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Uneasy Partings Instant
Instant
This spell costs %1 less to cast if it targets an attacking nontoken creature.
Target creature's owner puts it on their choice of the top or bottom of their library.
Uneasy Alliance Enchantment
Enchantment — Aura
Enchant creature
Enchanted creature can't attack or block.
%5, Sacrifice this Aura: Exile enchanted creature. You create a 1/1 black Ninja creature token. Activate only as a sorcery.
Unearthly Blizzard Sorcery
Sorcery — Arcane
Up to three target creatures can't block this turn.
Unearth Sorcery
12 versions
Sorcery
Return target creature card with mana value 3 or less from your graveyard to the battlefield.
Cycling %2
Undying Rage Enchantment
8 versions
Enchantment — Aura
Enchant creature
Enchanted creature gets +2/+2 and can't block.
When this Aura is put into a graveyard from the battlefield, return it to its owner's hand.
Undying Malice Instant
Beginner Box
3 versions
Instant
Until end of turn, target creature gains "When this creature dies, return it to the battlefield tapped under its owner's control with a +1/+1 counter on it."
Undying Flames Sorcery
Sorcery
Exile cards from the top of your library until you exile a nonland card. Undying Flames deals damage to any target equal to that card's mana value.
Epic
Undying Evil Instant
Instant
Target creature gains undying until end of turn.
Undying Beast Creature
Creature — Beast 3/2
When this creature dies, put it on top of its owner's library.
Undulating Witness Creature
Creature — Serpent 3/5
Flying
%2: This creature gets +1/-1 until end of turn.
Basic landcycling %2
Undo Sorcery
4 versions
Sorcery
Return two target creatures to their owners' hands.
Undiscovered Paradise Land  
Land
%T: Add one mana of any color. During your next untap step, as you untap your permanents, return this land to its owner's hand.
Underworld Sentinel Creature
Theme Boosters
Creature — Skeleton Soldier 4/5
Whenever this creature attacks, exile target creature card from your graveyard.
When this creature dies, put all cards exiled with it onto the battlefield.
Underworld Rage-Hound Creature
Creature — Elemental Dog 3/1
This creature attacks each combat if able.
Escape — %3%R, Exile three other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.)
This creature escapes with a +1/+1 counter on it.
Underworld Hermit Creature
3 versions
Creature — Human Peasant 3/3
When this creature enters, create a number of 1/1 green Squirrel creature tokens equal to your devotion to black.
Underworld Fires Sorcery
Sorcery
Underworld Fires deals 1 damage to each creature and each planeswalker. If a permanent dealt damage this way would die this turn, exile it instead.
Underworld Dreams Enchantment
10 versions
Enchantment
Whenever an opponent draws a card, this enchantment deals 1 damage to that player.
Underworld Connections Enchantment
6 versions
Enchantment — Aura
Enchant land
Enchanted land has "%T, Pay 1 life: Draw a card."
Underworld Coinsmith Enchantment Creature
3 versions
Enchantment Creature — Human Cleric 2/2
Constellation — Whenever this creature or another enchantment you control enters, you gain 1 life.
%W%B, Pay 1 life: Each opponent loses 1 life.
Underworld Charger Creature
Creature — Nightmare Horse 3/3
This creature can't block.
Escape — %4%B, Exile three other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.)
This creature escapes with two +1/+1 counters on it.
Underworld Cerberus Creature
Creature — Dog 6/6
This creature can't be blocked except by three or more creatures.
Cards in graveyards can't be the targets of spells or abilities.
When this creature dies, exile it and each player returns all creature cards from their graveyard to their hand.
Underworld Breach Enchantment
10 versions
Enchantment
Each nonland card in your graveyard has escape. The escape cost is equal to the card's mana cost plus exile three other cards from your graveyard. (You may cast cards from your graveyard for their escape cost.)
At the beginning of the end step, sacrifice this enchantment.
Underwater Tunnel / Slimy Aquarium Enchantment
Enchantment — Room
(You may cast either half. That door unlocks on the battlefield. As a sorcery, you may pay the mana cost of a locked door to unlock it.)
When you unlock this door, surveil 2.
Underwater Tunnel / Slimy Aquarium Enchantment
Enchantment — Room
(You may cast either half. That door unlocks on the battlefield. As a sorcery, you may pay the mana cost of a locked door to unlock it.)
When you unlock this door, manifest dread, then put a +1/+1 counter on that creature.
Underwater Token  
Jumpstart Booster
Theme Card
Hit like a crashing wave
Undertow Enchantment
Enchantment
Creatures with islandwalk can be blocked as though they didn't have islandwalk.
Undertaker Creature
53/121
2 versions
Creature — Human Spellshaper 1/1
%B, %T, Discard a card: Return target creature card from your graveyard to your hand.
Undersimplify Instant
Instant
Choose target spell. If it's a creature spell, it perpetually gets -2/-0. Counter that spell unless its controller pays %2.
Undersea Invader Creature
Surprise!
3 versions
Creature — Giant Rogue 5/6
Flash
This creature enters tapped.
Underrealm Lich Creature
4 versions
Creature — Zombie Elf Shaman 4/3
If you would draw a card, instead look at the top three cards of your library, then put one into your hand and the rest into your graveyard.
Pay 4 life: This creature gains indestructible until end of turn. Tap it.
38777 cards found
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