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Sword of Truth and Justice Artifact
Retro Frame
5 versions
Artifact — Equipment
Equipped creature gets +2/+2 and has protection from white and from blue.
Whenever equipped creature deals combat damage to a player, put a +1/+1 counter on a creature you control, then proliferate.
Equip %2
Sword of the Squeak Artifact
2 versions
Artifact — Equipment
Equipped creature gets +1/+1 for each creature you control with base power or toughness 1.
Whenever a Hamster, Mouse, Rat, or Squirrel you control enters, you may attach this Equipment to that creature.
Equip %2
Sword of the Realms Artifact
3 versions
Legendary Artifact — Equipment
Equipped creature gets +2/+0 and has vigilance.
Whenever equipped creature dies, return it to its owner's hand.
Equip %1%W
Sword of the Paruns Artifact
6 versions
Artifact — Equipment
As long as equipped creature is tapped, tapped creatures you control get +2/+0.
As long as equipped creature is untapped, untapped creatures you control get +0/+2.
%3: You may tap or untap equipped creature.
Equip %3
Sword of the Meek Artifact
White-bordered
5 versions
Artifact — Equipment
Equipped creature gets +1/+2.
Equip %2
Whenever a 1/1 creature you control enters, you may return this card from your graveyard to the battlefield, then attach it to that creature.
Sword of the Chosen Artifact
3 versions
Legendary Artifact
%T: Target legendary creature gets +2/+2 until end of turn.
Sword of the Animist Artifact
Surge Foil
16 versions
Legendary Artifact — Equipment
Equipped creature gets +1/+1.
Whenever equipped creature attacks, you may search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
Equip %2
Sword of the Ages Artifact
2 versions
Artifact
This artifact enters tapped.
%T, Sacrifice this artifact and any number of creatures you control: This artifact deals X damage to any target, where X is the total power of the creatures sacrificed this way, then exile this artifact and those creature cards.
Sword of Sinew and Steel Artifact
3 versions
Artifact — Equipment
Equipped creature gets +2/+2 and has protection from black and from red.
Whenever equipped creature deals combat damage to a player, destroy up to one target planeswalker and up to one target artifact.
Equip %2
Sword of Once and Future Artifact
4 versions
Artifact — Equipment
Equipped creature gets +2/+2 and has protection from blue and from black.
Whenever equipped creature deals combat damage to a player, surveil 2. Then you may cast an instant or sorcery spell with mana value 2 or less from your graveyard without paying its mana cost. If that spell would be put into your graveyard, exile it instead.
Equip %2
Sword of Light and Shadow Artifact
11 versions
Artifact — Equipment
Equipped creature gets +2/+2 and has protection from white and from black.
Whenever equipped creature deals combat damage to a player, you gain 3 life and you may return up to one target creature card from your graveyard to your hand.
Equip %2
Sword of Kaldra Artifact
2 versions
Legendary Artifact — Equipment
Equipped creature gets +5/+5.
Whenever equipped creature deals damage to a creature, exile that creature.
Equip %4
Sword of Hours Artifact
Artifact — Equipment
Whenever equipped creature attacks, put a +1/+1 counter on it.
Whenever equipped creature deals combat damage, roll a d12. If the result is greater than the damage dealt or the result is 12, double the number of +1/+1 counters on that creature.
Equip %2
Sword of Hearth and Home Artifact
Borderless
8 versions
Artifact — Equipment
Equipped creature gets +2/+2 and has protection from green and from white.
Whenever equipped creature deals combat damage to a player, exile up to one target creature you own, then search your library for a basic land card. Put both cards onto the battlefield under your control, then shuffle.
Equip %2
Sword of Forge and Frontier Artifact
6 versions
Artifact — Equipment
Equipped creature gets +2/+2 and has protection from red and from green.
Whenever equipped creature deals combat damage to a player, exile the top two cards of your library. You may play those cards this turn. You may play an additional land this turn.
Equip %2
Sword of Fire and Ice Artifact
9 versions
Artifact — Equipment
Equipped creature gets +2/+2 and has protection from red and from blue.
Whenever equipped creature deals combat damage to a player, this Equipment deals 2 damage to any target and you draw a card.
Equip %2
Sword of Feast and Famine Artifact
10 versions
Artifact — Equipment
Equipped creature gets +2/+2 and has protection from black and from green.
Whenever equipped creature deals combat damage to a player, that player discards a card and you untap all lands you control.
Equip %2
Sword of Dungeons & Dragons Artifact
Unfinity
4 versions
Artifact — Equipment
Equipped creature gets +2/+2 and has protection from Rogues and from Clerics.
Whenever equipped creature deals combat damage to a player, create a 4/4 gold Dragon creature token with flying and roll a d20. If you roll a 20, repeat this process.
Equip %2
Sword of Body and Mind Artifact
6 versions
Artifact — Equipment
Equipped creature gets +2/+2 and has protection from green and from blue.
Whenever equipped creature deals combat damage to a player, you create a 2/2 green Wolf creature token and that player mills ten cards.
Equip %2
Sword Dancer Creature
2 versions
Creature — Human Rebel 1/2
%W%W: Target attacking creature gets -1/-0 until end of turn.
Sword Coast Serpent Creature
2 versions
Creature — Serpent Dragon 6/6
This creature can't be blocked as long as you've cast a noncreature spell this turn.
Sword Coast Sailor Enchantment
2 versions
Legendary Enchantment — Background
Commander creatures you own have "Whenever this creature attacks a player, if no opponent has more life than that player, this creature can't be blocked this turn."
Sword Token  
Artifact — Equipment
Equipped creature gets +1/+1.
Equip %2
Swooping Talon Creature
Creature — Bird Soldier 2/6
Flying
%1: This creature loses flying until end of turn.
Provoke
Swooping Pteranodon Creature
2 versions
Creature — Dinosaur 3/3
Flying, haste
Whenever this creature or another Dinosaur you control with flying enters, gain control of target creature an opponent controls until end of turn. Untap that creature. It gains flying and haste until end of turn. At the beginning of the next end step, target land deals 3 damage to that creature.
Swooping Protector Creature
Creature — Bird Citizen 2/1
Flash
Flying
This creature enters with a shield counter on it.
Swooping Lookout Artifact Creature
Artifact Creature — Phyrexian Construct 1/2
Flying, vigilance
Switchgrass Grazer Creature
Alchemy: Thunder Junction
Creature — Horse Mount 4/4
Haste
Whenever Switchgrass Grazer attacks, it deals 1 damage to any target. If Switchgrass Grazer is saddled and a creature was dealt damage this way, that creature perpetually gains "This creature can't block" and "Damage isn't removed from this creature during cleanup steps."
Saddle 1
38784 cards found
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