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Steamclaw Artifact
Artifact
%3, %T: Exile target card from a graveyard.
%1, Sacrifice this artifact: Exile target card from a graveyard.
Steam Vines Enchantment
Enchantment — Aura
Enchant land
When enchanted land becomes tapped, destroy it and this Aura deals 1 damage to that land's controller. That player attaches this Aura to a land of their choice.
Steam Vents Land  
22 versions
Land — Island Mountain

As this land enters, you may pay 2 life. If you don't, it enters tapped.
Steam Spitter Creature
Creature — Spider 1/5
Reach
%R: This creature gets +1/+0 until end of turn.
Steam Frigate Creature
Creature — Human Pirate 3/3
This creature can't attack unless defending player controls an Island.
Steam Clean
Scalding Viper's Adventure
Sorcery
4 versions
Sorcery — Adventure
Return target nonland permanent to its owner's hand. (Then exile this card. You may cast the creature later from exile.)
Steam Catapult Creature
2 versions
Creature — Human Soldier 2/3
%T: Destroy target tapped creature. Activate only during your turn, before attackers are declared.
Steam Blast Sorcery
2 versions
Sorcery
Steam Blast deals 2 damage to each creature and each player.
Steam Augury Instant
4 versions
Instant
Reveal the top five cards of your library and separate them into two piles. An opponent chooses one of those piles. Put that pile into your hand and the other into your graveyard.
Stealth Mission Sorcery
Sorcery
Put two +1/+1 counters on target creature you control. That creature can't be blocked this turn.
Stealer of Secrets Creature
4 versions
Creature — Human Rogue 2/2
Whenever this creature deals combat damage to a player, draw a card.
Steal the Show Sorcery
3 versions
Sorcery
Choose one or both —
• Target player discards any number of cards, then draws that many cards.
• Steal the Show deals damage equal to the number of instant and sorcery cards in your graveyard to target creature or planeswalker.
Steal Strength Instant
2 versions
Instant
Target creature gets +1/+1 until end of turn. Another target creature gets -1/-1 until end of turn.
Steal Enchantment Enchantment
Enchantment — Aura
Enchant enchantment
You control enchanted enchantment.
Steal Artifact Enchantment
11 versions
Enchantment — Aura
Enchant artifact
You control enchanted artifact.
Steady-Handed Mook Creature
Creature — Human Rigger 1/1
Deathtouch
When Steady-Handed Mook enters, it assembles a Contraption. (Put the top card of your Contraption deck face up onto one of your sprockets.)
Steady Tortoise Creature
Alchemy: Eldraine
Creature — Turtle 3/3
Ward %2
Whenever you attack, Steady Tortoise perpetually gets +1/+1. This ability also triggers if Steady Tortoise is in exile.
Steady Progress Instant
3 versions
Instant
Proliferate.
Draw a card.
Steady Aim Instant
Instant
Untap target creature. It gets +1/+4 and gains reach until end of turn.
Steadfastness Sorcery
2 versions
Sorcery
Creatures you control get +0/+3 until end of turn.
Steadfast Unicorn Creature
Giddyap / Stalwart
4 versions
Creature — Unicorn 1/2
%3%W: Creatures you control get +1/+1 and gain vigilance until end of turn. Activate only during your turn.
Steadfast Sentry Creature
Stalwart
2 versions
Creature — Human Soldier 3/2
Vigilance
When this creature dies, put a +1/+1 counter on target creature you control.
Steadfast Sentinel Token Token  
8/12
Creature — Zombie Human Cleric 4/4
Vigilance
Steadfast Sentinel Creature
2 versions
Creature — Human Cleric 2/3
Vigilance
Eternalize %4%W%W
Steadfast Paladin Creature
2 versions
Creature — Dwarf Knight 2/2
Lifelink
Steadfast Guard Creature
2 versions
Creature — Human Rebel 2/2
Vigilance
Steadfast Cathar Creature
2 versions
Creature — Human Soldier 2/1
Whenever this creature attacks, it gets +0/+2 until end of turn.
Steadfast Armasaur Creature
Creature — Dinosaur 2/3
Vigilance
%1%W, %T: This creature deals damage equal to its toughness to target creature blocking or blocked by it.
Staying Power Enchantment
Unfinity
3 versions
Enchantment
As long as Staying Power is onto the battlefield, "until end of turn" and "this turn" effects last indefinitely.
Stay Hidden, Stay Silent Enchantment
2 versions
Enchantment — Aura
Enchant creature
When this Aura enters, tap enchanted creature.
Enchanted creature doesn't untap during its controller's untap step.
%4%U%U: Shuffle enchanted creature into its owner's library, then manifest dread. Activate only as a sorcery.
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