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Stunning Strike Enchantment
Enchantment — Aura
Flash
Enchant creature
When this Aura enters, tap enchanted creature and remove it from combat.
As long as enchanted creature isn't legendary, it doesn't untap during its controller's untap step.
Stunning Shot Sorcery
Jumpstart
Sorcery
Put two +1/+1 counters on up to one target creature you control. Tap up to one target creature an opponent controls and put a stun counter on it.
Stunning Reversal Instant
Instant
The next time you would lose the game this turn, instead draw seven cards and your life total becomes 1.
Exile Stunning Reversal.
Stun Sniper Creature
2 versions
Creature — Human Archer 1/1
%1, %T: This creature deals 1 damage to target creature. Tap that creature.
Stun Instant
4 versions
Instant
Target creature can't block this turn.
Draw a card.
Stump Stomp Sorcery
Sorcery
Target creature you control deals damage equal to its power to target creature or planeswalker you don't control.
Stuffy Doll Artifact Creature
Commander decks
5 versions
Artifact Creature — Construct 0/1
Indestructible
As this creature enters, choose a player.
Whenever this creature is dealt damage, it deals that much damage to the chosen player.
%T: This creature deals 1 damage to itself.
Stuffed Bear Artifact
2 versions
Artifact
%2: This artifact becomes a 4/4 green Bear artifact creature until end of turn.
Study the Classics Sorcery
Sorcery
Put a +1/+1 counter on target creature, then double the number of +1/+1 counters on it. You gain life equal to the number of +1/+1 counters on that creature.
Study Hall Land  
2 versions
Land
%T: Add %C.
%1, %T: Add one mana of any color. When you spend this mana to cast your commander, scry X, where X is the number of times it's been cast from the command zone this game.
Study Break Instant
Instant
Tap up to two target creatures.
Learn.
Study Land  
Land
This land enters tapped.
%T: Add %W or %U.
%4, %T: Investigate.
Studious First-Year Creature
Creature — Bear Wizard 1/1
This creature enters prepared.
Student of Warfare Creature
Innistrad: Midnight Hunt
2 versions
Creature — Human Knight 1/1
Level up %W
Student of Ojutai Creature
2 versions
Creature — Human Monk 2/4
Whenever you cast a noncreature spell, you gain 2 life.
Student of Elements Creature
Creature — Human Wizard 1/1
When this creature has flying, flip it.
Stuck in Summoner's Sanctum Enchantment
[FFX]
Enchantment — Aura
Flash
Enchant artifact or creature
When this Aura enters, tap enchanted permanent.
Enchanted permanent doesn't untap during its controller's untap step and its activated abilities can't be activated.
Stubborn Denial Instant
Instant
Counter target noncreature spell unless its controller pays %1.
Ferocious — If you control a creature with power 4 or greater, counter that spell instead.
Stubborn Burrowfiend Creature
Creature — Badger Beast Mount 2/2
Whenever this creature becomes saddled for the first time each turn, mill two cards, then this creature gets +X/+X until end of turn, where X is the number of creature cards in your graveyard.
Saddle 2
Strutting Turkey Creature
Host Creature — Bird 2/2
When this creature enters, exile target creature card with mana value 2 or less from your graveyard. If it has augment, combine it with a host you control. Otherwise, put it onto the battlefield.
Struggle / Survive Instant
4 versions
Instant
Struggle deals damage to target creature equal to the number of lands you control.
Struggle / Survive Sorcery
4 versions
Sorcery
Aftermath
Each player shuffles their graveyard into their library.
Struggle for Skemfar Sorcery
2 versions
Sorcery
Put a +1/+1 counter on target creature you control. Then that creature fights up to one target creature you don't control.
Foretell %G
Struggle for Sanity Sorcery
16/60 Ninjas
2 versions
Sorcery
Target opponent reveals their hand. That player exiles a card from it, then you exile a card from it. Repeat this process until all cards in that hand have been exiled. That player returns the cards they exiled this way to their hand and puts the rest into their graveyard.
Struggle for Project Purity Enchantment
4 versions
Enchantment
As this enchantment enters, choose Brotherhood or Enclave.
• Brotherhood — At the beginning of your upkeep, each opponent draws a card. You draw a card for each card drawn this way.
• Enclave — Whenever a player attacks you with one or more creatures, that player gets twice that many rad counters.
Structural Distortion Sorcery
Sorcery
Exile target artifact or land. Structural Distortion deals 2 damage to that permanent's controller.
Structural Collapse Sorcery
Sorcery
Target player sacrifices an artifact and a land of their choice. Structural Collapse deals 2 damage to that player.
Structural Assault Sorcery
Story Spotlight
4 versions
Sorcery
Destroy all artifacts, then Structural Assault deals damage to each creature equal to the number of artifacts that were put into graveyards from the battlefield this turn.
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