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Vincent, Vengeful Atoner Creature
[FFVII]
2 versions
Legendary Creature — Assassin 3/3
Menace
Whenever one or more creatures you control deal combat damage to a player, put a +1/+1 counter on Vincent.
Chaos — Whenever Vincent deals combat damage to an opponent, it deals that much damage to each other opponent if Vincent's power is 7 or greater.
Vincent Valentine Creature
[FFVII]
5 versions
Legendary Creature — Assassin 2/2
Whenever a creature an opponent controls dies, put a number of +1/+1 counters on Vincent Valentine equal to that creature's power.
Whenever Vincent Valentine attacks, you may transform it.
Villains Token  
Beginner Box
Theme Card
Unleash Villains and reap the rewards.
Villainous Wrath Sorcery
5 versions
Sorcery
Target opponent loses life equal to the number of creatures they control. Then destroy all creatures.
Villainous Syndication Enchantment
Jumpstart
Enchantment — Plan
Tap an untapped Villain you control: Mill a card. Put a plan counter on this enchantment. Activate only as a sorcery.
When the fourth plan counter is put on this enchantment, sacrifice it. When you do, return target creature card from your graveyard to the battlefield.
Villainous Ogre Creature
Creature — Ogre Warrior 3/2
This creature can't block.
As long as you control a Demon, this creature has "%B: Regenerate this creature."
Villainous Hideout Land  
2 versions
Land
%T: Add %C.
%T: Add one mana of any color. Spend this mana only to cast a Villain spell or to activate an ability of a Villain source.
%3, %T: Target Villain you control connives. Activate only as a sorcery.
Villain Token  
2 versions
Creature — Villain 2/1
Menace
Villagers of Estwald Creature
2 versions
Creature — Human Werewolf 2/3
At the beginning of each upkeep, if no spells were cast last turn, transform this creature.
Village Watch Creature
3 versions
Creature — Human Werewolf 4/3
Haste
Daybound
Village Survivors Creature
Creature — Human 4/5
Vigilance
Fateful hour — As long as you have 5 or less life, other creatures you control have vigilance.
Village Rites Instant
11 versions
Instant
As an additional cost to cast this spell, sacrifice a creature.
Draw two cards.
Village Reavers
Transformed Village Watch
Creature  
3 versions
Creature — Werewolf 5/4
Wolves and Werewolves you control have haste.
Nightbound
Village Pillagers Creature
2 versions
Creature — Goblin Warrior 5/5
Wither
When this creature enters, it deals 1 damage to each creature your opponents control.
Whenever a creature an opponent controls with a counter on it dies, you create a tapped Treasure token.
Village Messenger Creature
4 versions
Creature — Human Werewolf 1/1
Haste
At the beginning of each upkeep, if no spells were cast last turn, transform this creature.
Village Ironsmith Creature
Creature — Human Werewolf 1/1
First strike
At the beginning of each upkeep, if no spells were cast last turn, transform this creature.
Village Elder Creature
2 versions
Creature — Human Druid 1/1
%G, %T, Sacrifice a Forest: Regenerate target creature.
Village Cannibals Creature
Creature — Human 2/2
Whenever another Human creature dies, put a +1/+1 counter on this creature.
Village Bell-Ringer Creature
5 versions
Creature — Human Scout 1/4
Flash
When this creature enters, untap all creatures you control.
Vilis, Broker of Blood Creature
Nefarious
6 versions
Legendary Creature — Demon 8/8
Flying
%B, Pay 2 life: Target creature gets -1/-1 until end of turn.
Whenever you lose life, draw that many cards. (Damage causes loss of life.)
Vilespawn Spider Creature
4 versions
Creature — Spider 2/3
Reach
At the beginning of your upkeep, mill a card.
%2%G%U, %T, Sacrifice this creature: Create a 1/1 green Insect creature token for each creature card in your graveyard. Activate only as a sorcery.
Vile Requiem Enchantment
4 versions
Enchantment
At the beginning of your upkeep, you may put a verse counter on this enchantment.
%1%B, Sacrifice this enchantment: Destroy up to X target nonblack creatures, where X is the number of verse counters on this enchantment. They can't be regenerated.
Vile Redeemer Creature
3 versions
Creature — Eldrazi 3/3
Devoid
Flash
When you cast this spell, you may pay %C. If you do, create a 1/1 colorless Eldrazi Scion creature token for each nontoken creature that died under your control this turn. Those tokens have "Sacrifice this token: Add %C."
Vile Rebirth Instant
2 versions
Instant
Exile target creature card from a graveyard. Create a 2/2 black Zombie creature token.
Vile Mutilator Creature
Creature — Demon 6/5
As an additional cost to cast this spell, sacrifice a creature or enchantment.
Flying, trample
When this creature enters, each opponent sacrifices a nontoken enchantment of their choice, then sacrifices a nontoken creature of their choice.
Vile Manifestation Creature
2 versions
Creature — Horror 0/4
This creature gets +1/+0 for each card with cycling in your graveyard.
Cycling %2
Vile Entomber Creature
Starter Collection
3 versions
Creature — Zombie Warlock 2/2
Deathtouch
When this creature enters, search your library for a card, put that card into your graveyard, then shuffle.
Vile Deacon Creature
Creature — Human Cleric 2/2
Whenever this creature attacks, it gets +X/+X until end of turn, where X is the number of Clerics on the battlefield.
Vile Consumption Enchantment
Enchantment
All creatures have "At the beginning of your upkeep, sacrifice this creature unless you pay 1 life."
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