Close
(or Esc)
mtgpics.com logo
38777 cards found
Page / 1293   Show All | Close All | One by one display
Tiller of Flesh Creature
Creature — Phyrexian Knight 2/4
Whenever you cast a spell that targets one or more permanents, incubate 2.
Tiller Engine Artifact Creature
2 versions
Artifact Creature — Construct 1/3
Whenever a land you control enters tapped, choose one —
• Untap that land.
• Tap target nonland permanent an opponent controls.
Till and Tend Sorcery
Sorcery — Adventure
You may play an additional land this turn. (Then exile this card. You may cast the creature later from exile.)
Tigra, Feline Fury Creature
Legendary Creature — Cat Human Hero 2/1
Flash
Trample
Whenever you gain life, put a +1/+1 counter on Tigra.
Tightening Coils Enchantment
2 versions
Enchantment — Aura
Enchant creature
Enchanted creature gets -6/-0 and loses flying.
Tiger-Tribe Hunter Creature
Creature — Human Barbarian 4/4
Trample
Pack tactics — Whenever this creature attacks, if you attacked with creatures with total power 6 or greater this combat, you may sacrifice another creature. When you do, this creature deals damage equal to the sacrificed creature's power to target creature.
Tiger-Seal Creature
3 versions
Creature — Cat Seal 3/3
Vigilance
At the beginning of your upkeep, tap this creature.
Whenever you draw your second card each turn, untap this creature.
Tigereye Cameo Artifact
2 versions
Artifact
%T: Add %G or %W.
Tiger-Dillo Creature
Creature — Cat Armadillo 4/3
This creature can't attack or block unless you control another creature with power 4 or greater.
Tiger Shark, Abyssal Hunter Creature
Jumpstart
Legendary Creature — Shark Human Villain 2/3
Whenever Tiger Shark enters or attacks, he connives.
%4%UB: Tiger Shark can't be blocked this turn.
Tiger Claws Enchantment
Enchantment — Aura
Flash
Enchant creature
Enchanted creature gets +1/+1 and has trample.
Tifa's Limit Break Instant
[FFVII]
Instant
Tiered (Choose one additional cost.)
• Somersault — %0 — Target creature gets +2/+2 until end of turn.
• Meteor Strikes — %2 — Double target creature's power and toughness until end of turn.
• Final Heaven — %6%G — Triple target creature's power and toughness until end of turn.
Tifa, Martial Artist Creature
[FFVII]
5 versions
Legendary Creature — Human Monk 4/4
Melee
Whenever one or more creatures you control with power 7 or greater deal combat damage to a player, untap all creatures you control. If it's the first combat phase of your turn, there is an additional combat phase after this phase.
Tifa Lockhart Creature
[FFVII]
7 versions
Legendary Creature — Human Monk 1/2
Trample
Landfall — Whenever a land you control enters, double Tifa Lockhart's power until end of turn.
Tiefling Outcasts Creature
Creature — Tiefling Peasant 1/1
Double team
Other Demons, Devils, Imps, and Tieflings you control get +1/+0.
Tidy Conclusion Instant
2 versions
Instant
Destroy target creature. You gain 1 life for each artifact you control.
Tidus, Yuna's Guardian Creature
[FFX]
5 versions
Legendary Creature — Human Warrior 3/3
At the beginning of combat on your turn, you may move a counter from target creature you control onto a second target creature you control.
Cheer — Whenever one or more creatures you control with counters on them deal combat damage to a player, you may draw a card and proliferate. Do this only once each turn.
Tidus, Blitzball Star Creature
[FFX]
2 versions
Legendary Creature — Human Warrior 2/1
Whenever an artifact you control enters, put a +1/+1 counter on Tidus.
Whenever Tidus attacks, tap target creature an opponent controls.
Tidings of War Sorcery
Sorcery
Amass Goblins 1. If this spell was cast from a graveyard, amass Goblins 3 instead.
Flashback %3%R
Tidings Sorcery
5 versions
Sorcery
Draw four cards.
Tidewater Minion Creature
Creature — Elemental Minion 4/4
Defender
%4: This creature loses defender until end of turn.
%T: Untap target permanent.
Tidespout Tyrant Creature
6 versions
Creature — Djinn 5/5
Flying
Whenever you cast a spell, return target permanent to its owner's hand.
Tideshaper Mystic Creature
Creature — Merfolk Wizard 1/1
%T: Target land becomes the basic land type of your choice until end of turn. Activate only during your turn.
Tidepool Turtle Creature
Of the Coast
2 versions
Creature — Turtle 2/5
%2%U: Scry 1.
Tidehollow Strix Artifact Creature
3 versions
Artifact Creature — Bird 2/1
Flying
Deathtouch
Tidehollow Sculler Artifact Creature
Retro Frame
5 versions
Artifact Creature — Zombie 2/2
When this creature enters, target opponent reveals their hand and you choose a nonland card from it. Exile that card.
When this creature leaves the battlefield, return the exiled card to its owner's hand.
Tideforce Elemental Creature
Creature — Elemental 2/1
%U, %T: You may tap or untap another target creature.
Landfall — Whenever a land you control enters, you may untap this creature.
Tidechannel Pathway Land  
5 versions
Land
%T: Add %U.
Tidecaller Mentor Creature
Creature — Rat Wizard 3/3
Menace
Threshold — When this creature enters, if there are seven or more cards in your graveyard, return up to one target nonland permanent to its owner's hand.
Tidebinder Mage Creature
3 versions
Creature — Merfolk Wizard 2/2
When this creature enters, tap target red or green creature an opponent controls. That creature doesn't untap during its controller's untap step for as long as you control this creature.
38777 cards found
Page / 1293   Show All | Close All | One by one display