Close
(or Esc)
mtgpics.com logo
38777 cards found
Page / 1293   Show All | Close All | One by one display
Vitu-Ghazi Guildmage Creature
Zendikar Rising - Kaldheim
3 versions
Creature — Dryad Shaman 2/2
%4%G%W: Create a 3/3 green Centaur creature token.
%2%G%W: Populate.
Vito's Inquisitor Creature
Creature — Vampire Knight 3/3
%B, Sacrifice another creature or artifact: Put a +1/+1 counter on this creature. It gains menace until end of turn.
Vito, Thorn of the Dusk Rose Creature
13 versions
Legendary Creature — Vampire Cleric 1/3
Whenever you gain life, target opponent loses that much life.
%3%B%B: Creatures you control gain lifelink until end of turn.
Vito, Fanatic of Aclazotz Creature
4 versions
Legendary Creature — Vampire Demon 4/4
Flying
Whenever you sacrifice another permanent, you gain 2 life if this is the first time this ability has resolved this turn. If it's the second time, each opponent loses 2 life. If it's the third time, create a 4/3 white and black Vampire Demon creature token with flying.
Vithian Stinger Creature
3 versions
Creature — Human Shaman 0/1
%T: This creature deals 1 damage to any target.
Unearth %1%R
Vithian Renegades Creature
Creature — Human Shaman 3/2
When this creature enters, destroy target artifact.
Vitaspore Thallid Creature
Creature — Fungus 1/1
At the beginning of your upkeep, put a spore counter on this creature.
Remove three spore counters from this creature: Create a 1/1 green Saproling creature token.
Sacrifice a Saproling: Target creature gains haste until end of turn.
Vitalizing Wind Instant
Instant
Creatures you control get +7/+7 until end of turn.
Vitalize Instant
2 versions
Instant
Untap all creatures you control.
Vitality Salve Artifact  
Artifact
At the beginning of the Horde's precombat main phase, reveal an additional card from the top of the Horde's library. The Horde casts that card.
Hero's Reward — When Vitality Salve is put into a graveyard from anywhere, each player returns a creature card from their graveyard to the battlefield.
Vitality Hunter Creature
Creature — Nightmare 3/4
Lifelink
%X%W%W: Monstrosity X.
When this creature becomes monstrous, put a lifelink counter on each of up to X target creatures.
Vitality Charm Instant
Instant
Choose one —
• Create a 1/1 green Insect creature token.
• Target creature gets +1/+1 and gains trample until end of turn.
• Regenerate target Beast.
Vital Surge Instant
Instant — Arcane
You gain 3 life.
Splice onto Arcane %1%G
Vital Splicer Creature
2 versions
Creature — Phyrexian Human Artificer 1/1
When this creature enters, create a 3/3 colorless Phyrexian Golem artifact creature token.
%1: Regenerate target Golem you control.
Vislor Turlough Creature
4 versions
Legendary Creature — Rogue 2/5
Deal with the Black Guardian — When Vislor Turlough enters, you may have an opponent gain control of it. If you do, it's goaded for as long as they control it.
At the beginning of your end step, draw a card, then you lose life equal to the number of cards in your hand.
Doctor's companion (You can have two commanders if the other is the Doctor.)
Visitor from Planet Q
2 versions
Instant Creature — Alien 0/4
All creature cards you own with flash are instants in addition to their other types.
Whenever you cast another spell with two or more card types, you may draw a card, then discard a card.
Visions of Villainy Instant
Instant
This spell costs %1 less to cast if you control a Villain.
You draw two cards and lose 2 life.
Visions of Ruin Sorcery
2 versions
Sorcery
Each opponent sacrifices an artifact. For each artifact sacrificed this way, you create a Treasure token.
Flashback %8%R%R. This spell costs %X less to cast this way, where X is the greatest mana value of a commander you own on the battlefield or in the command zone.
Visions of Phyrexia Enchantment
Story Spotlight
4 versions
Enchantment
At the beginning of your upkeep, exile the top card of your library. You may play that card this turn.
At the beginning of your end step, if you didn't play a card from exile this turn, create a tapped Powerstone token.
Visions of Glory Sorcery
3 versions
Sorcery
Create a 1/1 white Human creature token for each creature you control.
Flashback %8%W%W. This spell costs %X less to cast this way, where X is the greatest mana value of a commander you own on the battlefield or in the command zone.
Visions of Duplicity Sorcery
2 versions
Sorcery
Exchange control of two target creatures you don't control.
Flashback %8%U%U. This spell costs %X less to cast this way, where X is the greatest mana value of a commander you own on the battlefield or in the command zone.
Visions of Dread Sorcery
2 versions
Sorcery
Target opponent puts a creature card of their choice from their graveyard onto the battlefield under your control.
Flashback %8%B%B. This spell costs %X less to cast this way, where X is the greatest mana value of a commander you own on the battlefield or in the command zone.
Visions of Dominance Sorcery
2 versions
Sorcery
Put a +1/+1 counter on target creature, then double the number of +1/+1 counters on it.
Flashback %8%G%G. This spell costs %X less to cast this way, where X is the greatest mana value of a commander you own on the battlefield or in the command zone.
Visions of Brutality Enchantment
Enchantment — Aura
Devoid
Enchant creature
Enchanted creature can't block.
Whenever enchanted creature deals damage, its controller loses that much life.
Visions of Beyond Instant
B1: Water, CH: 7
4 versions
Instant
Draw a card. If a graveyard has twenty or more cards in it, draw three cards instead.
Visions Sorcery
3 versions
Sorcery
Look at the top five cards of target player's library. You may then have that player shuffle that library.
Visionary's Dance Sorcery
Sorcery
Create two 3/3 blue and red Elemental creature tokens with flying.
%2, Discard this card: Look at the top two cards of your library. Put one of them into your hand and the other into your graveyard.
Visionary Augmenter Creature
2 versions
Creature — Dwarf Artificer 2/1
Fabricate 2
Vision, Synthezoid Avenger Artifact Creature
2 versions
Legendary Artifact Creature — Robot Hero 3/3
Flying
Whenever a player casts a spell, if it isn't that player's turn, choose one —
• Put a +1/+1 counter on Vision.
• Vision phases out.
38777 cards found
Page / 1293   Show All | Close All | One by one display