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Strixhaven Stadium Artifact
[FFX]
5 versions
Artifact
%T: Add %C. Put a point counter on this artifact.
Whenever a creature deals combat damage to you, remove a point counter from this artifact.
Whenever a creature you control deals combat damage to an opponent, put a point counter on this artifact. Then if it has ten or more point counters on it, remove them all and that player loses the game.
Strixhaven Skycoach Artifact
Artifact — Vehicle 3/2
Flying
When this Vehicle enters, you may search your library for a basic land card, reveal it, put it into your hand, then shuffle.
Crew 2
Strixhaven Plane  
Plane — Arcavios
Instant and sorcery spells players cast have demonstrate.

%H Whenever chaos ensues, return up to one target instant or sorcery card from a graveyard to its owner's hand.
Strix Serenade Instant
4 versions
Instant
Counter target artifact, creature, or planeswalker spell. Its controller creates a 2/2 blue Bird creature token with flying.
Strix Lookout Creature
2 versions
Creature — Bird 1/2
Flying, vigilance
%1%U, %T: Draw a card, then discard a card.
Striped Riverwinder Creature
3 versions
Creature — Serpent 5/5
Hexproof
Cycling %U
Striped Bears Creature
2 versions
Creature — Bear 2/2
When this creature enters, draw a card.
Strip Mine Land  
17 versions
Land
%T: Add %C.
%T, Sacrifice this land: Destroy target land.
Strip Bare Instant
Instant
Destroy all Auras and Equipment attached to target creature.
Strionic Resonator Artifact
Borderless
8 versions
Artifact
%2, %T: Copy target triggered ability you control. You may choose new targets for the copy. (A triggered ability uses the words "when", "whenever" or "at".)
String of Disappearances Instant
Instant
Return target creature to its owner's hand. Then that creature's controller may pay %U%U. If the player does, they may copy this spell and may choose a new target for that copy.
Striking Sliver Creature
4 versions
Creature — Sliver 1/1
Sliver creatures you control have first strike.
Striking Palette Sorcery
Sorcery
When you next cast an instant or sorcery spell this turn, copy that spell. You may choose new targets for the copy.
Strike the Weak Spot Sorcery  
Sorcery
Destroy target Head. If that Head was elite, the Hydra takes an extra turn after this one.
Strike It Rich Sorcery
Retro Frame
3 versions
Sorcery
Create a Treasure token.
Flashback %2%R
Strife Scholar Creature
Creature — Orc Sorcerer 3/2
Ward — Pay 2 life.
This creature enters prepared.
Striding Shotcaller Creature
2 versions
Creature — Troll Druid 0/4
Reach
Whenever one or more creatures you control deal combat damage to a player, this creature becomes prepared.
Strider, Ranger of the North Creature
2 versions
Legendary Creature — Human Ranger 4/4
Landfall — Whenever a land you control enters, target creature gets +1/+1 until end of turn. Then if that creature has power 4 or greater, it gains first strike until end of turn.
Strider Harness Artifact
3 versions
Artifact — Equipment
Equipped creature gets +1/+1 and has haste.
Equip %1
Stridehangar Automaton Artifact Creature
2 versions
Artifact Creature — Construct 1/4
Thopters you control get +1/+1.
If one or more artifact tokens would be created under your control, those tokens plus an additional 1/1 colorless Thopter artifact creature token with flying are created instead.
Strict Proctor Creature
4 versions
Creature — Spirit Cleric 1/3
Flying
Whenever a permanent entering causes a triggered ability to trigger, counter that ability unless its controller pays %2.
Stress Dream Instant
Instant
Stress Dream deals 5 damage to up to one target creature. Look at the top two cards of your library. Put one of those cards into your hand and the other on the bottom of your library.
Strength-Testing Hammer Artifact
2 versions
Artifact — Equipment
Whenever equipped creature attacks, roll a six-sided die. That creature gets +X/+0 until end of turn, where X is the result. Then if it has the greatest power or is tied for greatest power among creatures on the battlefield, draw a card.
Equip %3
Strength of Will Instant
4 versions
Instant
Until end of turn, target creature you control gains indestructible and "Whenever this creature is dealt damage, put that many +1/+1 counters on it."
Strength of Unity Enchantment
Enchantment — Aura
Enchant creature
Domain — Enchanted creature gets +1/+1 for each basic land type among lands you control.
Strength of the Pack Sorcery
2 versions
Sorcery
Put two +1/+1 counters on each creature you control.
Strength of the Harvest Enchantment
Enchantment — Aura
Enchant creature
Enchanted creature gets +1/+1 for each creature and/or enchantment you control.
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