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The Scarab God Creature
9 versions
Legendary Creature — God 5/5
At the beginning of your upkeep, each opponent loses X life and you scry X, where X is the number of Zombies you control.
%2%U%B: Exile target creature card from a graveyard. Create a token that's a copy of it, except it's a 4/4 black Zombie.
When The Scarab God dies, return it to its owner's hand at the beginning of the next end step.
The Savant Heros  
4b/9
Hero
Exile The Savant : Tap all creatures your opponents control. Those creatures don't untap during their controllers next untap steps.
The Sackville-Bagginses Creature
2 versions
Legendary Creature — Halfling Citizen 2/2
When The Sackville-Bagginses enter, you may sacrifice another creature or artifact. If you do, draw a card and create a Treasure token.
Whenever you sacrifice a token, target opponent loses 1 life.
The Ruinous Powers Enchantment
Enchantment
At the beginning of your upkeep, choose an opponent at random. Exile the top card of that player's library. Until end of turn, you may play that card and you may spend mana as though it were mana of any color to cast it. When you cast a spell this way, its owner loses life equal to its mana value.
The Royal Scions Planeswalker
Wilds of Eldraine
6 versions
Legendary Planeswalker — Will Rowan Loyalty 5
+1
Draw a card, then discard a card.
+1
Target creature gets +2/+0 and gains first strike and trample until end of turn.
-8
Draw four cards. When you do, The Royal Scions deals damage to any target equal to the number of cards in your hand.
The Rise of Sozin Enchantment
3 versions
Enchantment — Saga
(As this Saga enters and after your draw step, add a lore counter.)
*S1 Destroy all creatures.
*S2 Choose a card name. Search target opponent's graveyard, hand, and library for up to four cards with that name and exile them. Then that player shuffles.
*S3 Exile this Saga, then return it to the battlefield transformed under your control.
The Ringhart Crest Artifact
4 versions
Legendary Artifact
As The Ringhart Crest enters, choose a creature type.
%T: Add %G. Spend this mana only to cast a creature spell of the chosen type or a legendary creature spell.
The Ring Tempts You
Transformed The Ring
Token  
As the Ring tempts you, you get an emblem named The Ring if you don't have one. Then your emblem gains its next ability and you choose a creature you control to become or remain your Ring-bearer.
• The Ring can tempt you even if you don't control a creature.
• The Ring gains its abilities in order from top to bottom. Once it gains an ability, it has that ability for the rest of the game.
• Each time the Ring tempts you, you must choose a creature if you control one.
• Each player can have only one emblem named The Ring
The Ring Goes South Sorcery
5 versions
Sorcery
The Ring tempts you. Then reveal cards from the top of your library until you reveal X land cards, where X is the number of legendary creatures you control. Put those land cards onto the battlefield tapped and the rest on the bottom of your library in a random order.
The Ring Token  
Your Ring-bearer is legendary and can't be blocked by creatures with greater power.
Whenever your Ring-bearer attacks, draw a card, then discard a card.
Whenever your Ring-bearer becomes blocked by a creature, that creature's controller sacrifices it at end of combat.
Whenever your Ring-bearer deals combat damage to a player, each opponent loses 3 life.
The Revelations of Ezio Enchantment
Enchantment — Saga
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
*S1 Destroy target tapped creature an opponent controls.
*S2 Whenever an Assassin you control attacks this turn, put a +1/+1 counter on it.
*S3 Return target Assassin creature card from your graveyard to the battlefield with an additional +1/+1 counter on it.
The Restoration of Eiganjo Enchantment
4 versions
Enchantment — Saga
(As this Saga enters and after your draw step, add a lore counter.)
*S1 Search your library for a basic Plains card, reveal it, put it into your hand, then shuffle.
*S2 You may discard a card. When you do, return target permanent card with mana value 2 or less from your graveyard to the battlefield tapped.
*S3 Exile this Saga, then return it to the battlefield transformed under your control.
