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Words of Worship Enchantment
Enchantment
%1: The next time you would draw a card this turn, you gain 5 life instead.
Words of Wisdom Instant
Instant
You draw two cards, then each other player draws a card.
Words of Wind Enchantment
Enchantment
%1: The next time you would draw a card this turn, each player returns a permanent they control to its owner's hand instead.
Words of Wilding Enchantment
Enchantment
%1: The next time you would draw a card this turn, create a 2/2 green Bear creature token instead.
Words of Waste Enchantment
Enchantment
%1: The next time you would draw a card this turn, each opponent discards a card instead.
Words of War Enchantment
The Brothers' War
2 versions
Enchantment
%1: The next time you would draw a card this turn, this enchantment deals 2 damage to any target instead.
Wordmail Enchantment
Enchantment — Aura
Enchant creature
Enchanted creature gets +1/+1 for each word in its name.
Word of Undoing Instant
2 versions
Instant
Return target creature and all white Auras you own attached to it to their owners' hands.
Word of Seizing Instant
Commander decks
5 versions
Instant
Split second
Untap target permanent and gain control of it until end of turn. It gains haste until end of turn.
Word of Command Instant
6 versions
Instant
Look at target opponent's hand and choose a card from it. You control that player until Word of Command finishes resolving. The player plays that card if able. While doing so, the player can activate mana abilities only if they're from lands that player controls and only if mana they produce is spent to activate other mana abilities of lands the player controls and/or to play that card. If the chosen card is cast as a spell, you control the player while that spell is resolving.
Word of Blasting Instant
3 versions
Instant
Destroy target Wall. It can't be regenerated. Word of Blasting deals damage equal to that Wall's mana value to the Wall's controller.
Woolly Thoctar Creature
6 versions
Creature — Beast 5/4
Woolly Spider Creature
5 versions
Creature — Spider 2/3
Reach
Whenever this creature blocks a creature with flying, this creature gets +0/+2 until end of turn.
Woolly Razorback Creature
Creature — Boar Beast 7/7
This creature enters with three ice counters on it.
As long as this creature has an ice counter on it, prevent all combat damage it would deal and it has defender.
Whenever this creature blocks, remove an ice counter from it.
Woolly Mammoths Creature
278/383
3 versions
Creature — Elephant 3/2
This creature has trample as long as you control a snow land.
Woolly Loxodon Creature
3 versions
Creature — Elephant Warrior 6/7
Morph %5%G
Woodwraith Strangler Creature
2 versions
Creature — Plant Zombie 2/2
Exile a creature card from your graveyard: Regenerate this creature.
Woodwraith Corrupter Creature
Creature — Elemental Horror 3/6
%1%B%G, %T: Target Forest becomes a 4/4 black and green Elemental Horror creature. It's still a land.
Woodwork Prodigy Creature
Creature — Cat Druid 3/3
At the beginning of your upkeep, if this creature isn't prepared, it becomes prepared.
Woodweaver's Puzzleknot Artifact
2 versions
Artifact
When this artifact enters, you gain 3 life and get %E%E%E (three energy counters).
%2%G, Sacrifice this artifact: You gain 3 life and get %E%E%E.
Woodvine Elemental Creature
Creature — Elemental 4/4
Trample
Parley — Whenever this creature attacks, each player reveals the top card of their library. For each nonland card revealed this way, attacking creatures you control get +1/+1 until end of turn. Then each player draws a card.
Woodripper Creature
Creature — Beast 4/6
Fading 3
%1, Remove a fade counter from this creature: Destroy target artifact.
Woodlurker Mimic Creature
Creature — Shapeshifter 2/1
Whenever you cast a spell that's both black and green, this creature has base power and toughness 4/5 until end of turn and gains wither until end of turn.
Woodlot Crawler Creature
Creature — Insect 2/1
Forestwalk
Protection from green
Woodland Weavemaster Creature
Creature — Elf Druid 1/2
Vigilance
Whenever another Elf you control enters, this creature gets +1/+1 until end of turn.
%T: Add X mana of any one color, where X is this creature's power. Spend this mana only to cast Elf spells and activate abilities of Elf sources.
Woodland Wanderer Creature
3 versions
Creature — Elemental 2/2
Vigilance, trample
Converge — This creature enters with a +1/+1 counter on it for each color of mana spent to cast it.
Woodland Stream Land  
12 versions
Land
This land enters tapped.
%T: Add %G or %U.
Woodland Sleuth Creature
Creature — Human Scout 2/3
Morbid — When this creature enters, if a creature died this turn, return a creature card at random from your graveyard to your hand.
Woodland Patrol Creature
Creature — Human Scout 3/2
Vigilance
Woodland Mystic Creature
3 versions
Creature — Elf Druid 1/1
%T: Add %G.
37978 cards found
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