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Wizard Token  
[FFIX]
3 versions
Creature — Wizard 0/1
Whenever you cast a noncreature spell, this token deals 1 damage to each opponent.
Wizard Token  
Creature — Wizard 1/1
%T: Add %R. Spend this mana only to cast a planeswalker spell.
Witty Roastmaster Creature
Creature — Devil Citizen 3/2
Alliance — Whenever another creature you control enters, this creature deals 1 damage to each opponent.
Witty Demon Creature
2 versions
Creature — Demon 4/3
Flying
When this creature enters, if your starting library had at least 13 cards over the minimum, search your library for a card and put that card into your hand, then shuffle. Otherwise, this creature deals 4 damage to you.
Wit's End Sorcery
2 versions
Sorcery
Target player discards their hand.
Witness the Future Sorcery
2 versions
Sorcery
Target player shuffles up to four target cards from their graveyard into their library. You look at the top four cards of your library, then put one of those cards into your hand and the rest on the bottom of your library in a random order.
Witness the End Sorcery
Sorcery
Devoid
Target opponent exiles two cards from their hand and loses 2 life.
Witness Protection Enchantment
3 versions
Enchantment — Aura
Enchant creature
Enchanted creature loses all abilities and is a green and white Citizen creature with base power and toughness 1/1 named Legitimate Businessperson. (It loses all other colors, card types, creature types, and names.)
Witness of Tomorrows Enchantment Creature
Enchantment Creature — Sphinx 3/4
Flying
%3%U: Scry 1.
Witness of the Ages Artifact Creature
Artifact Creature — Golem 4/4
Morph %5
Withstand Death Instant
Instant
Target creature gains indestructible until end of turn.
Withstand Instant
Instant
Prevent the next 3 damage that would be dealt to any target this turn.
Draw a card.
Without Weakness Instant
Instant
Target creature you control gains indestructible until end of turn.
Cycling %2
Within Range Enchantment
2 versions
Enchantment
When this enchantment enters, create two 1/1 red Warrior creature tokens.
Whenever you attack, each opponent loses life equal to the number of creatures attacking them.
Witherscale Wurm Creature
Creature — Wurm 9/9
Whenever this creature blocks or becomes blocked by a creature, that creature gains wither until end of turn.
Whenever this creature deals damage to an opponent, remove all -1/-1 counters from it.
Withering Wisps Enchantment
2 versions
Enchantment
At the beginning of the end step, if no creatures are on the battlefield, sacrifice this enchantment.
%B: This enchantment deals 1 damage to each creature and each player. Activate no more times each turn than the number of snow Swamps you control.
Withering Torment Instant
3 versions
Instant
Destroy target creature or enchantment. You lose 2 life.
Withering Hex Enchantment
Enchantment — Aura
Enchant creature
Whenever a player cycles a card, put a plague counter on this Aura.
Enchanted creature gets -1/-1 for each plague counter on this Aura.
Withering Gaze Sorcery
2 versions
Sorcery
Target opponent reveals their hand. You draw a card for each Forest and green card in it.
Withering Curse Sorcery
3 versions
Sorcery
All creatures get -2/-2 until end of turn.
Infusion — If you gained life this turn, destroy all creatures instead.
Withering Boon Instant
Instant
As an additional cost to cast this spell, pay 3 life.
Counter target creature spell.
Withered Wretch Creature
6 versions
Creature — Zombie Cleric 2/2
%1: Exile target card from a graveyard.
Withercrown Enchantment
Enchantment — Aura
Enchant creature
Enchanted creature has base power 0 and has "At the beginning of your upkeep, you lose 1 life unless you sacrifice this creature."
Witherbloom, the Balancer Creature
3 versions
Legendary Creature — Elder Dragon 5/5
Affinity for creatures
Flying, deathtouch
Instant and sorcery spells you cast have affinity for creatures.
Witherbloom Pledgemage Creature
Creature — Treefolk Warlock 5/5
Magecraft — Whenever you cast or copy an instant or sorcery spell, you gain 1 life.
Witherbloom Command Sorcery
5 versions
Sorcery
Choose two —
• Target player mills three cards, then you return a land card from your graveyard to your hand.
• Destroy target noncreature, nonland permanent with mana value 2 or less.
• Target creature gets -3/-1 until end of turn.
• Target opponent loses 2 life and you gain 2 life.
Witherbloom Charm Instant
2 versions
Instant
Choose one —
• You may sacrifice a permanent. If you do, draw two cards.
• You gain 5 life.
• Destroy target nonland permanent with mana value 2 or less.
37978 cards found
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