The Regalia Artifact
[FFXV]
2 versions
Legendary Artifact — Vehicle 4/4
Haste
Whenever The Regalia attacks, reveal cards from the top of your library until you reveal a land card. Put that card onto the battlefield tapped and the rest on the bottom of your library in a random order.
Crew 1
The Red Terror Creature
Legendary Creature — Tyranid 4/3
Advanced Species — Whenever a red source you control deals damage to one or more permanents and/or players, put a +1/+1 counter on The Red Terror.
The Reaver Cleaver Artifact
Dwarven Language
6 versions
Legendary Artifact — Equipment
Equipped creature gets +1/+1 and has trample and "Whenever this creature deals combat damage to a player or planeswalker, create that many Treasure tokens."
Equip %3
The Reaper, King No More Artifact Creature
Legendary Artifact Creature — Scarecrow 3/3
When The Reaper enters, put a -1/-1 counter on each of up to two target creatures.
Whenever a creature an opponent controls with a -1/-1 counter on it dies, you may put that card onto the battlefield under your control. Do this only once each turn.
The Reality Chip Artifact Creature
5 versions
Legendary Artifact Creature — Equipment Jellyfish 0/4
You may look at the top card of your library any time.
As long as The Reality Chip is attached to a creature, you may play lands and cast spells from the top of your library.
Reconfigure %2%U
The Raven's Warning Enchantment
3 versions
Enchantment — Saga
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
*S1 Create a 1/1 blue Bird creature token with flying. You gain 2 life.
*S2 Whenever one or more creatures you control with flying deal combat damage to a player this turn, look at that player's hand and draw a card.
*S3 You may put a card you own from outside the game on top of your library.
The Raven Man Creature
5 versions
Legendary Creature — Human Wizard 2/1
At the beginning of each end step, if a player discarded a card this turn, create a 1/1 black Bird creature token with flying and "This token can't block."
%3%B, %T: Each opponent discards a card. Activate only as a sorcery.
The Rani Creature
4 versions
Legendary Creature — Time Lord Scientist 3/4
Whenever The Rani enters or attacks, create a red Aura enchantment token named Mark of the Rani attached to another target creature. That token has enchant creature and "Enchanted creature gets +2/+2 and is goaded."
Whenever a goaded creature deals combat damage to one of your opponents, investigate.
The Rack Artifact
Future Sight Frame
8 versions
Artifact
As this artifact enters, choose an opponent.
At the beginning of the chosen player's upkeep, this artifact deals X damage to that player, where X is 3 minus the number of cards in their hand.
The Queen of Dale Creature
3 versions
Legendary Creature — Human Noble 2/1
Whenever an opponent casts their first noncreature spell each turn, you recruit.
The Pyramid of Mars Plane  
Plane — Mars
When you planeswalk to The Pyramid of Mars and at the beginning of your upkeep, surveil 2.

%H Whenever chaos ensues, return target creature card from your graveyard to the battlefield.
The Prydwen, Steel Flagship Artifact
4 versions
Legendary Artifact — Vehicle 6/6
Flying
Whenever another nontoken artifact you control enters, create a 2/2 white Human Knight creature token with "This token gets +2/+2 as long as an artifact entered the battlefield under your control this turn."
Crew 2
The Provider Heros  
4e/9
Hero
Exile The Provider : Put two +1/+1 counters on target creature you control. You gain life equal to that creature's toughness.
The Protector Heros  
1a/9
Hero
%T : Prevent the next 1 damage that would be dealt to any target this turn.
The Promise of Kahless Sorcery
2 versions
Sorcery
You may sacrifice a Klingon or Warrior. If you do, return all other Klingon and Warrior creature cards from your graveyard to the battlefield.
The Prismatic Piper Creature
3 versions
Legendary Creature — Shapeshifter 3/3
If The Prismatic Piper is your commander, choose a color before the game begins. The Prismatic Piper is the chosen color.
Partner
The Prismatic Bridge Enchantment
4 versions
Legendary Enchantment
At the beginning of your upkeep, reveal cards from the top of your library until you reveal a creature or planeswalker card. Put that card onto the battlefield and the rest on the bottom of your library in a random order.
38777 cards found
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