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Thrashing Mudspawn Creature
Creature — Beast 4/4
Whenever this creature is dealt damage, you lose that much life.
Morph %1%B%B
Thrashing Mossdog Creature
2 versions
Creature — Plant Dog 3/3
Reach
Scavenge %4%G%G
Thrashing Frontliner Creature
Creature — Phyrexian Lizard 2/2
Trample
Whenever this creature attacks a battle, it gets +1/+1 until end of turn.
Thrashing Brontodon Creature
Dinosaurs
12 versions
Creature — Dinosaur 3/4
%1, Sacrifice this creature: Destroy target artifact or enchantment.
Thrasher Brute Creature
Creature — Orc Warrior 4/3
Whenever this creature or another Warrior your team controls enters, target opponent loses 1 life and you gain 1 life.
Thrash / Threat Instant
3 versions
Instant
Target creature you control deals damage equal to its power to target creature or planeswalker you don't control.
Thrash / Threat Sorcery
3 versions
Sorcery
Create a 4/4 red and green Beast creature token with trample.
Thrash of Raptors Creature
Creature — Dinosaur 3/3
As long as you control another Dinosaur, this creature gets +2/+0 and has trample.
Thranduil's Decree Instant
Instant
Counter target spell. If a permanent spell is countered this way, exile it instead of putting it into its owner's graveyard. You may cast that card without paying its mana cost for as long as it remains exiled.
Thranduil's Company Creature
2 versions
Creature — Elf Soldier 3/4
As long as you control another Elf, you may play an additional land on each of your turns.
Landfall — Whenever a land you control enters, put two +1/+1 counters on target creature you control. It gains vigilance until end of turn.
Thranduil the Strategist Creature
Extended-Art Frame
Legendary Creature — Elf Noble 4/4
Other Elves you control have "%T: Add %G or %U."
Landfall — Whenever a land you control enters, create a 1/1 green Elf creature token.
Thranduil, the Elvenking Creature
3 versions
Legendary Creature — Elf Noble 5/6
Thranduil has all activated abilities of all Elf cards in your graveyard.
Whenever another legendary Elf you control enters, draw two cards, then discard a card.
Thranduil, Sindarin Liege Creature
3 versions
Legendary Creature — Elf Noble 2/3
Other Elves you control get +1/+1.
Landfall — Whenever a land you control enters, create a 1/1 green Elf creature token.
Thran Weaponry Artifact
Artifact
Echo %4
You may choose not to untap this artifact during your untap step.
%2, %T: All creatures get +2/+2 for as long as this artifact remains tapped.
Thran War Machine Artifact Creature
The Brothers' War
2 versions
Artifact Creature — Construct 4/5
Echo %4
This creature attacks each combat if able.
Thran Vigil Enchantment
Enchantment
Whenever one or more artifact and/or creature cards leave your graveyard during your turn, put a +1/+1 counter on target creature you control.
Thran Turbine Artifact
Artifact
At the beginning of your upkeep, you may add %C%C. You can't spend this mana to cast spells.
Thran Tome Artifact
Artifact — Book
%5, %T: Reveal the top three cards of your library. Target opponent chooses one of those cards. Put that card into your graveyard, then draw two cards.
Thran Temporal Gateway Artifact
3 versions
Legendary Artifact
%4, %T: You may put a historic permanent card from your hand onto the battlefield. (Artifacts, legendaries, and Sagas are historic.)
Thran Spider Artifact Creature
4 versions
Artifact Creature — Spider 2/4
Reach
When this creature enters, you and target opponent each create a tapped Powerstone token.
%7: Look at the top four cards of your library. You may reveal an artifact card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
Thran Quarry Land  
The Brothers' War
3 versions
Land
At the beginning of the end step, if you control no creatures, sacrifice this land.
%T: Add one mana of any color.
Thran Power Suit Artifact
Artifact — Equipment
Equipped creature gets +1/+1 for each Aura and Equipment attached to it and has ward %2.
Equip %2
Thran Portal Land  
4 versions
Land — Gate
This land enters tapped unless you control two or fewer other lands.
As this land enters, choose a basic land type.
This land is the chosen type in addition to its other types.
Mana abilities of this land cost an additional 1 life to activate.
Thran Lens Artifact
Artifact
All permanents are colorless.
Thran Golem Artifact Creature
9 versions
Artifact Creature — Golem 3/3
As long as this creature is enchanted, it gets +2/+2 and has flying, first strike, and trample.
Thran Foundry Artifact
Artifact
%1, %T, Exile this artifact: Target player shuffles their graveyard into their library.
Thran Forge Artifact
The Brothers' War
2 versions
Artifact
%2: Until end of turn, target nonartifact creature gets +1/+0 and becomes an artifact in addition to its other types.
38777 cards found
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