Close
(or Esc)
mtgpics.com logo
38784 cards found
Page / 1293   Show All | Close All | One by one display
Sunset Saboteur Creature
4 versions
Creature — Human Rogue 4/1
Menace
Ward — Discard a card.
Whenever this creature attacks, put a +1/+1 counter on target creature an opponent controls.
Sunset Revelry Sorcery
3 versions
Sorcery
If an opponent has more life than you, you gain 4 life.
If an opponent controls more creatures than you, create two 1/1 white Human creature tokens.
If an opponent has more cards in hand than you, draw a card.
Sunset Pyramid Artifact
4 versions
Artifact
This artifact enters with three brick counters on it.
%2, %T, Remove a brick counter from this artifact: Draw a card.
%2, %T: Scry 1.
Sunseed Nurturer Creature
Creature — Human Druid Wizard 1/1
At the beginning of your end step, if you control a creature with power 5 or greater, you may gain 2 life.
%T: Add %C.
Sunscourge Champion Token Token  
9/12
Creature — Zombie Human Wizard 4/4
When Sunscourge Champion enters, you gain life equal to its power.
Sunscourge Champion Creature
2 versions
Creature — Human Wizard 2/3
When this creature enters, you gain life equal to its power.
Eternalize — %2%W%W, Discard a card.
Sunscour Sorcery
Sorcery
You may exile two white cards from your hand rather than pay this spell's mana cost.
Destroy all creatures.
Sunscorched Divide Land  
8 versions
Land
%1, %T: Add %R%W.
Sunscorched Desert Land  
2 versions
Land — Desert
When this land enters, it deals 1 damage to target player or planeswalker.
%T: Add %C.
Sunscorch Regent Creature
[FFX]
9 versions
Creature — Dragon 4/3
Flying
Whenever an opponent casts a spell, put a +1/+1 counter on this creature and you gain 1 life.
Sunscape Master Creature
Creature — Human Wizard 2/2
%G%G, %T: Creatures you control get +2/+2 until end of turn.
%U%U, %T: Return target creature to its owner's hand.
Sunscape Familiar Creature
2 versions
Creature — Wall 0/3
Defender
Green spells and blue spells you cast cost %1 less to cast.
Sunscape Battlemage Creature
Zendikar Rising - Kaldheim
3 versions
Creature — Human Wizard 2/2
Kicker %1%G and/or %2%U (You may pay an additional %1%G and/or %2%U as you cast this spell.)
When this creature enters, if it was kicked with its %1%G kicker, destroy target creature with flying.
When this creature enters, if it was kicked with its %2%U kicker, draw two cards.
Sunscape Apprentice Creature
Creature — Human Wizard 1/1
%G, %T: Target creature gets +1/+1 until end of turn.
%U, %T: Put target creature you control on top of its owner's library.
Sun's Bounty Instant
Instant
You gain 4 life.
Recover %1%W
Sunrise Sovereign Creature
3 versions
Creature — Giant Warrior 5/5
Other Giant creatures you control get +2/+2 and have trample.
Sunrise Seeker Creature
2 versions
Creature — Human Scout 3/3
Vigilance
When this creature enters, it explores.
Sunrise Cavalier Creature
2 versions
Creature — Human Knight 3/3
Trample, haste
If it's neither day nor night, it becomes day as this creature enters.
Whenever day becomes night or night becomes day, put a +1/+1 counter on target creature you control.
Sunpetal Grove Land  
22 versions
Land
This land enters tapped unless you control a Forest or a Plains.
%T: Add %G or %W.
Sunpearl Kirin Creature
2 versions
Creature — Kirin 2/1
Flash
Flying
When this creature enters, return up to one other target nonland permanent you control to its owner's hand. If it was a token, draw a card.
Sunmane Pegasus Creature
Giddyap
2 versions
Creature — Pegasus 2/3
Flying
%1%W: This creature gains vigilance and lifelink until end of turn.
Sunlit Marsh Land  
4 versions
Land — Plains Swamp

This land enters tapped.
Sunlit Hoplite Creature
Planeswalker Deck Elspeth
Creature — Human Soldier 2/1
During your turn, this creature has first strike.
This creature gets +1/+0 as long as you control an Elspeth planeswalker.
Sunlance Sorcery
6 versions
Sorcery
Sunlance deals 3 damage to target nonwhite creature.
Sunken Ruins Land  
5 versions
Land
%T: Add %C.
%UB, %T: Add %U%U, %U%B, or %B%B.
Sunken Palace Land  
Extended-Art Frame
2 versions
Land — Cave
This land enters tapped.
%T: Add %U.
%1%U, %T, Exile seven cards from your graveyard: Add %U. When you spend this mana to cast a spell or activate an ability, copy that spell or ability. You may choose new targets for the copy. (Mana abilities can't be copied.)
Sunken Hope Enchantment
4 versions
Enchantment
At the beginning of each player's upkeep, that player returns a creature they control to its owner's hand.
Sunken Hollow Land  
Extended-Art Frame
39 versions
Land — Island Swamp

This land enters tapped unless you control two or more basic lands.
Sunken Field Enchantment
Enchantment — Aura
Enchant land
Enchanted land has "%T: Counter target spell unless its controller pays %1."
38784 cards found
Page / 1293   Show All | Close All | One by one display