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Subtlety Creature
Retro Frame
7 versions
Creature — Elemental Incarnation 3/3
Flash
Flying
When this creature enters, choose up to one target creature spell or planeswalker spell. Its owner puts it on their choice of the top or bottom of their library.
Evoke — Exile a blue card from your hand.
Subtle Strike Instant
Icky
5 versions
Instant
Choose one or both —
• Target creature gets -1/-1 until end of turn.
• Put a +1/+1 counter on target creature.
Subterranean Spirit Creature
Creature — Elemental Spirit 3/3
Protection from red
%T: This creature deals 1 damage to each creature without flying.
Subterranean Shambler Creature
Creature — Elemental 2/3
Echo %3%R
When this creature enters or leaves the battlefield, it deals 1 damage to each creature without flying.
Subterranean Scout Creature
3 versions
Creature — Goblin Scout 2/1
When this creature enters, target creature with power 2 or less can't be blocked this turn.
Subterranean Schooner Artifact
4 versions
Artifact — Vehicle 3/4
Whenever this Vehicle attacks, target creature that crewed it this turn explores.
Crew 1
Subterranean Hangar Land  
Land
This land enters tapped.
%T: Put a storage counter on this land.
%T, Remove any number of storage counters from this land: Add %B for each storage counter removed this way.
Subterranean Cavern Land  
Land
This land enters tapped.
When this land enters, you gain 1 life.
%T: Add %B or %G.
Subterfuge Creature
2 versions
Creature — Elemental Incarnation 3/5
When this creature enters, target creature gains flying and "Whenever this creature deals combat damage to a player, draw that many cards" until end of turn.
Encore %7%U%U
Subspace Anomaly Land  
Land
%T: Add %C.
%4%W, %T, Sacrifice this land: Create two 1/1 red Officer creature tokens. Create a tapped Planet land token named New Planet with "%T: Add one mana of any color."
Submerged Boneyard Land  
Starter Deck
8 versions
Land
This land enters tapped.
%T: Add %U or %B.
Submerge Instant
2 versions
Instant
If an opponent controls a Forest and you control an Island, you may cast this spell without paying its mana cost.
Put target creature on top of its owner's library.
Sublime Exhalation Sorcery
4 versions
Sorcery
Undaunted
Destroy all creatures.
Sublime Epiphany Instant
[FFXIV]
7 versions
Instant
Choose one or more —
• Counter target spell.
• Counter target activated or triggered ability.
• Return target nonland permanent to its owner's hand.
• Create a token that's a copy of target creature you control.
• Target player draws a card.
Sublime Archangel Creature
3 versions
Creature — Angel 4/3
Flying
Exalted
Other creatures you control have exalted.
Subjugator Angel Creature
5 versions
Creature — Angel 4/3
Flying
When this creature enters, tap all creatures your opponents control.
Subjugate the Hobbits Sorcery
3 versions
Sorcery
Gain control of each noncommander creature with mana value 3 or less.
Subira, Tulzidi Caravanner Creature
5 versions
Legendary Creature — Human Shaman 2/3
Haste
%1: Another target creature with power 2 or less can't be blocked this turn.
%1%R, %T, Discard your hand: Until end of turn, whenever a creature you control with power 2 or less deals combat damage to a player, draw a card.
Subdue Instant
Instant
Prevent all combat damage that would be dealt by target creature this turn. That creature gets +0/+X until end of turn, where X is its mana value.
Subcontract Sorcery
Sorcery
A person outside the game looks at target opponent's hand and chooses a nonland card from it. That player discards that card.
Subcommander T'Pol Creature
2 versions
Legendary Creature — Vulcan Scientist 3/1
Flash
When Subcommander T'Pol enters, choose one —
• Counter target activated or triggered ability.
• Tap up to one target artifact or creature. Put a stun counter on it.
Stymied Hopes Instant
Instant
Counter target spell unless its controller pays %1. Scry 1.
Sturdy Shield Token  
Artifact — Equipment
Equipped creature gets +1/+2.
Equip %2
Sturdy Hatchling Creature
Creature — Elemental 6/6
This creature enters with four -1/-1 counters on it.
%UG: This creature gains shroud until end of turn.
Whenever you cast a green spell, remove a -1/-1 counter from this creature.
Whenever you cast a blue spell, remove a -1/-1 counter from this creature.
Stupor Sorcery
5 versions
Sorcery
Target opponent discards a card at random, then discards a card.
Stupefying Touch Enchantment
2 versions
Enchantment — Aura
Enchant creature
When this Aura enters, draw a card.
Enchanted creature's activated abilities can't be activated.
Stunted Growth Sorcery
2 versions
Sorcery
Target player chooses three cards from their hand and puts them on top of their library in any order.
Stunt Double Creature
3 versions
Creature — Shapeshifter 0/0
Flash
You may have this creature enter as a copy of any creature on the battlefield.
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