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Stormforged Armor Artifact
Alchemy: Tarkir
Legendary Artifact — Equipment
Equipped creature has "Whenever this creature attacks, conjure a card named Ball Lightning onto the battlefield tapped and attacking."
Equip — Pay 3 life.
Stormfist Crusader Creature
6 versions
Creature — Human Knight 2/2
Menace
At the beginning of your upkeep, each player draws a card and loses 1 life.
Stormcrag Elemental Creature
Creature — Elemental 5/5
Trample
Megamorph %4%R%R
Stormcloud Spirit Creature
Creature — Spirit 4/4
Flying
Stormcloud Djinn Creature
2 versions
Creature — Djinn 3/3
Flying
This creature can block only creatures with flying.
%R%R: This creature gets +2/+0 until end of turn and deals 1 damage to you.
Stormclaw Rager Creature
Creature — Ogre Warrior 2/2
%1, Sacrifice another creature or artifact: Put a +1/+1 counter on this creature and draw a card. Activate only as a sorcery.
Stormchaser's Talent Enchantment
3 versions
Enchantment — Class
(Gain the next level as a sorcery to add its ability.)
When this Class enters, create a 1/1 blue and red Otter creature token with prowess.
%3%U: Level 2
When this Class becomes level 2, return target instant or sorcery card from your graveyard to your hand.
%5%U: Level 3
Whenever you cast an instant or sorcery spell, create a 1/1 blue and red Otter creature token with prowess.
Stormchaser Mage Creature
2 versions
Creature — Human Wizard 1/3
Flying, haste
Prowess
Stormchaser Drake Creature
2 versions
Creature — Drake 2/1
Flying
Whenever this creature becomes the target of a spell you control, draw a card.
Stormchaser Chimera Creature
3 versions
Creature — Chimera 2/3
Flying
%2%U%R: Scry 1, then reveal the top card of your library. This creature gets +X/+0 until end of turn, where X is that card's mana value.
Storm-Charged Slasher Creature  
4 versions
Creature — Werewolf 3/4
At the beginning of combat on your turn, target creature you control gets +2/+0 and gains trample and haste until end of turn.
Nightbound
Stormcatch Mentor Creature
3 versions
Creature — Otter Wizard 1/1
Haste
Prowess
Instant and sorcery spells you cast cost %1 less to cast.
Stormcarved Coast Land  
13 versions
Land
This land enters tapped unless you control two or more other lands.
%T: Add %U or %R.
Stormcaller's Boon Enchantment
Enchantment
Sacrifice this enchantment: Creatures you control gain flying until end of turn.
Cascade
Stormcaller of Keranos Creature
Creature — Human Shaman 2/2
Haste
%1%U: Scry 1.
Stormcage Containment Facility Plane  
Plane — Unknown Planet
Each creature card in your graveyard has escape. The escape cost is equal to the card's mana cost plus exile three other cards from your graveyard. (You may cast cards from your graveyard for their escape cost.)

%H Whenever chaos ensues, detain target creature an opponent controls.
Stormbreath Dragon Creature
3 versions
Creature — Dragon 4/4
Flying, haste, protection from white
%5%R%R: Monstrosity 3.
When this creature becomes monstrous, it deals damage to each opponent equal to the number of cards in that player's hand.
Stormbound Geist Creature
2 versions
Creature — Spirit 2/2
Flying
This creature can block only creatures with flying.
Undying
Stormblood Berserker Creature
6 versions
Creature — Human Berserker 1/1
Bloodthirst 2
Menace
Stormbind Enchantment
102/121
2 versions
Enchantment
%2, Discard a card at random: This enchantment deals 2 damage to any target.
Stormbeacon Blade Artifact
Artifact — Equipment
Equipped creature gets +3/+0.
Whenever equipped creature attacks, draw a card if you control three or more attacking creatures.
Equip %2
Storm World Enchantment
2 versions
World Enchantment
At the beginning of each player's upkeep, this enchantment deals X damage to that player, where X is 4 minus the number of cards in their hand.
Storm, Windrider Creature
2 versions
Legendary Creature — Mutant Hero 4/4
Flying
Creatures with flying can't attack you or block creatures you control.
Whenever you cast a spell that targets one or more creatures, those creatures gain flying until end of turn.
Storm the Vault Enchantment
2 versions
Legendary Enchantment
Whenever one or more creatures you control deal combat damage to a player, create a Treasure token.
At the beginning of your end step, if you control five or more artifacts, transform Storm the Vault.
Storm the Seedcore Sorcery
2 versions
Sorcery
Distribute four +1/+1 counters among up to four target creatures you control. Creatures you control gain vigilance and trample until end of turn.
Storm the Festival Sorcery
5 versions
Sorcery
Look at the top five cards of your library. You may put up to two permanent cards with mana value 5 or less from among them onto the battlefield. Put the rest on the bottom of your library in a random order.
Flashback %7%G%G%G
Storm the Citadel Sorcery
Spotlight: Act III
Sorcery
Until end of turn, creatures you control get +2/+2 and gain "Whenever this creature deals combat damage to a player or planeswalker, destroy target artifact or enchantment defending player controls."
Storm Strike Instant
2 versions
Instant
Target creature gets +1/+0 and gains first strike until end of turn. Scry 1.
38784 cards found
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