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Verdigris Instant
2 versions
Instant
Destroy target artifact.
Verdeloth the Ancient Creature
Fun Guys
6 versions
Legendary Creature — Treefolk 4/7
Kicker %X
Saproling creatures and other Treefolk creatures get +1/+1.
When Verdeloth enters, if it was kicked, create X 1/1 green Saproling creature tokens.
Verdant Touch Sorcery
2 versions
Sorcery
Buyback %3
Target land becomes a 2/2 creature that's still a land. (This effect lasts indefinitely.)
Verdant Sun's Avatar Creature
7 versions
Creature — Dinosaur Avatar 5/5
Whenever this creature or another creature you control enters, you gain life equal to that creature's toughness.
Verdant Succession Enchantment
Enchantment
Whenever a green nontoken creature dies, that creature's controller may search their library for a card with the same name as that creature, put it onto the battlefield, then shuffle.
Verdant Rejuvenation Sorcery
Sorcery
Seek X creature, enchantment, and/or planeswalker cards, where X is the highest mana value among creatures you control. Put those cards onto the battlefield.
Verdant Rebirth Instant
Instant
Until end of turn, target creature gains "When this creature dies, return it to its owner's hand."
Draw a card.
Verdant Outrider Creature
Creature — Human Knight 4/2
%1%G: This creature can't be blocked by creatures with power 2 or less this turn.
Verdant Mastery Sorcery
4 versions
Sorcery
You may pay %3%G rather than pay this spell's mana cost.
Search your library for up to four basic land cards and reveal them. Put one of them onto the battlefield tapped under an opponent's control if the %3%G cost was paid. Put two of them onto the battlefield tapped under your control and the rest into your hand. Then shuffle.
Verdant Kraken Creature
3 versions
Creature — Plant Kraken 6/6
At the beginning of each player's upkeep, you create a 3/3 green Forest Tentacle land creature token. (It has "%T: Add %G." It's affected by summoning sickness until your next turn.)
Verdant Haven Enchantment
3 versions
Enchantment — Aura
Enchant land
When this Aura enters, you gain 2 life.
Whenever enchanted land is tapped for mana, its controller adds an additional one mana of any color.
Verdant Force Creature
14 versions
Creature — Elemental 7/7
At the beginning of each upkeep, create a 1/1 green Saproling creature token.
Verdant Field Enchantment
Enchantment — Aura
Enchant land
Enchanted land has "%T: Target creature gets +1/+1 until end of turn."
Verdant Embrace Enchantment
4 versions
Enchantment — Aura
Enchant creature
Enchanted creature gets +3/+3 and has "At the beginning of each upkeep, create a 1/1 green Saproling creature token."
Verdant Eidolon Creature
2 versions
Creature — Spirit 2/2
%G, Sacrifice this creature: Add three mana of any one color.
Whenever you cast a multicolored spell, you may return this card from your graveyard to your hand.
Verdant Dread Enchantment
Alchemy: Duskmourn
Enchantment
Whenever Verdant Dread or another permanent you control named Verdant Dread enters, manifest dread.
%3%G%G: Conjure a card named Verdant Dread onto the battlefield. Activate only as a sorcery.
Verdant Crescendo Sorcery
Planeswalker Deck Nissa
Sorcery
Search your library for a basic land card and put it onto the battlefield tapped. Search your library and graveyard for a card named Nissa, Nature's Artisan, reveal it, put it into your hand, then shuffle.
Verdant Confluence Sorcery
3 versions
Sorcery
Choose three. You may choose the same mode more than once.
• Put two +1/+1 counters on target creature.
• Return target permanent card from your graveyard to your hand.
• Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
Verdant Command Instant
4 versions
Instant
Choose two —
• Target player creates two tapped 1/1 green Squirrel creature tokens.
• Counter target loyalty ability of a planeswalker.
• Exile target card from a graveyard.
• Target player gains 3 life.
Verdant Catacombs Land  
Tarkir: Dragonstorm
11 versions
Land
%T, Pay 1 life, Sacrifice this land: Search your library for a Swamp or Forest card, put it onto the battlefield, then shuffle.
Verdant Automaton Artifact Creature
Artifact Creature — Construct 1/2
%3%G: Put a +1/+1 counter on this creature.
Venus, Torn Between Worlds Creature
Legendary Creature — Mutant Frog Turtle 5/5
Whenever Venus is dealt damage, put that many +1/+1 counters on her. (She must survive the damage to get the counters.)
Whenever a creature you control with a counter on it deals combat damage to a player, you may pay %U. If you do, draw a card.
Venture Forth Sorcery
Commander decks
2 versions
Sorcery
Exile cards from the top of your library until you exile a land card. Put that card onto the battlefield and the rest on the bottom of your library in a random order. Exile Venture Forth with three time counters on it.
Suspend 3 — %1%G
Venture Deeper Sorcery
2 versions
Sorcery — Adventure
Target player mills four cards. (Then exile this card. You may cast the creature later from exile.)
Ventifact Bottle Artifact
Artifact
%X%1, %T: Put X charge counters on this artifact. Activate only as a sorcery.
At the beginning of your first main phase, if this artifact has a charge counter on it, tap it and remove all charge counters from it. Add %C for each charge counter removed this way.
Vent Sentinel Creature
4 versions
Creature — Elemental 2/4
Defender
%1%R, %T: This creature deals damage to target player or planeswalker equal to the number of creatures you control with defender.
Venser's Sliver Artifact Creature
Artifact Creature — Sliver 3/3
Venser's Journal Artifact
3 versions
Artifact — Book
You have no maximum hand size.
At the beginning of your upkeep, you gain 1 life for each card in your hand.
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