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Transdimensional Bovine Creature
2 versions
Creature — Ox Avatar 0/4
Flying
%T: Add two mana of any one color.
Transcendent Master Creature
White-bordered
2 versions
Creature — Human Cleric Avatar 3/3
Level up %1
Transcendent Envoy Enchantment Creature
4 versions
Enchantment Creature — Griffin 1/2
Flying
Aura spells you cast cost %1 less to cast.
Transcendent Dragon Creature
2 versions
Creature — Dragon 4/3
Flash
Flying
When this creature enters, if you cast it, counter target spell. If that spell is countered this way, exile it instead of putting it into its owner's graveyard, then you may cast it without paying its mana cost.
Transcendent Archaic Creature
Creature — Avatar 6/6
Vigilance
Converge — When this creature enters, you may draw X cards, where X is the number of colors of mana spent to cast this spell. If you draw one or more cards this way, discard two cards.
Transcendence Enchantment
Enchantment
You don't lose the game for having 0 or less life.
When you have 20 or more life, you lose the game.
Whenever you lose life, you gain 2 life for each 1 life you lost. (Damage dealt to you causes you to lose life.)
Transcantation Instant
2 versions
Instant
Target instant or sorcery spell becomes a copy of Lightning Bolt. Its controller may choose new targets for it.
Tranquilize Sorcery
Starter Deck
Sorcery
Tap target creature an opponent controls and put three stun counters on it.
Tranquility Sorcery
16 versions
Sorcery
Destroy all enchantments.
Tranquil Thicket Land  
24 versions
Land
This land enters tapped.
%T: Add %G.
Cycling %G
Tranquil Path Sorcery
Sorcery
Destroy all enchantments.
Draw a card.
Tranquil Landscape Land  
3 versions
Land
%T: Add %C.
%T, Sacrifice this land: Search your library for a basic Forest, Plains, or Island card, put it onto the battlefield tapped, then shuffle.
Cycling %G%W%U
Tranquil Grove Enchantment
2 versions
Enchantment
%1%G%G: Destroy all other enchantments.
Tranquil Garden Land  
Land
%T: Add %C.
%T: Add %G or %W. This land doesn't untap during your next untap step.
Tranquil Frillback Creature
5 versions
Creature — Dinosaur 3/3
When this creature enters, you may pay %G up to three times. When you pay this cost one or more times, choose up to that many —
• Destroy target artifact or enchantment.
• Exile target player's graveyard.
• You gain 4 life.
Tranquil Expanse Land  
7 versions
Land
This land enters tapped.
%T: Add %G or %W.
Tranquil Domain Instant
Instant
Destroy all non-Aura enchantments.
Tranquil Cove Land  
18 versions
Land
This land enters tapped.
When this land enters, you gain 1 life.
%T: Add %W or %U.
Trance Kuja, Fate Defied Creature  
[FFIX]
5 versions
Legendary Creature — Avatar Wizard 4/6
Flame Star — If a Wizard you control would deal damage to a permanent or player, it deals double that damage instead.
Tramway Station Land  
2 versions
Land
This land enters tapped.
%T: Add %B or %R.
%2%B%R, %T, Sacrifice this land: Draw a card.
Traitor's Roar Sorcery
Sorcery
Tap target untapped creature. It deals damage equal to its power to its controller.
Conspire
Traitor's Clutch Instant
Instant
Target creature gets +1/+0, becomes black, and gains shadow until end of turn.
Flashback %1%B
Traitorous Instinct Sorcery
3 versions
Sorcery
Gain control of target creature until end of turn. Untap that creature. Until end of turn, it gets +2/+0 and gains haste.
Traitorous Greed Sorcery
Sorcery
Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. Add two mana of any one color.
Traitorous Blood Sorcery
2 versions
Sorcery
Gain control of target creature until end of turn. Untap it. It gains trample and haste until end of turn.
Trait Doctoring Sorcery
Sorcery
Change the text of target permanent by replacing all instances of one color word with another or one basic land type with another until end of turn.
Cipher
Training Regimen Enchantment
Enchantment
Creatures you control with +1/+1 counters on them have trample.
At the beginning of combat on your turn, put a +1/+1 counter on target creature you control.
Training Grounds Enchantment
B1: Water, CH: 18
11 versions
Enchantment
Activated abilities of creatures you control cost %2 less to activate. This effect can't reduce the mana in that cost to less than one mana.
Training Drone Artifact Creature
Innistrad: Crimson Vow
2 versions
Artifact Creature — Drone 4/4
This creature can't attack or block unless it's equipped.
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