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Stave Off Instant
4 versions
Instant
Target creature gains protection from the color of your choice until end of turn.
Staunch-Hearted Warrior Creature
2 versions
Creature — Human Warrior 2/2
Heroic — Whenever you cast a spell that targets this creature, put two +1/+1 counters on this creature.
Staunch Throneguard Artifact Creature
2 versions
Artifact Creature — Construct 2/5
Vigilance
When this creature enters, you become the monarch.
Staunch Shieldmate Creature
Creature — Dwarf Soldier 1/3
Staunch Defenders Creature
6 versions
Creature — Human Soldier 3/4
When this creature enters, you gain 4 life.
Staunch Crewmate Creature
Creature — Human Pirate 2/1
When this creature enters, look at the top four cards of your library. You may reveal an artifact or Pirate card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
Statute of Denial Instant
Instant
Counter target spell. If you control a blue creature, draw a card, then discard a card.
Status / Statue Instant
2 versions
Instant
Target creature gets +1/+1 and gains deathtouch until end of turn.
Status / Statue Instant
2 versions
Instant
Destroy target artifact, creature, or enchantment.
Stature, Young Avenger Creature
Legendary Creature — Human Hero 2/2
Reach
Whenever you cast a noncreature spell, Stature has base power and toughness 4/4 until end of turn.
Stature, Size Shifter Creature
Legendary Creature — Human Hero 1/1
Stature can't be blocked if her power is 1 or less.
Power-up — %X%U%U: Put X +1/+1 counters on Stature.
Station Monitor Creature
Creature — Lizard Artificer 2/2
Whenever you cast your second spell each turn, create a 1/1 colorless Drone artifact creature token with flying and "This token can block only creatures with flying."
Static Snare Enchantment
2 versions
Enchantment
Flash
This spell costs %1 less to cast for each attacking creature.
When this enchantment enters, exile target artifact or creature an opponent controls until this enchantment leaves the battlefield.
Static Prison Enchantment
Enchantment
When this enchantment enters, exile target nonland permanent an opponent controls until this enchantment leaves the battlefield. You get %E%E (two energy counters).
At the beginning of your first main phase, sacrifice this enchantment unless you pay %E.
Static Orb Artifact
Future Sight Frame
4 versions
Artifact
As long as this artifact is untapped, players can't untap more than two permanents during their untap steps.
Static Net Enchantment
Enchantment
When this enchantment enters, exile target nonland permanent an opponent controls until this enchantment leaves the battlefield.
When this enchantment enters, you gain 2 life and create a tapped Powerstone token.
Static Discharge Sorcery
Sorcery
Static Discharge deals X damage to any target, where X is 3 plus the number of charge counters on Static Discharge. Then put a perpetual charge counter on this card and each card named Static Discharge in your hand, library, and graveyard.
Statecraft Enchantment
Enchantment
Prevent all combat damage that would be dealt to and dealt by creatures you control.
Stasis Snare Enchantment
Starter Collection
6 versions
Enchantment
Flash
When this enchantment enters, exile target creature an opponent controls until this enchantment leaves the battlefield.
Stasis Field Enchantment
Enchantment — Aura
Enchant creature
Enchanted creature has base power and toughness 0/2, has defender, and loses all other abilities.
Stasis Cocoon Enchantment
Enchantment — Aura
Enchant artifact
Enchanted artifact can't attack or block, and its activated abilities can't be activated.
Stasis Cell Enchantment
2 versions
Enchantment — Aura
Enchant creature
Enchanted creature doesn't untap during its controller's untap step.
%3%U: Attach this Aura to target creature.
Stasis Enchantment
11 versions
Enchantment
Players skip their untap steps.
At the beginning of your upkeep, sacrifice this enchantment unless you pay %U.
Starwinder Creature
5 versions
Creature — Leviathan 7/7
Whenever a creature you control deals combat damage to a player, you may draw that many cards.
Warp %2%U%U
Starving Revenant Creature
4 versions
Creature — Spirit Horror 4/4
When this creature enters, surveil 2. Then for each card you put on top of your library, you draw a card and you lose 3 life.
Descend 8 — Whenever you draw a card, if there are eight or more permanent cards in your graveyard, target opponent loses 1 life and you gain 1 life.
Starved Rusalka Creature
Creature — Spirit 1/1
%G, Sacrifice a creature: You gain 1 life.
Startling Development Instant
Think Again
2 versions
Instant
Until end of turn, target creature becomes a blue Serpent with base power and toughness 4/4.
Cycling %1
Startled Relic Sloth Creature
Creature — Sloth Beast 4/4
Trample, lifelink
At the beginning of combat on your turn, exile up to one target card from a graveyard.
Startled Awake Sorcery
3 versions
Sorcery
Target opponent mills thirteen cards.
%3%U%U: Put this card from your graveyard onto the battlefield transformed. Activate only as a sorcery.
38784 cards found
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