control.
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